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BioShock 2 DRM detailed in full

BioShock 2 DRM detailed in full

BioShock 2 will use SecuROM DRM, but only for disc checks on boxed copies of the game.

2K Games has fully explained the DRM and piracy protection system that will be used for BioShock 2, clearing up a lot of the rumours and half-truths.

The bad news is that BioShock 2 will use SecuROM, the controversial DRM system that caused a furore with the original game and which was eventually removed.

The good news is that SecuROM is only used in the boxed copies of the game and only as part of a disc check, according to Community Manager Elizabeth Tobey, via VG247.

The bad news (again) though is that all versions of BioShock 2 also use Games for Windows Live, which means the game can only be activated 15 times. It seems that that's a limit within GFWL, not BioShock 2 specifically, as 2K say users will have to contact Microsoft if they use all those up.

"This is a number set by Microsoft. We went with this option because we wanted to go with non-SSA keys, because we felt that was better for you guys all around," said Elizabeth.

BioShock 2 is currently available for pre-purchase on Steam and you can check out our BioShock 2 preview for more info on the game. Then let us know your thoughts in the forums.

51 Comments

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Er-El 22nd January 2010, 12:35 Quote
And with 15 activation limits this is going to avoid second-hand sales how? It's not! This SecuRom rubbish serves no purpose apart from wasting everyone's time.
proxess 22nd January 2010, 12:37 Quote
Just buy it off Steam... or pirate it as a protest to DRM.
smc8788 22nd January 2010, 12:41 Quote
Quote:
Originally Posted by proxess
Just buy it off Steam... or pirate it as a protest to DRM.

And that would help how? You would still have the GFWL activation limit.

As much as people complain about its unreliability upon release of new games, Steamworks is an infinitely better DRM solution than either of these POS.
13eightyfour 22nd January 2010, 12:47 Quote
Quote:
Originally Posted by proxess
or pirate it as a protest to DRM.

I hope that was meant as joke!

I dont see why games purchased through steam still need GFWL its a pain in the ass, Take GTA IV for instance, i have it on steam but to play it, i need to have steam,Rockstar social shite, and GFWL to run it.

Now im no genius but surely steam would be the only thing needed if the game was bought from it.

If we had cross platform multiplayer then having a pc game using GFWL would be a good thing imo but as it is its just another thing i dont need but am forced to use.
[USRF]Obiwan 22nd January 2010, 12:48 Quote
hmm. Everyone complains about the max 3 or 5 times activation ob bio1. and now it is raised to 15 times and you still complain. I don't get it., I do not have 15 pc's. Not even to mention the install it on 5 pc's for my own usage.


P.s. BitTech; Where are all the reviews of all the new hardware, Like the GF100, new motherboards and the like? Or are you all still in winter recession? Ah never mind i now know why. Ok you are great again ;)
l3v1ck 22nd January 2010, 12:49 Quote
With SecoROM on the hard copies, I'll be getting a digital version. There's no way I'm letting that malware on my PC.
Silver51 22nd January 2010, 12:49 Quote
Quote:
... Games for Windows Live ...

That is... just awful.
Bindibadgi 22nd January 2010, 12:53 Quote
Quote:
Originally Posted by Er-El
And with 15 activation limits this is going to avoid second-hand sales how? It's not! This SecuRom rubbish serves no purpose apart from wasting everyone's time.

Steam and online stores ALREADY prohibit second hand sales. I had dinner this week with a guy who used to work for Universal Studios and Vivendi and from his (business) perspective they absolutely love it.

It's nice that they don't detail how exactly you "contact Microsoft", like there's this one person in one of the largest companies in the world, waiting on the end of a phone or email.

Why do companies feel the need to go with Steam AND G4WL?? Just to have the ****ing Xbox integration. Surely the fact I have to fill my resources with ONE background application just to load it is enough.
Baz 22nd January 2010, 12:54 Quote
Quote:
Originally Posted by [USRF
Obiwan]
P.s. BitTech; Where are all the reviews of all the new hardware, Like the GF100, new motherboards and the like? Or are you all still in winter recession?

http://www.bit-tech.net/blog/2010/01/18/nvidia-says-fermi-is-great-but-who-knows/
Kúsař 22nd January 2010, 12:57 Quote
I'm perfectly fine with securom disc protection, there's absolutely nothing wrong with it. I'm more concerned by GFWL crap, 15 activations? They should use Steam DRM instead of pointless restrictions.
lp1988 22nd January 2010, 13:00 Quote
Quote:
Originally Posted by proxess
Just buy it off Steam... or pirate it as a protest to DRM.

