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BioShock 2 available on Steam

BioShock 2 available on Steam

BioShock 2 is now available to pre-purchase on Steam and doing so gets you the first BioShock for free.

Valve and 2K Games have jointly announced that BioShock 2 is now available to pre-purchase on Steam, priced at £26.99 GBP.

The full game will unlock on the 9th of February, which is when the game is also released in stores for the Xbox 360, PC and PlayStation 3. Pre-purchasing the game on Steam does represent a 10 percent saving compared to the usual Steam price though, which is nice.

Even nicer, pre-purchasing the game now also nets you a copy of the original BioShock which you can either play through immediately or gift to less affluent gamer pal.

To help sweeten the deal even more, Valve is also offering a four-pack deal for BioShock 2; four copies of both games for £80.99 for you to share with friends and enjoy BioShock 2's new multiplayer modes with.

BioShock 2 is a direct sequel to the original game, once more letting players explore the oceanic megalopolis and play around with genetic enhancements and plasmids. The new multiplayer portion is a prequel to both games though, letting players take part in the civil war which left Rapture in such a perilous state.

We took a look at the game back in late December, so check our BioShock 2 preview for more information on the upcoming game, or our original BioShock review if you're really behind the times.

Let us know your thoughts in the forums.

49 Comments

Discuss in the forums Reply
BlackMage23 20th January 2010, 13:29 Quote
I'll be impressed when steam pricing can match sites like Play on new titles.
Jenny_Y8S 20th January 2010, 13:30 Quote
I must fire up the original again some time, I only got a couple of hours into it before something else stole my time. Is it really as good as everyone says?
13eightyfour 20th January 2010, 13:31 Quote
Quote:
Originally Posted by BlackMage23
I'll be impressed when steam pricing can match sites like Play on new titles.

Bioshock 2 is cheaper on steam then play now at pre order, and if you get it off steam you get BS1 for free.
pizan 20th January 2010, 13:31 Quote
I got the first one during the steam holiday sale. I heard so much about it and got bored 20 min into it. Also the graphics looked worse then a source engine game.
mi1ez 20th January 2010, 13:40 Quote
I also didn't get into it, may have to try it again, but the graphics are (or were) glorious!
mi1ez 20th January 2010, 13:40 Quote
except the lack of in-game AA option!
Hg 20th January 2010, 13:41 Quote
Even cheaper if done via a a 4 pack
woodss 20th January 2010, 13:42 Quote
Is it worth playing if I didnt play the first one? or should I go through that first? If so I probably wont ever get round to the both of them!
andrew8200m 20th January 2010, 13:43 Quote
The £80 packate for 4x bioshock2 and 4x bioshock i think is a brilliant little deal! All you need though are 4 people to go dibs on it...

Andy
Jamie 20th January 2010, 13:43 Quote
Cue big argument about aspect ratios and cropping from PC gamers.
andrew8200m 20th January 2010, 13:46 Quote
Lol... We're all nice here, it wont happen Im sure

Andy
CardJoe 20th January 2010, 13:46 Quote
Quote:
Originally Posted by Jamie
Cue pointless argument about aspect ratios and cropping from PC gamers.

fixed
Gunsmith 20th January 2010, 13:47 Quote
Quote:
Originally Posted by Jenny_Y8S
Is it really as good as everyone says?

no, no its not.
DeathAwaitsU 20th January 2010, 14:27 Quote
Yes it is!

And Want!
But unfortunately V-day is sucking up all my cash atm, and its not even here yet :/
sear 20th January 2010, 14:32 Quote
Quote:
Originally Posted by CardJoe
Quote:
Originally Posted by Jamie
Cue pointless argument about aspect ratios and cropping from PC gamers.

fixed
Cue idiot who doesn't have a widescreen display ridiculing others who do.
bruce12345 20th January 2010, 14:34 Quote
Agree with Gunsmith, overhyped.
LeMaltor 20th January 2010, 14:37 Quote
I binned the first one, won't be touching this pile of same ole...
CardJoe 20th January 2010, 14:42 Quote
Just because it was hyped doesn't mean it wasn't an amazing game, it just means your expectations got too high.
Omnituens 20th January 2010, 14:47 Quote
We all know what ruined the first one.

Consoles.

The game was so consolified it hurt to play it. Which is shame, because it had so much promise.
Eloquence 20th January 2010, 14:53 Quote
Too bad they're price shafting in Australia (again). http://store.steampowered.com/app/8859/?cc=au and not even in Australian dollars, still in US dollars. Screw you 2K.

