Infinity Ward has introduced a new matchmaking system for Modern Warfare 2, called IWNet.
Infinity Ward has outraged fans this weekend by unveiling a new matchmaking service for
Modern Warfare 2 which will replace dedicated servers and fundamentally change the way that PC players interact with the game.
Unveiled by Infinity Ward's Robert Bowling at
BashandSlash, the new system will only be used for the PC version and is called IWNet. It'll run alongside Steam and also tie in to Valve's VAC anti-cheat system, abandoning the old Punkbuster system. That's the good news.
The bad news is that dedicated servers are now a thing of the past and there's no option to browse servers. You can still set up private matches with specific players, but otherwise you rely on the matchmaking system to choose a server for you. No dedicated servers, no LAN matches.
"
You are completely reliant on IW.NET. There are no server lists. There are no dedicated servers," clarified Bowling.
Addressing concerns about how this may affect custom content for the game, Bowling said he had no real information on that front as IWNet is a "
code heavy project" which he isn't hugely involved in right now, so he couldn't promise anything. Many sites are now reporting that mod support may have been removed from the PC game.
"
I don't have those answers yet," said Bowling, when pressed on the topic.
Downloadable content for the game is definitely still supported, with Infinity Ward confirming that it'll be a paid-for product on the PC.
"
This is the first time we've ever done something like this, obviously," Bowling said, "
and I know the team has huge plans for what IWNet develops into, and this is just the beginning. It's hard for me to speak personally towward IWNet, because that is a code heavy project."
Bowling said that the up-side of IWNet though is that it allows Infinity Ward a lot more control over the community and the way players get updates.
Won't help them roll out a demo though.
Fans are generally reacting badly to the news it seems, with many
bit-tech readers announcing they have cancelled their pre-orders in protest. As
RPS points out though, we don't have a full picture just yet and Infinity Ward is likely to release more info soon.
The news has already broken in the
bit-tech forums, so jump in their and
let us know your thoughts.
What do you think it means? Matchmaking, no dedicated servers, no mods, no custom maps, paid DLC, etc.
I will miss the competitive play and pro-mod
that's one less sale from me.:'(
this **** has got to stop.
In fairness, matchmaking and so on isn't really that bad. I've only played the first online via the PS3 and it's a lot of fun. Lack of mod support blows big time though, I played the first two games to death back in the day. Still bring out CoD2 for some lan funsies.
glad i didn't pre-order.
You've gotta be kidding me....
I'll write to IW and cancel my pre order
F THAT
edit:
i couldn't even find an email I could join them on ... I want them to know i'm mad and I don't want to be the only one
F THOSE DAMN CONSOLES
KLAJHWERGOLHTGLWITUBWKLEGH
I'm mad and saddened at the same time ... :(
I was actually looking forward to playing this....
This will make knife only matches never possible again...Oh the fun of those servers.
I'm not buying MW2. Canceling my pre-order.
I'm tired of this b/s with developers.
"It will be all done through matchmaking like the console. Which means that a user will host the match, not the server."
Good thing? I think not!
^^
http://bashandslash.com/
I reckon there are 3 ways it can go;
1) It will be a crappy console port from the get-go and not be improved upon and the network code is crap, but the SP should be solid.
2) The devs will release dedicated support somewhow and all will be ok.
3) The new "matchmaking" will work straight out of the box and we can game to our hearts content, safe in the knowledge that we will have to pay for any DLC.
Matchmaking. What the hell. Personally, I do NOT want to play against people at the same rank. I give a flying toss about your rank. It does not mean jack about whether or not you are fun to game with. I want to play with mates and people I trust and have great fun playing with, like all of the members in ZiiP
Manys a time I have gone onto a server after restarting a profile, rank 5 or something and kick the living crap out of lvl55 people who seem to barely know which end of a sniper-rifle to point towards the enemy.
I am pissed off with this news, but hopefully in the coming week, IW will release more information about this new system and whether or not it will acutally work as intended.
There are some things that I really want to know;
- What is the maximum player number through IW.net?
- What are the system requirements?
- Do we have to pay for DLC (map pack confirmed for early next year)
- IS THERE HARDCORE MODE?
- Can the "matchmaking" restriction on rank be disregarded so that we can play with anyone we know
- Will there be a working friends list.
If I can get some answers for even some of these things, I will be happy (if the answers are good).
OH S**T! I totally forgot about Hardcore mode!
Already been announced there is no Demo hasn't there?
Yes, sadly. No demo and no beta. It all starts to make sense now...
Matchmaking? FAIL.
No way was I going to pre-order this, now I'm not even going to bother until I see it at <£20 just for the singleplayer.
The only source Kotaku cites is "a webcast" so i'm not convinced. I want to hear the man himself confirm this.
http://www.ustream.tv/recorded/2369799 -> 1h41m
HEAR it from him then.
I don't post bullshit.
rpsgc dude stop editing your post lol, i'm losing track of your edits.
Neither are the remaining participants:
"Thanks to Rob, PST*Joker from mycallofduty.com, Rudedog from fpsadmin.com, Garetjax from codtv.tv, Josh from Planetmedalofhonor.com, MatTks from @weplaycod (Twitter) and weplaycod.com, iBleedv20 at omnilinkit.com and the hordes in our chatroom and ventrilo."
Maybe they didn't want it announced to the whole word...?
Why, what IS bashandslash.com then? Because it doesn't look like much.
This looks just like any other scare rumor that has been confirmed fake already.
I already told you: I'll believe it when i see some confirmation from a credible source.
It's not Robert Bowling talking? OK. Keep fooling yourself.
Just why are you so upset about this? Are you a COD hater, or what? We'll see what the truth is soon enough, untill then just calm down mate. Nervousness is bad for your health.
I couldn't stand the softcore nonsense in CoD4, that and the obscene bunny hopping.
Hell, even if 10v10 runs smoothly, if there is HC, I will still get it.
I'll not hold my breath on anything, but will certainly wait to make any decisions until I hear some official postings from the devs, not Twitter or the webcast (and yes I have seen/heard both).
They had the Hardcore mode in the console version of MW1 which used a matchmaking service, so I don't see why it would be different on the PC.
It was a popular game mode, so I don't think they'd scrap it altogether. At least I hope not, because that's all I used to play, so I'd have more reason to keep playing MW1 if they did.
Why not? And if they didn't want to announce it to the whole world, they wouldn't have announced it at all because they know how the word spreads on the internet.
That's a really good point you guys brought up there. The console versions of COD4 do have Hardcore mode but not with every game mode. You can't change Friendly Fire values either. I hope the system will be a bit more flexible this time around. That is assuming we'll really lose dedicated servers.
