Eidos' new trailer for Deus Ex 3 has confirmed the 'Human Revoloution' subtitle.
Square Enix and Eidos have released a new teaser trailer for the highly anticipated
Deus Ex 3 at the Game Developer's Conference in San Francisco.
The trailer was introduced by original game creator and
now Disney game-maker Warren Spector, who
sounded positive about the game.
While the video doesn't reveal any new game footage and appears totally pre-rendered, it does at least seem to be heading along the right lines in terms of mood; it's heavy with symbolism and embittered frowning. The trailer also confirms the rumoured subtitle for the game,
Human Revolution.
Few specifics are known about the full game, but
Deus Ex 3: Human Revolution is confirmed to be a prequel to the original game that'll focus on more obvious and limited forms of human upgrades to those seen in previous games. I.e. robot arms, rather than nanotechnology.
Deus Ex 3 is being developed for PS3, Xbox 360 and PC, but has no release date.
Check out the video below and then let us know what you think in
the forums.
35 Comments
Discuss in the forums ReplyWell... I want the game ...NOW!
Gimme gimme... I neeeeeeeed!
I need to see more.
Yep I'm feeling the same!
Invisible War wasn't that bad, it just wasn't amazingly awesome
I always think of IWar as Jason Connery.
Deus Ex2 was a decent game, it just wasn't on a par with the first game so people slag it off constantly. I highly doubt 3 will be on a par with the first either.. so quite likely it will get ripped apart also.
I still wants it tho *drools*
it stated so on the trailer
It would be ridiculous of us to expect it to be anything but multi-platform in this day and age, but we can only hope the PC version isn't gimped and braindead as a result of it.
Those cool mech-aug shades he's wearing seem to be a nod to both JC "My vision is augmented" Denton and Molly Millions of Neuromancer (and Gibson's other Sprawl stories) with her implanted shades.
Acknowledging two of the most iconic cyberpunk characters in history is a pretty damn good start in my book, and they seem to have gotten the style down pretty well at least for the pre-rendered stuff.
His mechanical arms look like how I would imagine Gunther Hermann's or Anna Navarre's arms would look in 2010-o-vision, and the glass breaking in his hand seems to be a strong nod to the difficulties and sacrifices involved in being a mech-aug that were hinted at in Deus Ex.
It's a promising taste of the game so far, but I want to see gameplay and read details.
and there's platform logos ;)
Personally I thought Invisible War was okay, it was simply was so different from the original that it almost seemed like it was a different game. Mind you DE was such a radical departure from whatever else was about at the time that no matter what was in the sequel it would be a disappointment.
Go away.
Go away and never come back.
Or just stop being silly and go play the first two, ferchrissakes.
fixed
AHEM.
Fixed again! Sheesh, elitist. :p
But as Joe did point out in his recent article, it's not the shining image of perfection we like to remember it as. Well, you guys at least, I only played DX for the first time a few years back, but I still think it's a fantastic game and I can understand the hatred towards DX2, had I played DX when it first came out I would have been foaming at the mouth at a sequel that wasn't really as up to scratch as the original.
However, this time around for DX3 I think pretty much everyone (who has played the other two games) is skeptical, especially after DX2 and SS2/BS disappointments. This is a good thing IMO, if people don't set their expectations too high then they'll hopefully enjoy DX3 for what it is rather than be disappointed it didn't live up to their memories of the original.
I like the direction they've gone with cybernetics rather that nano-tech. Reminds me of Cyberpunk 2020 and Ghost in the Shell.
Damn I'm gonna have to play DX now.
DX2 made Nanotechnology into far too much of a techno-magic thing that could do anything and while it worked for the setting it lost some of that special-ness by going to those extremes rather than dealing with the topic in a moderate way.
It's like Murphy's Law but with a hint of inescapability. :p
Hmm the word Cyberpunk always reminds me of an old favorite of mine..Bloodnet. Vampires, cybernetics and jury rigging weapons and equipment.. Aaah good times
If you want your precious, you would want another Lord of The Ring sequels, not Deus Ex :P
I also like the catchphrase "if you want to make enemies, change something". It seems they are going to take the philosophical part of the game serious aswell.
I'll be back in two days, i have to do another run of DE now:(
It's more like Julian Lennon, really. ;)
I really don't see why everyone is so down on console ports. The way I see it, it just means that the user base is that much larger, so they can spend more money developing it, while still charging the same end price. Of course, when you're going for such a large and diverse user base, you have to be be sure you don't exclude the 25% of the population with IQs less that 90, so everything needs to be dumbed down quite substantially. And while we're at it, you need to make sure you aren't too edgy with your content, or do anything too original, because that might alienate people too. And you can't write code to take advantage of the quirks of PC architecture, because that won't translate very well to the consoles. And you need to make sure you don't put in too much high-graphical stuff, because that'd bring the Xbox 360 to its knees. And you need to develop with a number of different controllers in mind so the system is never truely optimised for one in particular...
But apart from all that, I don't see the problem with console ports. Also: what have the Romans ever done for us?
lol :D
too bad it wont b PC optimized.
or does anyone know any multi-platform game that's PC optimized?