I do have boxed games that i only installed ones, and found out that the pirated version worked better and easier. one of the first things i do with a new game bought boxed is to put in a no cd crack.

one reason steam is great, no cd's
veato 22nd January 2010, 13:01 Quote
I thought 15 activations seems quite reasonable. GFWL is shite though.
PureSilver 22nd January 2010, 13:09 Quote
Agreed. 15 activations is a lot of installs, even for me, so it's not going to be a dealbreaker.

It's still bloody annoying, though. Isn't Steam enough DRM for these douchebags?
Omnituens 22nd January 2010, 13:11 Quote
Yup, as soon as I read Games for Windows Live, I lost interest.
Dave Lister 22nd January 2010, 13:26 Quote
Quote:
Originally Posted by lp1988
Quote:
Originally Posted by proxess
Just buy it off Steam... or pirate it as a protest to DRM.

I do have boxed games that i only installed ones, and found out that the pirated version worked better and easier. one of the first things i do with a new game bought boxed is to put in a no cd crack.

one reason steam is great, no cd's

+1

I always try and get a nocd crack put on before i even try and boot the game.

These activation limits to me make it feel like your renting the games instead of owning them. Microsoft will probably find a way of extracting more money from you if you do install more than 15 times too !
sear 22nd January 2010, 13:32 Quote
I really don't have a problem with this. I admit I've become a bit of an achievement whore in the last few years, so having Games for Windows LIVE support doesn't bother me. It's not my ideal setup, for sure, but in this day and age, you can't expect DRM-less PC games from big publishers.
barndoor101 22nd January 2010, 13:32 Quote
treating everyone like a pirate? no change there then
leexgx 22nd January 2010, 13:36 Quote
i would have to pirate it due to the SecoROM unless i got it from steam (does not like demon tools)
Jamie 22nd January 2010, 13:37 Quote
I may just buy this on PS3 to save a lot of hassle.
mrbens 22nd January 2010, 13:42 Quote
Yeah if you ever need to install more than 15 times just use a crack to bypass activation.

This DRM stuff is ridiculous. It doesn't stop piracy and just pisses off the good people who actually buy the games!
shanky887614 22nd January 2010, 13:44 Quote
i guess i will just use ultra iso to mount my game then on pc/no-cd patch
then if i ever get the key ussed to many times ill just get a keygen for it becasue there is no way im ringing up microsoft to get a key for software i own myself and if i can't find one
there is allways oilly
shanky887614 22nd January 2010, 13:45 Quote
Quote:
Originally Posted by mrbens
Yeah if you ever need to install more than 15 times just use a crack to bypass activation.

This DRM stuff is ridiculous. It doesn't stop piracy and just pisses off the good people who actually buy the games!

if you look at it this way
they will have to have the comand in the game to only let you use a key so many times why not just bypass that part of the code in the exe of the game?
chimaera 22nd January 2010, 14:07 Quote
In all honesty I don't think I've installed *any* game 15 times - I'm not worried about that at all. Games for Windows on the other hand I've had a lot of problems with - most recently installing Red Faction 2 from the Steam Sale :(
Blademrk 22nd January 2010, 14:16 Quote
Unsure whether to get it on PC (Steam) or 360...
Bursar 22nd January 2010, 14:29 Quote
I'm just going to take the easy route and skip this game. The first game was OK - decent story, but that's about as far as it went.
cyrilthefish 22nd January 2010, 15:06 Quote
Quote:
Originally Posted by [USRF]Obiwan
hmm. Everyone complains about the max 3 or 5 times activation ob bio1. and now it is raised to 15 times and you still complain. I don't get it., I do not have 15 pc's. Not even to mention the install it on 5 pc's for my own usage.
The number of activations only changes how long it takes for it to screw you over.

Is a car that self-destructs after 30,000 miles much better than one that self-destructs after 10,000 miles? Or would you just buy a car that doesn't self destruct?

It might take me a year or two, but i would probably hit the 15 install limit within that time, as i fiddle with my PC a lot a frequently end up re-installing after breaking something

I got very burned by the activation limit in spore (lost all my activations in the first day or two) so i'm not buying any more games with activation limits...

It's a real shame as i was really looking forward to this game too :(
steveo_mcg 22nd January 2010, 17:49 Quote
I think with the option i'd just get it on console, avoiding securom and GFWL would make it worth the extra couple of quid, plus you can always sell it.
[ZiiP] NaloaC 22nd January 2010, 18:01 Quote
Firstly, I doubt there is a game I have ever played that I have installed 15 times on any machine(s), so that's not an issue at all if you're realistic.

However, the use of both GFWL and Steam, as already stated by most here, is rubbish. Unnecessary and bloating. It infuriates me no end when trying to play DoW2 and I can't connect though that load of tripe that is GFWL for an hour or more at a time.