I'm sure there will be official press releases during the week :)
Hell, he could have been taking the mick, he was in Amsterdam, who knows what he was on :D
To: infinity ward
Get Infinity Ward to review their decision not to allow fully dedicated servers for their forthcoming game release CoD:MW2. Remember that this Call of Duty was made popular by PC Gamers who have supported the series throughout.
Sincerely,
The Undersigned
http://www.petitiononline.com/dedis4mw/petition.html
It going up exponentially, 6122 and rising!
F**k IW. F**k MW2.
The multiplayer system for COD4 was WONDEFUL. Sure, I got the occasional Pb kick for no real reason, but it was GREAT....
WHY FUUUUUUUUUUUU- IT UP?
I don't want some Asian guy stealing my processing power and bandwith.
Its now basically a £45 Single player game that I could download in a day... Congrats IW.
MOOOOOOONEYY!! (the answer to everything)
I don't see how matchmaking would be in any way profitable for IW. Could you elaborate on that theory? I'm genuinely interrested.
How?
How does it not?
Every single dedicated server for previous COD games was payed for by the community. All IW had to do was provide a master server that lists all the other servers. Now they have to support a matchmaking system. Now it actually costs them more. - Again, assuming that there will in fact be a matchmaking system for the PC version.
But no, this is more than a little tragic. How will this affect LAN play? Anyone know?
there wont be any.
Sam
Edit, Some other news:
"No delay on PC for Modern Warfare 2. You'll also have Prestige Mode in PC as well as lots of Steam support. Hopefully min specs will be soon" From a twitter feed
http://steamcommunity.com/groups/BOYCOTTMW2
...only this one makes sense.
Throw in this one for good measure :p
you cannot say that if you don't play multiplayer. If you buy it for singleplayer then great but the big majority of PC buyers want the game to frag online and this news just made me not want to pay for this game anymore
I think now would be an appropriate time to bring back my "death to consolification" signature
I'll make sure to get all my friends to torrent it multiple times.
sort of
It could stop cracked servers, as there will be no dedicated servers now, plus it being integrated with Steam.
http://kotaku.com/5384290/dice-makes-hay-with-dedicated-server-controversy
That's pretty good lol.
No, but surely by removing the communities' favourite feature from one of the most anticipated games of all time they would have seen it coming
Infinity Ward, I'm so disappointed by your lack of respect in the people who Pushed your company since the beggining
very nice
wow i can't believe I am actually tempted by Battlefield now hahaha
I fear IW is going to pull an Epic on us. They make the pc version crap and don't listen to players, therefore the game doesn't sell well which means IW will blame piracy and stop making PC games altogether
Good one ;)
What is impressive is how IW managed to become public enemy #1 in a matter of hours, this is quite insane :D
I bet Treyarch is happy to see IW fail :D
We are constantly playing COD4 on the school network.... damn...
This is absolutely stupid, dedicated servers are the foundation of the PC multiplayer scene. This is an outrage!
People have already said this, but dedi's provide the base for individual communities.
Even if half the people who signed it, didn't but it, that's a very big loss that I doubt they are willing to take.
I expect to hear IW comment on the matter soon.
They'll downplay it, claim people are making a big fuss over nothing and start a barrage of incredibly intricate and mind boggling PR bullshit to fool people into believing it's all OK.
Maybe later on when sales have died down they might do something about it, but it's unlikely TBH; they sounded pretty committed to this "revolutionary idea" to me. Maybe if they had released this news officially with more information about the new service and the possibilities for the future then the backlash might not have been as harsh, and it wouldn't look like they were trying to cover it up.
I wouldn't be so quick to blame this on Activision when not long ago we learned that Activision actually "forced" IW into sticking with the PC because they wanted to leave ship and go console long before COD 4. So this is IW at work.
I was looking forward to Bad Company 2 more anyway.
I thought it was the other way around, and that IW was always a primarily PC oriented developer?
They started as PC developer but they wanted to branch out to consoles before COD 4 came out but Activision wouldn't let them because in their eyes they were a PC developer, basically.
I was amazed when I signed the petition, only to find my name about 20 signatures down from the latest the second after I'd hit the button. I doubt IW will be able to fob this one off.
you guys should spread the word on facebook like I did :D
add it to your sig, this game has been so consolified it's even worse than UT3 (in terms of multiplayer)
I'll put it back now :)
edit: it's back :D
Oh nothing :D
http://www.shacknews.com/featuredarticle.x?id=1200
Although with a name like Bowling... maybe we were wrong to ever trust the man !
Things didn't change, he just flat out lied back then.
Hitler's comments on this
http://www.youtube.com/watch?v=1FKty5Kpf4w
rofl !
That's wishful thinking, the game is almost released, there's no way they've got time to rework the multiplayer networking.
As far as players hosting the game, connections are getting so fast now that it's not really gonna be a huge issue, CoD4 works just fine for me on my 360, rarely have a game with terrible lag.
for how many players ?
from what i gather the result effects is:
the thousands of private servers will disappear
the chance of playing with the same types of people of my choice will disappear
the modding community will deplete quickly because CoD6 won't allow it (let's not forget great mods like COUNTER STRIKE are utterly critical)
clan matches are likely to go down too....
this is bad right? what GOOD things are there?
the only FPS i play a lot of online is Battle Field 2, and I play a lot on the Jolt servers because they play the maps i like to play on and with the rule set i like to play on. are you telling me that CoD6 won't have this kind of feature? if so that's bad. that's very very bad.
they can't lose, but we can't let them win
I don't really understand why they did this. MW2 could have used the same online system as MW1, so why did they just throw it out?
I can't think of any good one.
Yes, that is what they're trying to do.
Look back at this thread. The clues are all there. IW didn't want to even release a PC version. Why not? Piracy? Technical issues? Pick your perfectly valid reason. Ok, so Activision demands. Why would they write an entirely separate multiplayer system for a platform they don't even want to support? The quickest, cheapest, least complicated way is just to bolt it onto their existing matchmaking service and wrap it up like some Battle.Net clone.
And then, PC owners bitch about it. Piracy, technical issues and unappeasable, trolling idiots. Remind me why developers make PC games anymore?
Even if Activision notice a drop in sales of 10-15% solely because of this issue, i doubt they would be particularly happy about IW's decision. My guess is that Treyarch will be releasing all future COD franchised titles on the PC, which is a shame. Although it is probably what IW wanted in the long run.
So what's it like to be 5 years behind us in hardware?
Reading comprehension FTL
I said they stated that they didn't want to be a PC exclusive developer, i.e. they're money hungry arse bandits (look I learned a new word).
