According to Activision the decision to remove dedicated server support in MW2 PC was for the best.
Activision president Mike Griffith has spoken out in defence of Call of Duty: Modern Warfare 2
, saying that the controversial decisions made around the PC version of the game were made in order to benefit the consumer experience as much as possible.
Those decisions include removing all dedicated servers and user-generated content
, as well as halving the maximum number of players supported in the game
"We're watching it very carefully and paying attention to it,
" said Griffith when asked in a conference call about what Activision thought of the player reaction against these changes and the 180,000-strong online petition
He also claimed that the move to axe dedicated server support was one which would "improve the consumer experience overall by a significant margin
", according to Kotaku
"But we're not overly concerned about it...One of the problems with our PC SKUs in the past is that it has not been as friendly a consumer experience in terms of matchmaking and online play as the consoles have allowed it to be,
" he said.
Activision also reckons that the benefits of having a comparable system shared between PC and consoles, rather than having a seperate PC and console SKU, will far outweigh the negatives.
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