They should take a leaf out of Impulse' book. They may have lots of pirates (but who doesn't), but they still make plenty of sales and customers are happy.
Teelzebub 22nd January 2010, 18:11 Quote
I agree I dont think I could stand to play any game more than 3 time's .
As for GFWL never had a problem with it though I really hate the way M$ makes you pay for thing's allway's a little more than it cost .
Anfield 22nd January 2010, 18:50 Quote
I have a collection of entirely too many GFWL accounts due to many games using that crap and never remember any of the login details anyway because GFWL itself offers absolutely nothing on its own, its just one of those annoying register cause you have to and then forget about it things.
I seriously don't get it why I should have to put up with that GFWL crap if I already buy most Games on Steam anyway which has its own DRM.
It's like if the Game developer adds some protection, the publisher adds some protection and then the store as well. I know it may sound like a crazy idea, but can't they like talk to each other and just settle on one protection?
Farfalho 22nd January 2010, 19:00 Quote
Steam FTW

GFWL - Burn the witch!!!! ROFL
wuyanxu 22nd January 2010, 19:14 Quote
why not Steamworks? MW2 works pretty good on Steam and who doesn't have Steam these days?
shanky887614 22nd January 2010, 20:35 Quote
yes but me unlike a lot of people tinker with there os a lot and have to reinstall 1-2 a year at a minimum

so this is unfair on one year i had to reinstall windows 5 times
AstralWanderer 22nd January 2010, 20:47 Quote
I boycotted Bioshock due to its online activation so I'll also be boycotting this sequel (though GFWL seems to be the problem rather now than Securom, though hitting customers with a media check and online activation shows a real contempt for the game-buying public).

Please note Bit-Tech, that the DRM was not removed in Bioshock itself, only the installation limit. All the problems of online activation still remain (most importantly the game dies when the activation servers shut down).
shanky887614 22nd January 2010, 23:41 Quote
Quote:
Originally Posted by AstralWanderer
I boycotted Bioshock due to its online activation so I'll also be boycotting this sequel (though GFWL seems to be the problem rather now than Securom, though hitting customers with a media check and online activation shows a real contempt for the game-buying public).

Please note Bit-Tech, that the DRM was not removed in Bioshock itself, only the installation limit. All the problems of online activation still remain (most importantly the game dies when the activation servers shut down).

this is more or less the other problem with it
becasue ican't talk for other people but i still play games like moh:aa (medal of honor allied assault and call of duty 2)
these games are getting on to be 10 years old now correct me if i am wrong but i doubt even the best game now adays will stil have all there seervers running in a decades time
so what happens all the games we had no longer work and we have to buy more
frankly im descusted by it these people are actually promoting people to bypass these things in there games therefor actually promoting piracy in the long run
Mentai 22nd January 2010, 23:54 Quote
So if putting out a sequel purely financially rather than creatively driven didn't make me wary enough...

The GFWL thing isn't a deal breaker for me if I REALLY want the game (batman), but it is the biggest blight on PC gaming. Steam is more than adequate, stop layering DRM on top of my DRM with limited activations.

And yeah 15 limits is more than 99% of people will use, but that's not the point. It annoys me that a number exists, it should be unlimited. After buying Mass Effect again over steam just so I didn't have to worry about the limit on my disk, I'm just avoiding limited activation games forever.
Lazarus Dark 23rd January 2010, 02:54 Quote
And they wonder why consoles are gaining ground. I'm tempted to buy more console games purely due to drm. I'm okay with steam, having one place for games is convenient and steam drm can be accepted as a necessity, but doubling up on the drm? I'm pretty much done giving money to companies that treat me like a criminal.
thehippoz 23rd January 2010, 04:10 Quote
whatever.. can't wait
Psytek 23rd January 2010, 05:31 Quote
Quote:
Originally Posted by smc8788
Quote:
Originally Posted by proxess
Just buy it off Steam... or pirate it as a protest to DRM.

And that would help how? You would still have the GFWL activation limit.

No you wouldn't... there are ways to play gfwl games without actually logging in.
AstralWanderer 23rd January 2010, 06:45 Quote
Quote:
Originally Posted by Lazarus Dark
And they wonder why consoles are gaining ground. I'm tempted to buy more console games purely due to drm.
I suspect most large software publishers would be quite happy to see people switch from PCs to consoles - price (and profit) maintenance is easier on console titles, less work is needed on multiple configurations and XBox Live (and similar online services requiring user signin) makes it easy to kill off the second hand market.

Consoles, by their nature, are closed platforms - choosing one to avoid DRM on the PC is rather like diving into the sea to avoid a rain shower. :(
Kris 23rd January 2010, 12:20 Quote
Gah, I can't understand - what do they gain by putting in all this crap DRM?
To seriously analyze it, I can't think of any benefits for the buying customer, only hindrances. Reminds me of a saying at the Inq: "Piracy: The Better Choice (tm)".