*Had to check it wasn't April 1st.
http://forums.electronicarts.co.uk/battlefield-bad-company-2/838715-please-dont-let-happen-bc2.html#post11677889
http://twitter.com/Demize99/status/4970110139
http://twitter.com/GordonVanDyke/status/4970389336
Do care about dedicated servers.
Didn't preorder, so I can't cancel. Was kinda pissed about the whole.. "Let's make it unforgivably expensive" thing. Looks like another game I'll be passing up on.
it has to be to cut down on piracy, atleast its one of the big reasons, why else would they pay for servers. it has to be easier to keep pirates from joining dedicated servers
not buying the game wont send a message as the vast majority will still buy it no matter what, and even if it was boycotted fully itd just be a reason to drop the format. even if 25% of PC gamers didnt buy it its still a small precentage of the overall sales. across 3 formats that would mean only 8.3% and if it cuts down on piracy it still mean win. using 25% as a guess
they know everyone wants their product do they can charge what they want and do what they want. supply and demand
Is this some new way of participating in debates? Asking irrelevant rhetorical questions? What the hell are you talking about and what has it got to do with dedicated servers?
Ok, let me have a go; So, what's it like being more concerned about your CPU speed than your c*ck size?
That's it, dude. Troll your way to success. That'll get you just what you want.
So you post a lie, I correct it and then I'm a troll, OK.
Pot, meet kettle
The thread was here yesterday, the article was linked to it this morning :)
To use a comparison of what I am mumbling about its like Pharmaceutical firms getting not wanting cures as they damage profits, they just want treatments and suchlike. The more PC tech drives graphics forward, the worse console games are going to look and the worse these ports are going to look. Seems like these firms know this and are taking these kinds of measures to try and kill PC gaming.
If there were next gen consoles just out, fine, but that's not happening any time soon.
In doing so, you do way more to kill off PC gaming than infinity ward could possibly do.
You don't like this aspect of an upcoming game? Neither do I, but that entitles NEITHER of us to take the product for free.
If you REALLY think this ruins the game, why would you want to pirate it? Surely it is no longer worth playing?
I can't believe this. IW have always appeared to be all for PC gaming, and have made so many good games.. It seems like a really silly marketing decision to not allow dedicated hosting..
lol sorry it was the news was here 32 mins, looked alitte sus alright:) better zip up my ignorance is showing
- http://www.psu.com/Call-of-Duty-4-has-sold-nearly-14-million,-says-Activision--a007885-p0.php
- http://vgchartz.com/games/index.php?name=modern+warfare&keyword=&console=®ion=All&developer=&publisher=&genre=&boxart=Both&results=50&order=Hits
Remember this?
http://www.bit-tech.net/news/gaming/2008/01/17/call_of_duty_4_piracy_is_rampant/1
Well quite frankly Infinity Ward you have made it clear you have forgotten your heretige and no longer care about the PC as a gaming platform so I will be lumping it. The audacity they have at trying this is absurd to control the PC platform it has to be this way so they can charge for DLC and ban mods. Mods allow free content that they don't get and money for which shows what IW are all about, they even has the cheek to complain about piracy on a game that sold 14 million odd copies I mean you really have to be money grubbing to do that.
I have yet to speak to a single friend or person on a server who hasnt immediately cancelled their preorder or isnt going to pick it up now and I hope it bombs on the PC market charts because it would be a lesson well learned to other developers hoping to apply the same policy.
The way I think of it is easy the game is not coming out on PC it's coming out on Xbox twice.
Sure that much people dont belive and dont like, because this is all new, and everybody think its gonna fail, but do you really think that a company how makes games for yearsss is doing the worst crap ever in the most lucrative game.
I dont have sure of how this work, but it will work. Is for sure that they put a lot of study over this before make any annunciate.
its not just about the speed its about the community that would have built around this game had they let it. you may enjoy going into random matches with 13 year olds screaming down their xbox headsets, but some of us prefer to play with people we know or at least in a place where we can be guaranteed screaming 13 year olds will be kicked. also where we can be guaranteed a decent ping, which may not effect you whilst using a pad, but will become painfully obvious on m/kb
was looking forward to an ukmandown server for this as i play with them a lot. but as it goes i would probably rather buy the original for a reduced price when this is released and play on proper servers. screw it the build up was too good to be true aswell, signed the petition until they confirm that this wont be happening i will not be buying the game. the idea that we should give up they way we've been doing things since the days of Quake, UT i find frankly ridiculous and to try and pass it off as a positive even more so.
http://www.bit-tech.net/news/gaming/2009/10/19/modern-warfare-2-has-no-dedicated-servers/1
Well, even if they lost 10% of the PC sales, that would still be several million dollars of revenue, by my reckoning?
If there were 2 options pitched to Activistion for MW2: 1) Do what we did right before and maintain or possibly increase revenue 2) Screw over the PC potential buyers and maybe lose a good chunk of the revenue, i know which i'd choose.
Also the logic that removing the ability to have cracked servers will reduce piracy is flawed. The only reason not to pirate a game (if you're that way inclined) is to be able to play multiplayer. Ruining multiplayer for everyone effectively removes multiplayer from the picture, leaving only a single player game. A single player game which PC gamers despise the company for. I predict the highest piracy rates of any game, ever. Way to go IW.
I'm not part of a clan per se but play with the same group of people all the time on COD4, so now you'll have to play with random all the time.
That blows.
Of this game? Yes.
The other developers aren't this stupid/greedy, DICE even pokes fun at it saying they would never leave dedicated players without dedicated servers ;)
Console will always appeal to people, in particular most people don't want the hassle of PC gaming, endless hacks and patches to get games to work, upgrading etc, the console route of gaming is very sensible, but that is not to say it should be foisted on everyone. PC gaming whislt often a hassle is worth the extra effort, take games like Crysis and Arma II for example, you won't see graphics like that on a console and people were prepared to go through the bug fixes and wotnot to get it.
In the end, big games like this probably won't lose out much profit if they disappear from the PC. There is money to be saved in all areas of development, marketing etc etc and the fact that some PC gamers also use consoles (or would use them) to be able to play titles like this.
The other thing we have to remember is these games (just like WIndows operating system) have to run well on the customers setup. I think developers/game houses/publishers get sick of all the whining and complaints from PC gamers about how it won't run on their machine and that is juat another reason for them to want to move away from PC gaming, even if its their fault the game crashes or its the fault of the gamer with a badly configured system.
from the figures above if 10% of the sales are PC, losing 10% of those means only 1% of the overall so i dont think theyll lose any sleep over that and i think profit from PC games is lower anyway am i right? and if it cuts down piracy enough to cover the the people that dont buy the game because of this theyre still winning
Wait and see.