That said, I still pre-ordered a 4-pack because I am a consumer whore and loved the first one.
RichCreedy 20th January 2010, 14:54 Quote
It depends if you like first person shooters with puzzels to solve, personally i like it, and think its quite good
GregTheRotter 20th January 2010, 15:18 Quote
Quote:
Originally Posted by CardJoe
Just because it was hyped doesn't mean it wasn't an amazing game, it just means your expectations got too high.

+1
kingred 20th January 2010, 15:24 Quote
LOVE IT

**** YOU GRENADE OF GRENADE: GRENADE WARFARE2 AND YOUR £598459458 THATS HOW NOT TO GET YOUR GAME PIRATED.

caplock is great.
Fod 20th January 2010, 15:30 Quote
... what, did you smoke.
philheckler 20th January 2010, 15:55 Quote
I really liked bioshock and will defo get bioshock 2 - only thing i didn't like about the original was the weapon / plasmid selection system , the last (and only patch) added wide screen support and fov fix , and also you can now force AA in the the nvidia control panel - i was playing it last night - IMO graphically it looks great , just to character models are a little 'toon' ish - but that's just part of the styling..
Teelzebub 20th January 2010, 16:08 Quote
Yeah I really liked Bioshock I'll be getting the new one for sure
Unknownsock 20th January 2010, 16:44 Quote
Quote:
Originally Posted by CardJoe
Quote:
Originally Posted by Jamie
Cue pointless argument about aspect ratios and cropping from PC gamers.

fixed

Well its just lazy on behalf of the developer...Also meant it didn't work on eyefinity TH2Go resolutions.
Which again is just lazy as its so simple to do.
mjm25 20th January 2010, 16:47 Quote
is there a 4 pack thread yet? :p
cyrilthefish 20th January 2010, 16:54 Quote
Quote:
Originally Posted by mjm25
is there a 4 pack thread yet? :p
Not that i can see, i think i might go make one though :)

Edit: it's here
thehippoz 20th January 2010, 17:07 Quote
the first one was consolified a bit.. but it was still awesome for it's time and looked a lot better on pc than on console.. made this vid on release back in sept. 2007, think it still looks good

SZdPeB267dU

can't wait to play bioshock 2
Paradigm Shifter 20th January 2010, 17:20 Quote
Quote:
Originally Posted by sear
Cue idiot who doesn't have a widescreen display ridiculing others who do.

I completely agree. With Matrox TripleHead2Go, ATi EyeFinity and nVidia's 3D Vision Surround now bringing triplewide gaming potential to a far wider audience, attitudes of 'whiny gamers pointless blahblah' is monumentally short-sighted.

Frankly, with the two big graphics manufacturers touting surround as their high end (and with the number of pixels that need to be pushed at higher surround resolutions it's easy to see why) any game that doesn't cope with surround in an acceptible (ie: FOV/aspect correct) fashion needs to be strung up by review sites. But hey, first the review sites need to start testing at surround resolutions...
vdbswong 20th January 2010, 17:51 Quote
I personally didn't find the first game to be anything amazing but i could see why other people maybe have enjoyed it, the game created a rather nice atmosphere in conjunction with the setting however i didn't find the gameplay all that.

As for the widescreen argument, i really don't see what the point is. People who have widescreen monitors are "complaining" that because their monitors are wider then they should see more on the flanks. Well since 4:3 monitors are technically taller (would scale to 16:12) shouldn't they see more top and bottom?
hugo60 20th January 2010, 18:17 Quote
I thought what detracted from the first one for me was the fact that i was always so low on ammo, and often health. I wanted to just get on with the game and enjoy the atmosphere while shooting stuff; not spend the whole time worrying whether if i fire too many bullets into this guy, am i going to run out of ammo/die in 2 minutes?
adamc 20th January 2010, 18:25 Quote
I really enjoyed the first so will definitely get this... that's a tempting price on steam too!
Paradigm Shifter 20th January 2010, 19:26 Quote
Quote:
Originally Posted by vdbswong
As for the widescreen argument, i really don't see what the point is. People who have widescreen monitors are "complaining" that because their monitors are wider then they should see more on the flanks. Well since 4:3 monitors are technically taller (would scale to 16:12) shouldn't they see more top and bottom?
Um... no... because if that was the case, then it would be a "pixel based" display (in the way that Red Alert 2 handles resolutions - the greater the resolution, the more you can see in either dimension) rather than an aspect ratio based display.
vdbswong 20th January 2010, 20:05 Quote
Quote:
Originally Posted by Paradigm Shifter
Um... no... because if that was the case, then it would be a "pixel based" display (in the way that Red Alert 2 handles resolutions - the greater the resolution, the more you can see in either dimension) rather than an aspect ratio based display.

