Digital distributors Direct2Drive, Impulse and GamersGate have announced a boycott on Modern Warfare 2.
A number of large digital distribution services - namely Direct2Drive, Stardock's Impulse and GamersGate - have announced that they are boycotting
Modern Warfare 2 and will never have the PC version of the game on sale on their networks.
The row stems from the
Call of Duty: Modern Warfare 2's
reliance on IWNet for multiplayer gaming, which is built on Valve's Steamworks system and therefore requires the installation of Steamworks to run.
"
We don't believe games should force the user to install a Trojan Horse," a Direct2Drive spokesperson told
Kotaku.
Activision and Infinity Ward announced that
Modern Warfare 2 would make use of Valve's
Steamworks system just a few weeks ago, at the same time saying that they implement the system in such a way that there is no support for dedicated servers and user-generated content.
The Steamworks tool kit itself however can be used to add a number of functions to Steam games, such as game authentication, auto-patching and syncing with the
Steam Cloud. Valve have previously claimed that the system would
make DRM completely obsolete and have
released the system for free as a way to encourage developers to use it.
Direct2Drive has claimed it will boycott the title as it is unhappy that the game should require the installation of a rival's software and that it will not support or sell an Steamworks games until Valve "
decouples itself from the marketplace".
Let us know your thoughts in
the forums.
And I've pre-ordered it for PC. In the vain hope that it is somehow changed.
Still going to be intensely popular, regardless of alienating its more hard-core fan-base with the stream of down-grades and negative stories.
Seriously, if your so set on being a Fisher Price Toy developer, at least have the guts to be honest about it.
I agree that whilst loads of the features in MW2 are missing or crap (p2p hosting, max player limit 9v9) - it's still up to the customer to choose to buy the game or not. I just don't see what they have to buy except for internet credit for agreeing with the majority.
Look at it this way: I run a crockery shop, and someone wants to sell some new teacups. All the customers say they're ****, made in china, etc. but as a vendor, if there is a reasonable demand for these teacups I'm going to stock them and sell them. I'm not going to put a sign up saying 'we dont sell chinese goods' and this is the same, they wont sell anything with steamworks in it because they dont like it.
http://www.bit-tech.net/news/gaming/2008/01/30/valve_releases_steamworks_toolset_for_free/1
Educate, enjoy then speak.
S*D
Yes.
Valve have got the jump on them by getting such what is likely to be a popular title tied to Steam.
Well said
+1
Most PC game EULA's forbid the game from being sold on by the original buyer anyway - you are essentially paying for a license to use the software, not to own it. As you don't own it you can't sell it. This is why retailers like Game don't handle used PC games.
I was going to pirate MW2 anyway, but if I have to run Steam to play it, then I just ain't gonna bother.
Hopefully I am wrong and other developers are going to learn from IWs mistakes.
Mankz, why the steam hate?
I can't run Steam at school, even in offline mode, so no MW2 while here.... :(
This game is getting worse as the days go by. In my eyes its gone from one of the most wanted games of recent times into **** up after **** up. I can't wait to see Joes review of it.
Steam is you friend, heck i can play all my steam games on all the computers in house and at my friends house no matter, heck i just need a modern pc with a ATI or NVIDIA graphics to play, dont bother with intel crapstics :p
buy Mass Effect for 50% off and try for your self, you can even backup the games to harddrive, DVD9 or DVD5 discs
http://store.steampowered.com/app/17460/
We'll be reviewing the game, not how it's delivered. I think it's pretty much a given that, for the vast majority of users, Steam is an awesome and very beneficial service, although for that tiny portion of users who don't have reliable internet access it does of course become an issue. As the single player will be for the most part unaltered by the all the grumbling around MW2, I can't imagine it'll be a "bad" game.
When it comes to the multiplayer though, we'll be paying plenty of attention to IWnet and whether it's a passable attempt at moving away from the dedi server structure, or just a buggy lagfest. We're not going to slam the game on the basis of IW's choices alone, and will give it the benefit of the doubt before grabbing the flaming pitchforks.