As far as I know profit margins from PC gaming are the same as on consoles. The games are cheaper at retail because companies don't have to pay MS/Sony to release games on PC. And how does it cut down on piracy? People who were going to buy this for the multiplayer will now just pirate it for the singleplayer.
I play TF2 on the GTFO Gaming's Dustbowl server, it's just not the same playing elsewhere because of the players that I've got to know there, not to mention learning their playing style (and who deserves an uber! :)) With a matchmaking system, I can't image how we'd all be able to play together. In addition, what about the subtle but welcome tweaks to game settings that dedicated servers are able to make to the vanilla gaming modes? Presumably not as comprehensive in this system.
I do wonder who's idea this was, developer or publisher. Would love to find out what relationships between dev's and publishers are like, eg. if they're like a evil necessity that unfortunately has the power to enforces changes like this.
It must be to control piracy, that's the only thing that comes to mind... but, ok, it's being released on Steam, surely this negates the ability to pirate games at all, or at least easily?
Ugh, just... rubbish. If this doesn't get changed, please vote with your wallet and leave this matchmaking rubbish to the console gamers. The PC platform deserves the full control over servers and game modes that we've come to expect over the last 10 or 15 years, don't bloody start making us regret our PC investments over the noobish consoles...
well i assume that dedicated servers would make it easier to stop piracy at least in multiplayer games. the mutilplayer is a bigger draw with CoD imo so people that want the multiplayer will have to buy it instead of pirating it as they used to do with other cod games, which would cut down piracy if it is the case that dedicated servers stop pirate games working online, which would lead to more sales from people that now have to pay to get multiplayer.
all that is dependant on the dedicated servers cutting down on piracy though, which remains to be seen.
the ease of pirating a game has to be a big factor in piracy, if it wasn't so easy less people would do it, atleast a small amount less
Think again ^_^
Codemasters have had SO MANY complaints about not including support for dedi servers in OFP2 even though it says on the back of the box that dedicated servers are recommended for online play! They say they are not working on sorting the dedi server support out...super.
quote from another forum. herein lies the real answer i think $$$$.
i have to say tho that i was trying to work out how i was going to afford all these games this winter, this has just made my life that little bit easier, thanks IW.net ;)
at the end of the day they know that PC sales will nose dive as a result of this, if they dont understand that they never played the game on PC (which thinkin about it may well be the case). so what are they doing? squeezing the final bit of cash out of us before they become entirely console developers. this will be the final COD game on PC, mark my words.
come on, get it to 100k.
That pretty much covers this.
I really think you're overestimating the market share of hardcore gamers who won't buy because of this.
MW2 will sell by the bucketload, any loss of sales will easily be covered by them not having to fork out for dedicated servers.
No, they won't, consoles are already out of date but they're still developing for them primarily. In a few years, the next generation will be out.
You really have no idea what a dedicated server is, do you?
Obviously he doesn't.
http://kotaku.com/5384057/new-modern-warfare-matchmaking-service-will-definitely-reshape-pc-community
i would listen to all of it but at 1hr 38 mins is where some one joins in to talk about it
http://www.ustream.tv/recorded/2369799
comments for above
bad thing with match making is more for users who live out of good ping range and some times match making making picking an far server with bad ping or an Player hosted game like consoles (L4D good example of this) the ping of the host will be 0 so he have ultimate advantage (do not think COD6 has this), but if there service is down we not able to play it online
most servers do not use voice on the PC as most players on the PC do not use it (makes the voice perk pointless no one uses it), on console and PC its Very simple to mute players (think its select then go down to the players and press X on them, PC its hold tab i think and click on them or ESC mute players)
i hate dogs on COD5 (do not get points for it any way)
chopper is not so bad on COD4
,,,,,
first source i think was http://bashandslash.com/index.php?option=com_frontpage&Itemid=1
I wouldn't even waste the electricity to have the PC on after midnight when I'm not capped to download something that's broken by the devs instead of cracked by a pirate. The petition and not giving the company money are enough.
However, if you've signed the petition don't forget to head over to Amazon and 1-star this port into oblivion - they might take notice when Amazon dumps the PC version game* and leaves it to the marketplace to sell it as they don't want the drama/returns hassle, like they did with Spore and Crysis Warhead (the latter undeserved, I'll give you that).
*postal strike notwithstanding
And here comes the PC gamer elitism
Quick because ignorance just walked out the door
when you have entirely missed the point of the conversation i hardly think pointing that out can be considered elitism
Oh, I really don't think it is PC Gamer elitism to know what a dedicated server is or who pays for them. To clarify simply, we pay for them. Usually clans, groups of people etc rent them from various places. They typically aren't just used for hosting one game either, and with a few people are not as expensive as you might imagine.
exactly, i help to pay for my clan's server and i play L4D, TF2, CS:S, COD4 everything with the same group of people. if we want to do this in MW2 it'll involve setting up a "private" game and sending out 20 (if we get that many slots) invitations and not being able to use the boxes we pay for anyway! its just not what i wanted from the game. when i see people whinging about L4D2 or stardock or whatever i usually think "you're boring". but this has genuinely killed 80% of the reason to play MW2 for me.
Pot, meet kettle, again.
And here comes the console gamer ignorance?
If you're just here to flame then by all means, GTFO of my thread. We don't need flamers who do not contribute to the thread.
Hmm, lets look at the server lists for Battlefield 2...that's a lot of EA owned servers, yeah they're not paying for them.
Are you f**king serious? Veles was playing PC games when you were in nappies. Take your bombastic, over-zealous bollocks out of our forum.
Elitism? WTF? I was simply pointing out that you clearly have no understanding of the issues involved here (i.e. IW doesn't pay for deidcated servers, yet they will be paying for IW.net, so it will be costing them more), so your comments on the subject are misguided.
Acron, there's a big difference between playing Devil's advocate and trolling, one which you don't quite seem to understand.
This is clearly a big deal to a lot of people, otherwise thousand upon thousands of people wouldn't be being so vociferous about it. If you don't care then that's fine, many people are happy to play using a matchmaking system, but the rest of us aren't going to take this lying down. The community has given a lot of support their games over the years and they wouldn't be where they are today if it wasn't for us, so the least they could do is show us a little respect. Like a true capitalist, you only seem to be thinking of this in terms of profits and statistics, when the issue goes much wider than that.
What other way is there to show our displeasure at their contempt for PC gamers than making a fuss and petitioning them? Should we all just be quiet and pretend we don't care?
Please, as always, if you don't have anything constructive to add on the subject (which doesn't include clamouring for the moral superiority soapbox by calling everyone else trolls while not understanding what we are even complaining about), then GTFO.
If you're accusing me of trolling, I'd love to see some quotes.
