Review Dungeon Keeper Review
EA's free-to-play shambles has left Rick (Dungeon) Heartbroken.
EA's free-to-play shambles has left Rick (Dungeon) Heartbroken.
2014 is set to be a stellar year in gaming and here are the five reasons why.
Telltale's writing is better than ever, but 400 Days suffers from a change of structure and an unsatisfactory payoff.
Joe indulges his Miami vices, bringing us his review(s) of Hotline Miami.
We look back over how the War on Terror has shaped games from GTA III to Deus Ex and beyond.
The third title in Ron Gilbert's Deathspank series, The Baconing, has arrived.
Overwhelmed by the wealth of news coming out of E3 2011? Good job we're rounding it up then!
We talk to Relentless and Chillingo to see how the mobile market is reshaping the industry.
Will we get Chaos Engine for the iPhone? We catch up with Bitmap Brothers MD Mike Montgomery.
How do games handle the deaths of players, and how can these system improve? We mull it over.
Activision recently decided to close Project Gotham developer, Bizarre Creations. We ask why.
The founder of CardArts Studios apologises for the state of the games industry.
This year will be good for AAA releases, but what about the smaller developers?
What are some of the positive effects that games can have on brain health? We find out.
Which were your favourite games of the last 12 months? Let us know in our yearly vote!
We take a look at the first instalment in a new series of arty RPGs.
StarCraft 2 has finally landed, and we've been stomping Zerg like never before!
Joe takes to the sky in an attempt to catch a flying, moustachioed octopus in Air Forte.
Positech Games' Cliff Harris explains why DLC is a good thing and here to stay.
Is it just a big, more useless iPod Touch, or is it genuinely good as a gaming device?
Next on Made in the UK Week, Joe, James and Alex sit down for a new gaming podcast with a special guest from the BBC. The four of them muse over some of the best games to come from the UK, pausing only to give away some new prizes in the Guess the Screenshot competition.
Next in our exploration of the UK games industry we take a look at some of the best games to ever come from the British Isles, from modern classics such as Tomb Raider right back to some retro gems. What are the games that the UK should be proud of?
Games tell stories - but do they work as well as films and novels? How should narrative work in a game? And exactly how awful was Phantasmagoria? Valve's Chet Faliszek, Mirror's Edge's Rhianna Pratchett, Braid's Jonathon Blow and others offer their thoughts.
This morning, Metro, the UK's third largest newspaper ran a front page story with a headline clearly blaming gaming for a rise in a serious disease. We take a look at this wild claim, and what it has to say about the ways in which research and gaming are reported by the mainstream media.
We take a look at twelve of the best iPhone games to have come out lately, including the new Grand Theft Auto, a rather depressing new art game about the futility of living and an unusual platform game from the developers of Thief.
Pull up a chair in front of the fire because it's storytime here at bit-tech as we look back on our personal favourite moments of 2009. From Mark's discovery of Samorost to Antony's pilgrimage back to Battlefield 2, check out our tales and tell us yours in the forums.
It's that time of year when we take a look back on 2009 and decide what the best games of were. And by 'we' we actually mean 'you', since the results were entirely user-voted this year. What did bit-tech and Custom PC readers think was the best game this year?
We love to obsess over whether PC gaming is dying, but now it's time to look at the other side and examine if console gaming is really as secure as publishers would have us believe. With casual gaming and the credit crunch on the rise, what does the future hold?
We take a look at some of the latest iPhone and iPod Touch games, including Call of Duty: Zombies, Ravensword, Rock Band, Eliminate Pro and loads more. There's something for everyone, from 3D RPGs to casual platformers, so read on to find out more.
Amanita Design comes out with another cracking Flash game to prove that the point and click adventure genre isn't yet dead. The scenes are exquisite, the sound is fantastic and it set your mouse clicking and your mouth smiling.
We catch up with the AppStore to check out some of the latest and greatest games available for the iPhone. This time we take a look at Duke Nukem, The Secret of Monkey Island, Hook Champ and more! Check out what we think the best iPhone games are within!
From Tale of Tales, the makers of The Path, comes a new arthouse game, Fatale. Exploring the biblical figure of Salome, who performed an erotic dance for Herod in return for John The Baptist's head as payment, Fatale definitely has a unique premise. We take a ponder.
We take a look at the Free Play from Ultimate Game Chair, which attempts to make gaming better than ever but without breaking the bank. Has cutting the cost resulted in a dip in quality though, or is the Free Play really the ultimate gaming chair? We find out.
Games licensed from films get a bad rap and it's mostly well deserved, but there are some games which actually do a lot to expand on a movie without spoiling a franchise. No, we're not just talking about GoldenEye 64 either - check out all these other ones we've thought of!
We pay another visit to Apple's app store. This time we look at indie puzzlers like Eliss, retro classics like Sonic and the iPhone's first proper RPG, Zenonia. Oh, and there's a game about a bear driving a car too, which we suggest everyone take a look at.
We whip out our iPhones and take a look at another batch of the latest games, this time checking out everything from a port of Resident Evil: Degeneration to a poor imitation of WipeOut and even a scaled-down version of The Sims 3. Check out our recommendations within!
With more and more shovelware making it in to Apple's AppStore it's getting harder to find any games that are actually worth playing. So, why don't you let us do the hard work for you with this guide to some of the latest, greatest and most belated iPhone games?
This time in our On Our Desk round-up we take a look at remote control helicopters, iPhone games, card readers, hard drive enclosures and a copy of the Mass Effect OST - mainly because we've got to give our worktops a good spring cleaning before we move offices.
Abandonware is a complex topic and the legality of it has been the cause for many a court case. In an effort to clear things up we examine the different types of Abandonware, as well as listing some of the best abandonware games that you can currently download.
It's facepalm time. After collecting votes from our readers for the best games of 2008, it's time to look back on the year and see which games came out that didn't live up to expectations. Here's our take on the titles that got destroyed by their own hype and how they could have been saved.
The year may well be drawing to a close, but we aren't done yet. There's just enough time left to look back on the specific moments that stood out for us this year, at what we reckon were our best gaming moments of 2008. Read our tales and choices within!
Indie dev house Introversion Software has released the new multiplayer spin on the critically acclaimed Darwinia - but is Multiwinia a game that has real depth to it, or does the game fall a little flat in the end? We find out...
Joe may be on holiday right now, but there's not enough to stop him getting all speculative about what the future of PC gaming. With most games now going multiplatform and the constant threat of poor console ports, Joe wonders about how the face of gaming is changing...