Of course it's not, but if they do this then I can see myself buying the game out of respect for a publisher (if it's a good game), but only playing the game in the 'torrent download version', and saving all the hassles in the process.

To make matters worse: I think almost all games have been available as torrents in the past, no matter what kinds of DRM schemes they thought up; isn't it time to realise, that nothing they do will stop the uploaders, and they should instead spend their money and energy on figuring out ways to give more value to the people buying the games - instead of taking the value away like with the install limitations etc...

Here's a game i've installed over 20 times for sure: StarCraft, and I will be installing it more in the past. I will not except such limitations for a game I buy - I want to know, that after I buy a game, I can play it in 10 years if I want to...
D B 23rd January 2010, 12:23 Quote
Limits to how many times I can reload MY game ?
Limits on whether support infrastructure will be around to play MY game ?


I hate these people, who do they think they are??

I dont hack or pirate anything ..... but I will now
Oblique36 23rd January 2010, 22:34 Quote
I'm reading a lot of posts here that completely miss the point. Comments like "15 installs should be plenty for anyone." What right have these companies to tell me or you how many times we can install a game after we have purchased it with our money? If I buy it, it belongs to me -- period. Yes, I will abide by the basic laws of copyright and not share it, but otherwise butt the F@%* out of my business. Corporations are taking more from us, invading our privacy, telling us what to do, and giving less in return for our hard earned money, more and more now. Power to the People -- screw these Walmart-Apple-Microsoft soulless *******s!
DXR_13KE 24th January 2010, 01:59 Quote
Every single game has been pirated, why would this anti piracy feature work?
ZERO <ibis> 24th January 2010, 20:44 Quote
So why is it included when you buy it via steam...
f00dl3 25th January 2010, 08:19 Quote
I'm not buying it if I don't legally own the rights to use the product more then X times. That's like saying "here, you can buy this $200k house - but you can only live in it 5 years and even if you make your payments on time, we will foreclose on it."
cyrilthefish 9th February 2010, 01:15 Quote
Interestingly, Bioshock 2 is now on torrents for both 360 and PC platforms.

The 360 version has been up for nearly a week, the PC version only in the past few hours.

However both are before release day, again making the DRM utterly pointless at stopping piracy.

But hey, look on the bright side 2k, your DRM stopped me buying the game i was 100% going to buy until i found out about your limited activations...

Enjoy your lost sales
gavomatic57 9th February 2010, 09:55 Quote
People moan about Securom and other DRM's, yet when a publisher releases a game with no DRM, it is still pirated - World of Goo, for example. Until the pirating stops, the DRM will continue. Don't like DRM? Well, you know who to blame.

15 activations should be more than anyone needs, especially if there is a revoke tool included.
Krazeh 9th February 2010, 10:23 Quote
Quote:
Originally Posted by gavomatic57
People moan about Securom and other DRM's, yet when a publisher releases a game with no DRM, it is still pirated - World of Goo, for example.

So what we can take from that is games will be pirated regardless of having DRM. It therefore begs the question of why include the additional costs and inconvenience to legitimate customers when it does nothing to stop pirating?
gavomatic57 9th February 2010, 14:06 Quote
Quote:
Originally Posted by Krazeh
So what we can take from that is games will be pirated regardless of having DRM. It therefore begs the question of why include the additional costs and inconvenience to legitimate customers when it does nothing to stop pirating?

Because for "legitimate" customers it probably doesn't cause much of a problem. I've never had any problems with Securom myself. I've had problems with Steam when my internet connection was down for over a week, but even then the games I bought through Steam with Securom included worked fine.

The current versions of securom can be hacked quite quickly now, which is why ever more draconian forms of DRM are on their way in the hope of stopping it completely. Sure, it'll end up hacked, but it may slow things down initially and maybe, just maybe, the publisher will get back some of the money spent on development. Before long I can see us having to be connected to the internet at all times to play a game, not just to activate it.

If piracy stopped tomorrow, there would be no need for DRM. While there are hackers willing to crack games and freeloaders willing to download them, there will be DRM annoying the people who pay for their games.

Its a bit like the police - they are there because people can't behave themselves, but occasionally, innocent people get stopped and questioned. If there was no crime there would be no need for police.
impar 9th February 2010, 20:19 Quote
Greetings!
Quote:
Originally Posted by The Article
The bad news is that BioShock 2 will use SecuROM, the controversial DRM system that caused a furore with the original game and which was eventually removed.
It was not removed, only tweaked.
Quote:
Originally Posted by The Article
"This is a number set by Microsoft. We went with this option because we wanted to go with non-SSA keys, because we felt that was better for you guys all around," said Elizabeth.
Well, it seems it is SSAed, according to this image:
http://img109.imageshack.us/img109/226/bioshock220100209140210.jpg
Found here:
http://forums.steampowered.com/forums/showthread.php?t=1140623
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