Additionally, all those who reply "I'll just pirate the game - that'll teach em!" - how in hell does this help the PC Gaming cause, of which your support has been so vocal? If you don't like the changes, just don't play the game. Don't add your torrent download to the inevitable "look at how many PC users pirated MW2" list and further move PC gaming closer to the edge. To paraphrase an awesome man, "We're on the raggedy edge here," and PC Gaming needs all the support and levelheaded users it can get, not angry teenagers justifying stealing a game.
Is this a new trend? First people hating on Valve because they make a sequel, then people (actually just one) hating on Valve because they got this DD thing called Steam and they are exploiting indie developers supposedly. Guess we will see more of this.
Bring on more of this. It's entertainment you can't pay for.
^^ Epic win
Most EULA's aren't worth the magnetic energy used to store them as they could not be enforced in court since they use language inappropriate for the intended audience and most of the time represent and unfair contract in that you've effectively agreed to it before you get to read it since you can't return an opened package.
Besides that game does deal in used pc games through its game station brand.
Your buying a licence and you are free to sell that licence on in the UK.
well said.
So don't push me, and i won't push you.
Hopefully the game has very very low piracy rates, combined with even lower sales, just to show how strongly people dislike the idea of no dedicated servers.
I cant blame a company for trying to increase there rivals market share...
If you buy a game from these digital distributors all you are doing is purchasing a CD Key. You download Steam, create an account, enter you CD key, download the game, and voila. That's it. No money goes to Valve at all. All they get in return is free advertising and the chance for new Steam users to come back and start purchasing from their service.
It's no different then the likes of GFWL but - let's face it - Steam is undeniably the most popular digital distribution platform so it makes sense for Activision to use it for MW2 when a huge amount of PC gamers already own a Steam account.
Most? other than digitally downloaded games and MMOs, i can't find one that says you can't. The EULA I'm looking at say that you may transfer the game but you must
- Completely uninstall all copies you own.
- Relinquish serials, keys, and associated physical media
COD4 manual, page 11:
Same story for FEAR on page 26...
Same for Clear Sky on page 20...
but with different companies in the license. It seems to be of a standard wording used by everything I have to hand around here.
Personally I like steam and the way it works but there is one major problem I've found, it's a complete gamble whether or not it will actually work on a persons machine or not. For example I currently have XP and windows 7 with steam on both and on XP it's a toss up between steam deciding to start or not start at all, it'll just lay idle in the ram doing nothing sitting at about 13mb after double clicking and no amount of restarting the process helps, most of the time I'm forced to delete steam.dll and stuff so that it'll fetch a new copy then eventually boot up after about 20 minutes downloading a small file (seriously what's up with steam update speeds?) even then I'm not guaranteed that it'll work when it's finished. Whereas on my windows 7 partition it usually just works everytime which is nice and all but no amount of googling has ever actually helped me find out why sometimes it just works and sometimes it just doesn't, complete pain in the arse really. What about the people who suffer problems like mine? I know I'm not the only one as google has shown me, for people who it just never works for that bought the game usually they have to end up pirating it just to have a copy they can play whenever they want.
Don't get me wrong I'm not bad mouthing steam because when it works I like it especially with it's xfire style in-game chat but when it's not it's a ******* to fix :(
Haven't you just described almost every piece of software out there? Software doesn't work as it should for everyone. For everyone person with a complaint about it not working, there's another person to say "it works fine for me".
So yeah, steam works fine for me, over the last 5 years, I've installed steam hundreds of times on Windows XP, Vista and Windows 7, there's never been an issue with it.
In fact, on my main PC, I've had the same steam folder for about 5 years, I've got it on a drive that's separate to windows, the steam folder itself has been moved across about 6 hard drives, and each time I just have to install steam to where the old installation is and it picks up all my games as soon as I log in.
Though the point of my comment isn't to prove you wrong, it's to highlight that your experience with steam is your own, same with my experience, it's not a reflection on the other 99.9999% of steam users out there.
I think steam's great, I try to get all my games on steam unless they're cheaper in the store, for the case of Valve's own games, I'll buy them in the store and then just use the serial with steam. I've never used my left for dead disc yet. :p
Never again will I buy on Steam. Afterall, Steam = DRM with a few perks (unless you're blind).