Firstly, there is a big difference between being a capitalist and appreciating things from a capitalist perspective. Rather ironically, I am a firm disbeliever in capitalism but considering you seem to know me so well, surely you should know that? You can't just start shouting about things that aren't convenient to you without looking at from every angle. Yes, IW's decisions are profit driven but guess what, the WORLD is profit driven. So I'm sure, as much as IW would LOVE to please their fans/customers to the bitter end, to turn their back on a profitable [or even sustainable] business model just doesn't make sense. Blame the banks. Blame the governments. But don't blame IW. Because trust me, nothing is more important to a developer than the respect and appreciation of the customer. Well second to keeping the business running, obviously.
If you can't see that constructive nature of "alternative opinions" then I think you're the one who should GTFO.
+3 lost sales as i was going to buy it for the kids too.
First of all lumping everyone who disagrees with the removal of dedicated servers in PC multiplayer fps as fanboy trolls is a bit rich. If this works out for IW you can safely bet future games will follow, and like hell any PC gamer should bend over and take that.
And trust? Are you serious? This is from a publisher that actually aims to dilute the creative process of game making into a sequel making machine, and from a company that only ever advertises their product on the 360, they even have the special MW2 360 coming out. Regardless of that, the implementation of peer to peer matchmaking only makes the game unplayable with the internet of my region, so I don't care what details haven't been unveiled yet (they may still be able to save some semblance of community?).
Looking forward to the PR spin they'll be putting on this though.
And you were throwing away my comments because they didn't fit your narrow minded view of what a dedicated server is and insulting my intelligence at the same time. I know precisely what a dedicated server is, I know that many of them are paid for by clans and the like. But developers and publishers do pay for many dedicated servers.
He wasn't lumping everyone in the same boat, but a lot of people are going into quite a rage.
I would really like to believe that, but so far IW are giving me no reason to do so (not helped by the fact they straight up lied about this earlier). It's just been one bad news story after another with this game, and the end result is that I just don't think they care any more, especially when the game is this big and they can afford to not have to worry about the entire PC platform's sales. There's developers out there that would kill for this kind of exposure for their game, and would never even think about angering the community like this, but unfortunately it seems IW can get way with it.
My apologies, that was a little harsh, I'm just a little pissed ATM, as you can probably tell :p
I do appreciate the other side of the story, but right now I can't see any good coming out of this. They should be pushing forward with new ideas and features, not removing them.
That may be so, but I can't see how this new IW.net matchmaking system will be anything but more expensive for them, considering the entire multiplayer experience is wholly dependent on them.
Except that's not what I said? Loads of people have posted their ill-feelings toward the process, myself included, in this thread, without offending and insulting anyone who dared defend the actions of IW or question the actions of the extremists. That comment was aimed at the handful that are running away with the thread and turning it into a troll pit. Look at rpsgc's comments. He's even taken ownership of this thread! Haha! It's laughable.
I totally agree with you mate. But everyone's hyped MW2 so, SO much...was it ever going to live up to our expectations in every, single way? That's not a justification of what IW have done but more a general observation. Believe, I'm pissed off too. But I'm not gonna start battering forum members and throwing my weight around because of it.
Your posts have been reported. Tale your childish flaming elsewhere.
Really? Then he was playing in his mother's womb because I'm actually older than him. Your trolling attempt has failed so hard it's not even funny.
If we're lucky IW will realize this in a year or two when their sales on the PC will have been a third those of CoD4
We most likely won't be lucky however
/signed.
How about we just wait until the game ACTUALLY LAUNCHES so we all make an opinion based on fact rather than a knee jerk worse than a caffeinated Parkinsons sufferer?
So far you're the one causing the problem; if you continue you will be taking a holiday from the forums and you won't even have MW2 to entertain you while you're away.
So have put my money where my mouth is and cancelled my pre-order with Amazon, and signed the petition.
Matchmaking will serve the purpose, if all you're looking for is what you've described. The hoo-haa is when it comes to server culture, custom maps and mods, in a nutshell. If you're not actively involved with these then you're not really going to miss out.
It's not very expensive, doesn't require many servers at all, that's why gaming on PSN and XBL is mostly P2P.
yes the thread turned to crap but no we can't just wait for the game to launch. They said what it's going to be like, we hate it and we express our disapproval in hope of an acknowledgment
Thus you're left running unranked servers, unless you're Multiplay or Jolt, or a few companies that are suspiciously n00bish.
One of my closest friends runs one of the top 5 UK GSPs and since BF1941 he's been stonewalled for applying for ranked status.
I'm sure the single player will be at least as good as MW1, pretty much the same with different set pieces, and about 6 hours. Which I will enjoy (well was going to), but for the extra asking price at retail you really need the multiplayer to give it some legs. Anyway, at this point the gameplay quality is out of the question since the developer is going out of their way to do a disservice to their customers.
I doubt Joe cares much. He's not the type of gamer that plays the same game over and over online just to become the best
I might not know him, but I have a hard time understanding how he could play so many different games if he had an online "addiction" to a game like I always had with UT and, to a lesser extent, CoD
Yes but lets have some ****ing rationality here everyone. It could change, there's a month to go still. Simply cancel your pre-order and voice your concerns to the appropriate channels rather than venting it at each other. It's not like there's limited stock or it's the only game out there to play.
of course ! You know how it is though ... When was the last time you saw a bunch of frustrated men having a rational discussion ? :D
with or without sarcasm your post made sense, hence my reply :)
Man, UT was the best /highfive
I wish that UT3 didn't suck, then I wouldn't have moved onto MW1 and wouldn't care so much about all this jazz.
Lol I was wondering, but there was a possibility of optimism so I felt compelled to shoot it down :P
I know man, I feel your pain
come on, let's get drunk
http://www.youtube.com/watch?v=RPmWTpfbxI4
It's not like anyone is going to anything about it. So who cares.
I was going to buy it, but whats the point.
But you perpetuate the situation and next time IF will just go "No PC version because 300% of players warezd it". Here's the stats to prove it.
Crytek claim that for every legit player online of Crysis, three more were playing with warezd versions. It also encourages them to lock it down with GFWL.
This is not a porn convention, it's a GAME.
Get a grip
/I'll get my coat.
So they put in a socialist IW server and restrict the individual freedoms of the users. Do you guys not see a parallel here!?
Socialist? What is this, 1965?
Should we check IF staff for little red books? :p:p:p
Looks at Battlefield 2: Forgotten Hope 2 Mod and smiles
laters IW, back to CSS :(
Oh yeah big smile now!
What really upset me though was the fact that this system is just so they can put a price on their damn dlc which they are making now for release in January! Utter greed. At least Treyarch tried to release their dlc free for PC players...hell, they even threw in prestige; which cod4 didn't even have.
