Review God of War Review
We need God of More.
Sinclair's in-house designer remembered fondly.
Joe Martin discusses the possible bankruptcy of UK retail giants Game and GameStation.
'Board games invite, but video games only permit,' say the experts.
The predictions thrown up by Football Manager 2005 may not be accurate, but they are fun.
Can this complex board game give us our gaming fix over Christmas?
What were our favourite gaming stories of 2010? Find out now!
Jon Wilcox charts the history of survival horror games, from Alan Wake to Silent Hill.
John asks if the constant push for polygons stops developers from improving games in other ways.
In an extension of our recent investigation into energy efficiency, Kingston dropped in some of its latest LoVo DDR3 memory that can run at just 1.2-1.25V. How much power does it save and is it a significant difference? We check to find out.
Games tell stories - but do they work as well as films and novels? How should narrative work in a game? And exactly how awful was Phantasmagoria? Valve's Chet Faliszek, Mirror's Edge's Rhianna Pratchett, Braid's Jonathon Blow and others offer their thoughts.
AMDs newest chipset boasts integrated DX10.1 graphics with many HTPC features, native SATA 6Gbps support, and plenty of PCI-Express lanes - but might be missing the ability to unlock extra cores on certain Phenoms.
It's cheesecake time and Richard, Clive, Harry, Alex and Joe sit down to munch through six of the nearest cheesecakes they could find. Who will throw up first and which will be crowned the winner? Find out in this transcription of our second annual Cheesecake Supertest!
It's that time of year when we take a look back on 2009 and decide what the best games of were. And by 'we' we actually mean 'you', since the results were entirely user-voted this year. What did bit-tech and Custom PC readers think was the best game this year?
We love to obsess over whether PC gaming is dying, but now it's time to look at the other side and examine if console gaming is really as secure as publishers would have us believe. With casual gaming and the credit crunch on the rise, what does the future hold?
Joe wipes the cynicism from his eyes and takes an appreciative look at how far games have come in the last twenty years from a gameplay and storytelling point of view. With publishers always shouting about next-gen graphics, it's easy to forget what games are capable of.
Cypress, the GPU behind the Radeon HD 5870, is the world's first DirectX 11 compliant graphics processor and it's also the world's fastest single GPU graphics card. We go in depth to examine the architecture behind Cypress and draw comparisons to generations passed.
We’ve all seen the countdowns of the finest characters, weapons and foes in gaming, but what about the killer moves that make you wince at your screen? Phil Hartup picks out the gaming world’s ten most breathtaking moves, from killer punches to veritable superpowers.
This month marks ten years since the Dreamcast was first released in Europe, so we look back at the technology behind Sega's last console and some of the best games for it too. This is way more than an excuse to play old games, honest!
As the number of delays and cancellations for PC games continue to rise, Joe dares to ask the dreaded question: is it over for PC gaming? Do piracy and poor sales mean PC gaming is really dying or is the platform just changing into something better?
Games licensed from films get a bad rap and it's mostly well deserved, but there are some games which actually do a lot to expand on a movie without spoiling a franchise. No, we're not just talking about GoldenEye 64 either - check out all these other ones we've thought of!
His clean cut, super car inspired mods are always a big hit on our forums and Coolmiester's ATCS 840 is no exception. The red Ardent paint scheme commonly found on the Lotus Elise combined with lots of chrome fittings are the cherry on the cake.
Atom + Wood is not a spam email for erectile dysfunction, it is in fact a fantastically delicate little box to house an mini-ITX Atom board, housed within a scratch built box crafted out of several different woods for contrasting effect. Click for cuteness and modding excellence within!
If you only had a month to live, what would you do? Well, you'd endeavour to complete one computer game every single day before you copped it, obviously. Luckily, we've got you covered for that eventuality with our list of the top 30 PC games before you die.
Built on a slim $120 budget, this little R2D2 build goes back to the roots of modding and does things the old fashioned way - you won't find a CNC machine or any precut pieces in sight. Read on to see how an old garbage can is transformed into our favourite Star Wars droid! Awesome!
AMD introduces its new Yukon platform with its latest CPU: The Athlon Neo. Squeezing between the popular and cheap netbook platform and expensive ultra portables - AMD hopes to score some "ultra thin" wins. We pick through the details to decide whether AMD has enough to make a new market.
It's facepalm time. After collecting votes from our readers for the best games of 2008, it's time to look back on the year and see which games came out that didn't live up to expectations. Here's our take on the titles that got destroyed by their own hype and how they could have been saved.
Peter Molyneux recommended that game journalists should involve casual and non-gamers in the reviews of Xbox 360 exclusive Fable 2, so that's exactly what we've done. Check out for yourselves what Joe's 16 year old sister thinks of the latest Lionhead epic...
Joe may be on holiday right now, but there's not enough to stop him getting all speculative about what the future of PC gaming. With most games now going multiplatform and the constant threat of poor console ports, Joe wonders about how the face of gaming is changing...
The Summer is already dying and we find ourselves moving ever closer to Christmas - the time when all the good games will burst onto shelves like over-ripe pimples under pressure. Check out our guide to find out which games we're excited about this year...
Introversion's Mark Morris has gone through how to develop an idea, prototype it and approach publishers. Now, you're ready to negotiate a deal and Mark is on hand to give you a guide on what to expect, complete with some entirely fictitious examples...
Phillip Marlowe has got a chip on his shoulder about game design. Why is it that games are only ever made for 16 to 25 year old men who love shooters? Philip questions the problems facing developers who want to target games for more specific markets.
With the demand for low-cost, fully web capable machines set to soar massively this year, could Windows XP be given another reprieve?
In Richard's mind the PC enthusiast is at risk - the lack of diversity and move to marketing platforms has crippled niche innovations. Companies are reluctant to try new things and we're sold brands not products any more. Are we buried in nostalgia or is it genuine concern?
Last year was one of the best years in gaming that we can remember - but what is it exactly that makes a great game? We put our minds to the task and come up with ten rules and examples that divide the classic games from the crap ones.
The third instalment in our exploration of how computer game stories are written and designed looks closely at Strategy games. With an in-depth interview from Magnus Jensen, lead designer on World In Conflict.
As part of our continuing feature on game design, we chat to Dave Grossman and David Cage about how adventure games are written. Whether you're a budding game designer or just a fan with a passion for puzzles, you'll be sure to find this interesting.
Are you scared of trying out homebrew games and applications for your DS? Worried that you'll break it or get arrested for piracy? Fear no more - we explore the world of DS homebrew and look at some of the best games, apps and hardware to get the job done.
Indie games are the future, says Joe. Prove it, says everyone else. Okay, says Joe and launches himself into a feature discussing the best independent games on the Internet and the effect of indie developers on the industry.
Legendary modder of WMD and Orac³, Peter "G-gnome" Dickison, explains in detail how to go about planning that perfect mod. This is a modding guide you’ll definitely not want to miss!
We've got 5 copies of two new Vivendi games Caesar IV for the PC, and 50 Cent Bulletproof for the PSP to give away. Jump in, answer the question and win yourself a copy.
Ascaron's latest space game Darkstar One is attempting to revitalise a dying genre. We checked it out to see if it was anywhere near as good as the legendary 'Elite'.