You know, i started typing out a post against yours thinking you had misunderstood me, but after typing a few paragraphs i realised it was me who had misunderstood the whole pixel-based/aspect ratio thing.

However, my main point is still that the reason why widescreen players complained about Bioshock was that they got a lower vertical fov and the same horizontal fov than 4:3 screens. What they wanted however, was the same vertical fov and and increased horizontal fov which imo is just greedy.

Instead, it seems the developers just turned that mentality the other way round by (as i said before) using the "pixel based" display and simply putting that at a certain resolution, a 4:3 monitor scales to having a great vertical fov i.e., a 16:10 ratio is 1280x800 whilst the 4:3 counter part is 1280x1024.

If you do go by an "aspect ratio" based display as you put it, 16:9/10 screens are wider than 4:3 screens but also shorter for the same size. As such, they should have an increased horizontal fov at the expense of decreased vertical fov. The problem is that people are greedy and think that for some reason because they've bought a widescreen they deserve to see "more" when in fact it should really balance out.

That's the way i see it anyways.
chimaera 20th January 2010, 20:41 Quote
While not without it's faults (including a disappointing final boss battle) I have to say I thoroughly enjoyed my first romp through Rapture and am looking forward to the sequel :)
GravitySmacked 20th January 2010, 22:25 Quote
Quote:
Originally Posted by chimaera
While not without it's faults (including a disappointing final boss battle) I have to say I thoroughly enjoyed my first romp through Rapture and am looking forward to the sequel :)

Yeah I bloody loved the first one but I've got an uneasy feeling about the sequel.

Most sequels make me want to play through the original again, to get back up to speed, but I'm getting the feeling that if I do that this time I'll be mega bored as the sequel will just be more of the same.

Fingers crossed I'm wrong but I wont be replaying Bioshock just in case.
impar 20th January 2010, 23:02 Quote
Greetings!

Bioshock 2
Online activation via Securom
5 machine limit
GFWL


Since the first was a disappointement on the gameplay (did 2K ever fixed the mouse?), will avoid this one.
Yemerich 20th January 2010, 23:02 Quote
Quote:
Originally Posted by Jenny_Y8S
I must fire up the original again some time, I only got a couple of hours into it before something else stole my time. Is it really as good as everyone says?

Well it's HEAVILY inspired in Fallout 1 & 2. Actually the original concept was an UNDERGROUND city. But as they thought it woud be too obvious, they migrated to UNDERWATER.

It is a good game. Not fantastic but good.
FreQ 21st January 2010, 02:12 Quote
Oh no...it looks like it's a "Games for Windows" game

I didn't buy the first game because of the stupid copy protection (still haven't played it ever) and this will knock the sequel on the head too.

Just release it on Steam with no copy protection poo poo and I'll buy it. Easy.
ZERO <ibis> 21st January 2010, 03:44 Quote
Why would anyone every want something on steam that has 3rd party copy protection and requires you to log into an additional program just to even save the game... why does my time and system resources need to be wasted with this crap. When companies start releasing games instead of a dam software village maybe I will be interested in buying again.
phuzz 21st January 2010, 10:13 Quote
One problem, well, two, SecureROM and GfWL.
oh well, guess they didn't want my money that much after all.
Bauul 21st January 2010, 10:56 Quote
I personally found the whole FOV argument a moot point. I plated it in widescreen and not once did I think "damn them 4:3 guys and their extra 20 degrees of vertical view!"

It's not like it was a multiplayer game where this would have been an unfair advantage, it didn't bother me one jot. Besdies, as the devs explained it, they decided upon the perfect horizontal FOV (just enough to make you feel claustrophobic but not so much it felt unpleasent to play), and then stuck with it for 4:3 and widescreen resolutions.
Horizon 22nd January 2010, 06:49 Quote
-deleted-
impar 25th January 2010, 23:54 Quote
Greetings!
Quote:
Scaling Back BioShock 2's DRM

Over the past two days, I’ve fielded a lot of questions and concerns about the DRM for both the retail and digital versions of BioShock 2. Because of this feedback, we are scaling back BioShock 2’s DRM.

Scale back...
cyrilthefish 26th January 2010, 00:34 Quote
Quote:
Originally Posted by impar
Greetings!


Scale back...
Indeed...

They've just replaced one form of limited activations with another.

net result = no change

"scaled back"
impar 26th January 2010, 09:35 Quote
Greetings!
Quote:
Originally Posted by cyrilthefish
Indeed...
They've just replaced one form of limited activations with another.
net result = no change
"scaled back"
They get the headlines. Its all that matters.
Same thing with the "End of DRM" on the original Bioshock.
Great spinners!
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