Also, does anyone else really hate 420? He's like the new cliffy b. i personally think he's the new tw** on the block.
They want the 360 pay for everything system where every map and mod costs if you want the new camo its going to be 100 ms points new gun 500 ms points
Some moron in IW wanted to make a "new revolutionary, and money making way for people to play online". Moron-boy doesn't realize that this system is none of the above. Maybe he will if IW has the wisdom to fire him for G.W. Bush-level stupidity!
Yours in petitioning plasma?
That really kills it for me as I play LAN matches alot with the other CoD games. Plus I have my favoured servers, and I often play at the same time as my mates, so how on earth would be able to join the same server if it just dishes it out any way it wants. Absolute rubbish decision.
I bought and loved COD4 so much that I was definitely going to buy MW2, despite the guest appearance of 50cents. However there's no way I'm going to be paying for this tripe now. I'm going to pirate the s**t out of this game.
LOL
Scenario: game A sells extremely well on Xbox and PS3, sells 2 copies on the PC.
Developer is most likely to
a) Spend millions making the next game exactly the way the smallest market share want it;
b) Cut their losses, drop the PC as a platform and roll around in their millions.
Boycotting/pirating will do nothing to help in this situation, and the lesson other devs WILL learn is that perhaps the PC isn't worth developing for.
Look what happened with Crytek, 3/4 piracy on Crysis and bang, solid gold PC only awesomeness gets farted round the consoles.
:(:(:(:(:(:(:(:(:(:(:(:(:(:(:(:(:(:(
Well done, you've solved the problem. IW are definitely gonna treat the PC community as a serious consumer group next round...
:(:(
They aren't treating us seriously already...
There probably won't be a next round for us.
I was umming and ahhing about it until about a week ago when I saw a few videos and decided it looked worth it, but now; what is the point, as I'm sure has been mentioned above, without LAN and being able to choose your own server the multi-player for this game is going to suck ass.
I dont want to be forced to play with a bunch of noobtube, spam killing rant ,rant,rant..........
looks like COD4 servers will be running for a few more years.
I hope people pirate this game and give it away for free at school gates , markets and pubs.
as its now the only way I will play it now.
why break THE thing that made COD4 and online pc gaming.
idiots have forgot who put them where they are and that the customer is always right.
very sad day for all of us if they dont change there minds.
Rather just steal every single copy of the 360/PS3 version known to man?
Or use rationality and wait for the damned game to come out, then we'll make the final verdict.
you're not :D
jk <3 :)
Even if everyone is only a cable or DSL connection, that's nothing compared to a dedicated server's backbone Internet connection. Dedicated servers are absolutely vital for twitch FPS games like MW1 and MW2. Also, IW is misleading us or that Bowling guy from IW doesn't even know that dedicated servers are not imcompatible with matchmaking. The two are not mutually exclusive. Dropping dedicated server from MW2 is unrelated, as I see it, from their matchmaking system.
I will still buy MW2 in the hope that they will patch it to allow dedicated servers. Just stinks of Console porting and can't be arsed tweaking for PC.
You're kidding right? I can only understand one reason to support this and that's if the in game browser is sh!t. I for one won't be buying this game
If we're supposed to pay top dollar for this POS, then we should have the abiltity to host dedicated server. I for one hope to have a co-located server up and running soon and I would have run it... guess not now.
FAIL
And, in the process, completely justify IW in their decision to downgrade PC support. Why can't people see this?
Lets break it down. If you...
You will simply be validating IW's management decision. They've already bitched about the piracy figures on PC and removing dedicated servers in place of IWNet means that [generally speaking] pirates won't be able to play online. For some reasons, people seem to think that pirating MW2 to "teach IW a lesson" is going to ultimately have some kind of positive effect. Wrong. All you're doing is insuring that future CODs probably won't even make it onto PC.
A natural consumer response and whilst probably not the best thing you could do, the action that most conscientious people will choose. However, this will also prove to IW that their PC ports are not profitable. Just another reason to pull the plug completely. But, of course, if you're not happy with the features of a game then you probably shouldn't play it - why would you want to?
This might seem stupid at a glance, but a boycott of online play might pan out well. If PC sales are good yet IWNet player numbers are poor, and people are still complaining, then this will put pressure on IW to add dedicated server support as a patch. You're still getting the effect of legitimate protest but you still get to play the game to some degree with a view to eventually getting the online experience we all want, and we're not knee-capping the PC as a gaming platform in the process.
Thoughts?
Show IW who their real audience is.
eh...
4) Pirates hack the game, put in cod4 dedicated mp source code. And everybody is happy.
A) It's not that easy.
B) IW are not happy. You pirated their game. PC support is dropped.
Wanna try again?
Especially when IW decide you have to play it on the PC with a gamepad, at 720p resolution, with fixed graphics settings...
While IW may somehow justify dropping PC support from low sales, even though I doubt they will be significantly lower than the would normally be, they must know know that poor sales of this game on PC will be a result, at least in part, of this decision.
As much as I don't want to see IW drop PC support, if all they're going to be releasing is neutered games like this at ever increasing pricetags then I wouldn't mind showing them out the door myself. I'm not going to go and buy half a game in the faint hope that the powers that be take pity on PC gamers, that would be the very definition of selling out.
People aren't necessarily refusing to buy the game out of protest, they're refusing to buy the game because it isn't up to the high standards they expect from a PC game, and lacks the crucial features that the ethos of PC gaming is based upon. This isn't just a blow to the whole community, it's a blow to the thousands of small communities that would be created because of this game, and the friendships that would be forged therein.
You're very right there actually. And I do appreciate the damage this will do to community gaming, believe me. If Valve had done this to CS 1.6 I would personally have assassinated Gabe Newell. I'm not so much into the hardcore scene anymore but I understand COD4 has just as vociferous a following, so I can totally see why people are getting upset.
I'm still not grasping why people would buy half a game for full price, in the vain hope that the company behind it will add in the extra details later.
Let me ask you this - if a car dealership sold you a couple of decent cars that you liked, then you went back for your 3rd car, and they sold you one without an engine, and told you that was how you were getting your cars from now on, wouldn't you go to a different dealership?
I'm rubbish at multiplayer games as I don't have the time or patience to get good. Nor is it fun getting slaughtered by 14yr old's calling me noobfag or some such nonsense.
But I get the point.
Perhaps the one thing that will effect me is the occasional time I do want to play online, I won't be able to find a nice quiet server to go on with friends and avoid the masses...
PC multiplayers gamer is dead....:(
You use the word 'fanboys' as an insult, yet ironically, it merely accentuates the issue. If, according to you, the CoD faithful are upset about this turn of events - surely this is an absolute disaster. If your entire core user-base disagrees with your decision, then it it can't be construed as anything other than a huge mistake.
