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Nvidia confirms, then denies, incoming GTA V PC port

Nvidia confirms, then denies, incoming GTA V PC port

Nvidia's claim that a statement clearly indicating that Grand Theft Auto V will hit PCs later this year was an 'error' rings somewhat hollow.

Nvidia has seemingly confirmed that Rockstar's upcoming crime-'em-up Grand Theft Auto V will be coming to the PC, only to claim its unauthorised announcement was made in error just days later.

While Rockstar has announced a September launch schedule for the latest entry in the long-running GTA franchise, it has done so only for Xbox 360 and PlayStation 4 versions - stating only that it was 'looking into' to possibility of a PC port. A job listing from July hinted that a PC port was on the cards, but there has been no official announcement - and with fans still waiting patiently to see Red Dead Redemption freed from its console exclusivity, PC gamers are understandably antsy.

Now, however, Nvidia appears to have collapsed the probability waveform with the announcement that the company is looking forward to GTA 5's PC release this autumn - a tasty titbit of information that Rockstar itself has not yet seen fit to share with its audience.

The apparent confirmation came during the company's second-quarter earnings call, a full transcript of which is available on the investment site Seeking Alpha. During the call, Nvidia's senior director of investor relations Chris Evenden made the following statement concerning this year's blockbuster releases: 'Gamers are preparing their systems for a strong roster of games coming this fall, including blockbuster franchises such as Call of Duty: Ghosts, Grand Theft Auto V and Assassin's Creed IV.'

Made in the context of the evolving PC market, the announcement would appear to confirm that Nvidia is working with Rockstar on the PC port and has insider knowledge that the game will hit desktops and laptops around the world before the end of the year. Sadly, the company is backtracking on Evenden's declaration, claiming that it was simply an enthusiastic yet badly-phrased vocalisation of support for the games industry as a whole - console and PC alike.

'This statement was made with the intent of expressing enthusiasm for the games industry in general, and was not intended to represent specific knowledge possessed by Nvidia,' a company spokesperson told bit-tech when pressed for clarification regarding Evenden's comment. 'Nvidia does not have information on any possible PC version release of Grand Theft Auto or its availability. We deeply regret the error.'

Given the context of Evenden's declaration - which was about the evolving PC market, and how gamers are investing in ever-more-powerful graphics hardware to ready their system for the next generation of PC games - that denial seems somewhat disingenuous. With Rockstar refusing to comment on the matter, however, Nvidia's apparent confirmation must be taken as just more grist for the PC-port rumour mill.

10 Comments

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mi1ez 14th August 2013, 10:55 Quote
There's a chance he was talking about a shield port (unlikely). I reckon Rockstar have no time scale so want to deny it totally (á la Valve)
julianmartin 14th August 2013, 10:59 Quote
History would dictate that a PC port before the end of the year is implausible too - so I'm inclined to believe the backtrack.
lacuna 14th August 2013, 12:40 Quote
I had vice city on pc and it was very awkward to play in comparison to the ps2 version. I wouldnt bother again.
Yslen 14th August 2013, 13:11 Quote
Quote:
Originally Posted by lacuna
I had vice city on pc and it was very awkward to play in comparison to the ps2 version. I wouldnt bother again.

Things have moved on a bit since then. A PC and an xbox controller is the way to play GTA IV and I imagine the newest title won't be any different.
Eiffie 14th August 2013, 19:05 Quote
Quote:
Originally Posted by Yslen
Quote:
Originally Posted by lacuna
I had vice city on pc and it was very awkward to play in comparison to the ps2 version. I wouldnt bother again.

Things have moved on a bit since then. A PC and an xbox controller is the way to play GTA IV and I imagine the newest title won't be any different.

But didn't GTA IV on PC have terrible optimization issues?
CowBlazed 14th August 2013, 22:00 Quote
Not really, the game scaled much beyond what most systems could handle at the time and didn't have the best presets. These days people run gta 4 with high realism mods which can give the game almost a photo realistic look at times and are able to play fine.
Hustler 14th August 2013, 22:55 Quote
Lol, saying something like this is a 'mistake' in the internet age is like trying to put toothpaste back in the tube.
wolfticket 15th August 2013, 02:29 Quote
I suppose given that the next gen consoles are x86 based the PC port could be being developed in tandem with an early next gen console port.
runadumb 15th August 2013, 08:13 Quote
Quote:
Originally Posted by Eiffie
Quote:
Originally Posted by Yslen
Quote:
Originally Posted by lacuna
I had vice city on pc and it was very awkward to play in comparison to the ps2 version. I wouldnt bother again.

Things have moved on a bit since then. A PC and an xbox controller is the way to play GTA IV and I imagine the newest title won't be any different.

But didn't GTA IV on PC have terrible optimization issues?

I tend to play games like this with a controller on my lap for vehicles and maybe general running around while using the K&M for when **** gets real. Any game that wasn't shat out by the publisher flips controls (with correct button prompts) on the fly.

Also I feel people tried to play GTA4 maxed out on their shitty computers and got annoyed when it didn't run well. I had a Q6600 and a 260GTX I think and I never had any of the performance problems I have heard about. Then again I didn't try and make my 512MB card run at settings that told you "THIS USES A GIG OF RAM"
fluxtatic 15th August 2013, 08:15 Quote
Quote:
Originally Posted by Yslen
Quote:
Originally Posted by lacuna
I had vice city on pc and it was very awkward to play in comparison to the ps2 version. I wouldnt bother again.

Things have moved on a bit since then. A PC and an xbox controller is the way to play GTA IV and I imagine the newest title won't be any different.

Word - back when I got VC on PC, after SA killed my PS2, I couldn't play it with a keyboard and mouse to save my life. I picked up a Logitech Dual Shock clone and it was fine. I would have preferred the same for GTA IV, but alas, it was not to be. So I dropped $40 on a 360 controller and got used to it.

It might just be me, but GTA [i]must[/i[ be played with a controller - I think I'll know the PS-style layout for GTA until the day I die. Then again, I've played VC and SA more times than I can count...whereas I played GTA IV once and uninstalled it the next day.

Tentatively looking forward to V - I hope they take a bit of a lesson from the older games and make it fun again.
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