All the claims of Piracy being the issue, CoD:MW still sold like hot-cakes. There was a huge number of pre-orders, and regardless of the estimates of piracy, the sales that the PC version made would have justified the development on it's own. If you factor in console sales, it was undoubtedly IW's biggest payday.
I'm not sure what the sales estimates for MW2 but I'd guessimate in excess of 2m units. I'm not sure what effect this boycott would have, but I'd reckon that more 75% of potential customers are displeased. If anywhere near that number refused to buy, it would be devastating for the devs.
Lets not pretend that we need IW/Activision more than they need us. There are plenty of other developers and plenty of other games.
Absolute tosh! In the last month before launch, they aren't going to design and introduce proper MP support. If they managed to wedge it in, in a patch before Christmas, it will be nothing more than hacked CoD4 code, which can't be good.
Because it is not true. The PC customer base is far too big ot be ignored. I'm sure IW would love for PC gamers to dumb down to consoles, but it isn't going to happen. So while there is a customer base, they will try to tap into it, before someone else does.
This logic is flawed. IW aren't concerned about whether people play the MP game; they are concerned solely about sales. While there are few idealists involved in PC gaming, almost all devs are centred on shipping units (though PC gaming is also used to push the technological boundaries in the same way that F1 does).
Buying the game and playing only SP (for the same 6hrs CoD4 took!) will be justification of IW's decision.
The only sensible option is to not buy the game, and buy someone else's game instead. Nothing will hurt IW/Activision more than giving money to Bioware, DICE, Valve or A.N.Other Studio. [Christ! Did you see that?! IW are even making DICE look virtuous!]
A fair analogy. Like you said, would you really buy the car in the hope that the dealership will see sense and retrofit an engine? Do you think that once the car has be paid for that the dealer will give a monkey's about you?
Clearly the solution is not to steal (pirate) the car, but to buy a better car from a better dealership.
I doubt they are going to change it but atleast you can see how many people are pissed about this lol.
hardcore gamers dont die they adapt thats why theres such a thing as multiplayer gaming in all forms the only ppl this will hurt is iw and activision unless your a single player gamer and most of them buy second hand games now days :)
On the other hand, if it stops even one dev/publisher from going down this road it'll be worth it!
Read for a nice fuzzy feeling :-http://www.infinityward.com/forum/viewtopic.php?f=24&t=126956
How do you know they haven't done it already and removed it. Adding it back in could be a case of a bit of copy+paste...
And even if it's not in there yet; it is the same engine and I'm willing to bet, the same menu interface, perhaps with a bit of a spring clean, but underneath it will be essentially the same. How much work could it really be for such a large developer?
We've speculated on the reasons for the omission, but clearly it wasn't done on a whim. Devs won't develop two competing systems and then arbitrarily omit one of them - they haven't the time for such luxuries/such follies.
There is certainly a possibility the CoD:MP net code code could be revived, but it still isn't a trivial task.
More pertinently, they would be setting a precedent of sorts with such a big U-turn; I don't think they would want to lose face. I think they will stick with their decision and be damned.
IW dev1: Hey bro, what's up!
IW dev2: The PC crowd's getting all riled up again
IW dev1: Really? I didn't notice
IW dev2: They caught wind of dropping dedicated server support, paid DLC, and matchmaking.
IW dev1: So what are they gonna do sign a petition, boycott us?
Both: [laugh hysterically]
IW dev1: Seriously they don't get it, they're the minority. Console gaming is our baby now, I mean we can piss and **** all over those retards and they don't wince, whine or complain like proper bitches.
IW dev2: I know isn't reality awesome.
I've played COD4 on consoles and it wasn't too bad tbh - finding a game was easy and while it was (a) rubbish as it used a game pad and (b) full of racist, homophobic teenagers, that's just Xbox Live users in general.
Do I like dedicated servers? Yeah, they're OK. I'd understand Clans getting upset that they can't have a public server to call home, but for me I personally don't care as long I can play the game and pwn some newbs with my G3.
IWnet isn't the end of PC gaming, it's a necessary evolution. Piracy for COD4 took the piss, IW have told us this by publishing the piracy rates. If someone was stealing bit-tech's content (HI CHINA!) I'd sure as hell want to figure out a way to stop people reproducing it for free. IW are just trying to safe guard their game (although the high price tag does grate a little - exchange rate my arse).
In the end, I'll still buy and play MW2 online. The game is simply too good to ignore. If it means I have to change the way I play online a bit because too many people thieved the game, then so be it.
It upsets me to see people say that developers only care about the sale, because it's not true. Publishers, perhaps, but no one goes into game development to make money. It's for the passion of doing it and the reward that comes with people playing and loving your game. If IW don't swing this around after more than 100,000 signatures then there are larger forces at work, I would almost guarantee it.
As for Left 4 Dead - it has a huge number of Valve-made dedicated servers, plus the option for LANs and private matches. Again, IWNet isn't confirmed on any of these fronts and, while I trust IW as much as I trust Valve, I can't say I trust Activision the same as I trust Valve.
Well, quite.
But even if they did have some features that would appease a lot of the dissenters (though for most people it's a make or break issue), doesn't it seem odd, and an almighty cock up on their part, that they didn't release that information at the same time as announcing there would be no dedicated servers.
Dedicated servers or no dedicated servers, I think their whole PR team needs to be shot, if they even have one that is.
i wont be surprised as well if alot of people who said they cancelled their order actually didnt,lol
yeah dedicated servers are fun, same as baz, alot of clans will be pissed, but hey, if its actually good, I really dont care if I can't setup my own LAN game (im actually ok with the workaround on left4dead to enable LAN gaming, I wont be surprised if a similar work around will come around for MW2)
but its quite silly for pc gamers to go against console gamers and vice versa, its just not right,lol, hey we are all gamers here..
My assumption is: to retain teh CoD series and develop future ones, IW had to present Activision with a new innovative and lucrative business model. I assume they all liked the idea of IW.Net because it's already deplyed on the consoles and it may cut down piracy.
But online gaming on console platforms followed this system since day 1, not so for PC games. Cnsole users don't know any other system than the current. But for us it's a disaster, as we always had our dedicated servers and communities. That's why we opt for PC and we spend hundreds or thousands on SLI's, Water Cooling. Just to have the ultimate experience.
And to me a PC FPS without dedicated server support is like drinking decaf Cofee. Pretty pointless...................
http://gameinformer.com/b/news/archive/2009/10/20/modern-warfare-2-dedicated-server-response.aspx
I give them a big middle finger.
MW2 looks like it is making the same mistake, but with the PS3 slim in time for Christmas and all those console players wanting a shooting game to go with it, I don't think they give a flying crap about PC gamers as that is not where the money is!
People are upset that IW has essentially crippled a game they have loved and enjoyed, and on top of that are expected to pay more than they should for it. Obviously people are going to want to discuss it. You comment makes no sense and is actually quite hypocritical.
Frankly, I think the fact you are bothered that other people are upset about a company screwing them over indicates that you are the one that needs to get a life. Do you really have nothing better to do than insult people online because they care about something you don't?
L4D limps by using dedicated servers. As soon as someone tries to run locally, the latency shoots up and everyone leaves. P2P L4D does not work at all.
First of all, why should we trust their piracy estimates?
There is absolutely nothing about IWNet that is necessary, except from the fact that it tries to prevent piracy. L4D suffers through it's choice of p2p matching over dedicated servers, But TF2 (and any number of other Steam games) provide a dedicated server system that is resistant to piracy - you don't see Valve having to quote piracy rates, do you?
QFT!
Yep. I haven't played a pub game of L4D pretty much after the 1st week of purchase. I cant imagine how frustrating it'll be when you need a good 15-20+ players needed to get a game going.
That's both my 2 cents and all there is to it.
I really hope IW accidentally hires even a single person with any common sense and they drop this bullshit. I'm expecting the pirates to find a way around it anyway.... Somehow.
Made a vow not to buy any of this console port crap and i am sticking to it.
One of the reasons IW gives for the revolt:
Very sad....... I stuck with the series since day 1. Never liked the consoles multi player, but always knew I could go back to my PC and play in the server(s) I liked
Yeah, I LOL'd at that too, I can't believe such a moronic statement came from an official source at IW.
More details of IWNET can be found here:
http://www.fourzerotwo.com/?p=745
Most of it just sounds like marketing guff and nothing we didn't already know. I've played the console version of CoD4 and it sounds like pretty much exactly the same system as that.
Still a far cry from dedicated servers :(
Becouse I thought COD 4 online was great, main game was good but too short, IW were doing it and there was NO way this could fail.
Never knew I could be so wrong, how can you have the game of the year on your hands and then poo all over it and then rub your customers nose in it.
looks like you live and learn. last time I pre order any thing with out demo and glowing reviews.
L4D always had dedicated servers, but you couldn't pick because matchmaking did it for you. It's pretty much fixed now.
That killed it for me.
Wow, seriously? I guess it does make it more difficult, but as someone who played competitively in vs that was a Godsend, survivors had a major advantage when they could melee spam and it was quite frustrating. Now all they need to do is import the spitter from L4D2 so that the survivors can't bunch up and camp one spot and it will be nice and balanced... after a year. Sigh. I might just end up picking up L4D2 anyway now that MW2 is crossed off my list of potential purchases. That 4 pack is damn cheap, especially compared to MW2.
I have never seen proof that piracy actually dents sales significantly. Many people who pirate wouldnt actually by the product in the first place as they dont have the money, especially when it comes to China (which I am travelling in currently) (every internet cafe has maybe 50 games on every pc all pirated but if they were not pirated they would not be there as they dont make enough to pay for them. Its only 20-50 cents an hour.) so these arent lost sales. So numbers of people who have pirated times cost of product does not equal lost revenue and companies need to get it into their thick skulls that this is not the case.
Any ways this is a blatant attack on pc gaming, the dedicated servers I could almost accept but bundle that with no LAN and it is apparent they are trying to force us to buy on consoles. I was going to buy it on PC and PS3 but both of those pre-orders are now canceled and I will make everyone I know aware as to why.
Matchmaking on L4D got progressively worse as more people started playing on a finite pool of dedicated servers. Because P2P L4D was pretty much unusable, you'd spend 20mins in the lobby trying to get a respectable server. Quite why there weren't enough dedicated servers is a matter for some debate, but clearly these servers were essential.
Dice talk about pc getting the shaft
Just waiting for a new game now...Hopefully BF:Bad Company 2 will do the trick (DICE will certainly do well out of this debacle and are making the right noises)!;)
Not many people have a good enough internet connection to host a game consisting of 32 players hell even 16. Its not the download thats the problem as alot of gamers have 8mb+ but..... upload is horrible on almost every single broadband service usually with less than 1mb. This cannot deal with a huge volume of players on some guys PC.
are we confined to 3v3 matches ????? so we can have decent ping.
plus the guy who is hosting will always have a big advantage by having 0 ping
Its simple economics, IW will sell 10x more console units than PC units. Computer Gaming is now a multibillion dollar industry, the man in the suit is in control. Its all about the bottom line and dividends for their stock holders.
I may be a bit over dramatic but its the end of a era for PC gaming. The strange thing is that we will moan about it but we will change.
We PC gamers are nothing if not adaptable.
Im sure the men in suits are salivating at the prospect of a wow in console format. There will be a lot of angry people out there; server hosts and hardware companies that were depending on mw2 for hardware sales I feel more sorry for them tbh they depend on the money for a living.
Let IW do what they want they used us (the PC) go get to where they want, there was life before IW came along and much better games tbh.
Think it could work?
For me, it's not an issue of mods and 'tweaking' the game, it's a matter of having a reliable server that I can connect to, knowing that my community maintains it flawlessly and have players of varying skill, ranks, play methods and approaches, but ultimately play in a fair and enjoyable manner. Removing this from the game has essentially removed the heart from online PC gaming. Dedi's are what make online gaming for the PC so damn reliable and fun. ZiiP had a CoD4 server for a year and a half and we constantly had solid traffic with little or no hassle and people who like our rules, stayed and many eventually became members. People who loved bunny-hopping and could not see the relavance of being allowed all the perks, usually left after 1 or 2 rounds. We closed that server and have been focusing on other systems for a brief time due to a lull in the gaming recently. We had been psyching ourselves up for this release and had been prepping our forum and advertising accordingly. Now, with these releases from IW, that has all been for naught.
Without the ability to moderate our own servers that accomodate those players who enjoy playing the game in a fair and balanced manner, there is no point in playing this game online.
IW's response to the petition and uproar that has been so justly made by the PC gaming community have been petulent and disregarding of the principles behind the userbase that started their company.
The responses do not address any of the issues, only using rhetoric and slogans that do nothing to quash the concerns raised by us.
From my own perspective, it is a complete breakdown in the support of PC gaming and as such, I can only hope that IW sales, or lack thereof, for the PC ulimately ruins them in some form
WE WANT Dedicated servers in cod 6
maybe they could give you an option
okay you're annoying now. I could understand you were fed up with the bitching but you're doing the same yourself now. Just leave already