Valve looking at L4D1 and L4D2 crossplay

Valve has revealed that it is investigating if crossplay might be possible between Left 4 Dead 1 and Left 4 Dead 2.

Valve, perhaps in an effort to allay the worries of fans who feel left for dead by the announcement of Left 4 Dead 2 so soon after the original, has revealed that it is investigating the possibility of crossplay for Left 4 Dead players.

Speaking to TVG, Valve's Doug Lombardi confirmed that making the two games cross-compatible for players who only had one game was something that they were looking at, though there was nothing that Valve was ready to announce just yet.

"That's something that we're trying to work out the details of right now," Lombardi said. "So nothing specific to say today, but we understand that it's a very valid thing to be working on and looking at."

Lombardi doesn't talk much on the topic and he doesn't provide any details on how Valve may be looking to realise the idea of crossplay or whether it'll be specific to PC or Xbox 360, but the current speculation hints at players being able to download some campaigns individually as DLC. For now though, that's pure rumour.

One reason that Valve might be looking at rolling out some form of crossplay between the two games is to help placate the masses of hardcore gamers who have signed up to boycott the game, claiming that promises about support for the original Left 4 Dead have not been met.

On the other hand, Valve has promised that it will continue to support both titles for a long time to come and has hinted at further content updates for the original Left 4 Dead in the future. The boycott can't be hurting Left 4 Dead 2 too much either, with pre-orders already double those for the original game.

What's your thoughts on Left 4 Dead 2? Let us know in the forums.
Quote liratheal 7th July 2009, 12:37
That was an awful pun, Joe. Awful :(

Side note: this is the very least they could do here. Hinting at maybe more content is still not what was promised.

I'd feel better if they just came out and said "We're breaking that promise. STFU and buy the new game, or STFU and GTFO."
Quote perplekks45 7th July 2009, 12:39
^ Nothing to add.
Quote MajorTom 7th July 2009, 12:54
If they did some sort of L4D account system similar to the system employed by CoH or Guild Wars where you add products to your account and can move between that content freely, that might not be bad. I bought the campiagn-a-year for Guild Wars at the same price of the origional because it did not split the game up and I could still play with everyone.

Its good to see that they aren't completely ignoring the hardcore fans who have raised their concerns and may be trying to reach a middle ground.
Quote impar 7th July 2009, 13:02
Greetings!

I am genuinely impressed by the damage control Valve is practising these last days.

Can a valve stop a flood of disappointement?
Quote Horizon 7th July 2009, 13:10
"The boycott can't be hurting Left 4 Dead 2 too much either, with pre-orders already double those for the original game."

pre-orders available?
Quote human_error 7th July 2009, 13:22
To be honest the only annoying problem i foresaw with L4D2 was that there would be the community would be split between the haves and the havenots, allowing a form of cross-compatability would help resolve that one problem. The way i see it working is the cross compatability would work more as a backward compatability allowing L4D2 owners to play on L4D1 maps with L4D1 owners, and not L4D1 being able to play on L4D2 maps or with the L4D2 AI director.
Quote Veles 7th July 2009, 13:22
Wouldn't this just be far easier to add this as premium DLC? Steam has the capacity to do this now so I don't see why they're bothering to make it a sequel.

Also, it's not really that surprising that L4D2 has more pre-orders than L4D. Not a whole lot of people had really heard of L4D and when most people looked at it they saw the graphics first. Now more people have played it, more people are aware of how awesome a game it is and the majority of people who are pre-ordering it aren't the people who followed the development of L4D and know what valve promised their customers.
Quote Javerh 7th July 2009, 13:56
Just what I wanted!
Quote Yemerich 7th July 2009, 14:36
If the really manage to do this, this would be tottaly awesome!
Quote Denis_iii 7th July 2009, 14:53
they should just release it as an add-in for pc and new game for xbox, problem solved
Quote liratheal 7th July 2009, 15:05
They won't do it as DLC, not now they've commited to a sequel.

They should have, yes, but they won't and probably can't.

I can't remember whether it was Lombardi or Faliszek that cited the size as an issue, but apparently he's not been made aware of Steam or the Xbox Market Place..
Quote LeMaltor 7th July 2009, 15:32
No wonder they work together, what with L4D2 being just an expansion :p
Quote harveypooka 7th July 2009, 15:35
Tired of all this L4D2 is "just an expansion".

Do you know what it is? Have they done any serious previews, reviews, insights into the game? Does anyone really appreciate what features and new mechanics they're creating?

Hold fire - see what actually is released then judge it!
Quote Brooxy 7th July 2009, 21:20
Quote:
Originally Posted by harveypooka
Tired of all this L4D2 is "just an expansion".

Do you know what it is? Have they done any serious previews, reviews, insights into the game? Does anyone really appreciate what features and new mechanics they're creating?

Hold fire - see what actually is released then judge it!

Quoted for speaking the truth. Have some rep :)

Also the new one looks like it has more variation than 'hit them with the gun' when it comes to hand to hand combat - so at least something is new - or at least that's that the trailer on Xbox Live shows...
Quote bbshammo 8th July 2009, 17:04
LOL, is this a case of SPOILED gamers or just a bunch of generally bitter and miserable, or even cognitively challenged people?

The point is, 99.9% of all the anti L4D2 bitchers likely complain about everything in life regardless of facts; L4D2 is just the flavour of the month to them.

As far as I'm concerned Valve are just taking this as a great opportunity to communicate as directly as possible with their audience, but odds on most of the nay-sayers have concluded some slight victory here in apparently forcing Valve to explain...

... THEIR RESPONSE WOULD HAVE EMERGED IN SOME FORM OR OTHER AT SOME POINT ANYWAY!!

Most likely post-release just as every other seminal Valve title to date.

There isn't a shred of historical evidence to support the notion that Valve have ever, or will ever "abandon" gamers or any of the other ridiculous inferences made by the boycotters.

That boycott list may as well be referred to as a list of very "special" people, if you get my drift.

Oh how soon have some people forgotten the CONSTANT twaeking to perfectly balance the game - How many oter titles from other devs are tweaked to perfection like this?

What about the frankly large survival update and rest of the campaigns?

Valve have categorically exceeded expectations with L4D already, but there'll never be any pleasing the boycotter types...

... The more they get, the more they complain, moan, bitch, and whine.

The most frustrating thing is their utter noobness compounding the issue.

I'm refering to those online I've had the pleasure of sharing opinions with on this matter. Almost 100% have been the worst players in the match concerned... Charging off alone to be rescued again and again, leaving team-mates to fend for themselves, shouting at other players for nothing and so on... Generally unpleasant people.

OK, rant over... I promised myself not to pipe up, but after recent in-game debates and some of the responses on this thread, I couldn't help myself ;)
Quote Burnin' 8th July 2009, 17:50
same graphic engine, tweaked AI director, different characters, day-light missions, melee weapons & a bunch of new zombies... sounds more like an expansion than a new game (sorry L4D fanboys but it's the truth!) Even after I saw the gameplay videos and the interviews, I barely saw a difference between both games... in the end you are just killing zombies

I bet the have already worked the crossplay issue between both games since, well... it's the same game!

Booooring
Quote perplekks45 8th July 2009, 18:23
Quote:
Originally Posted by Burnin'
/snip

I barely saw a difference between both games... in the end you are just killing zombies

/snip
That's probably the most moronic comment I've read today, sorry.
Killing zombies is part of 50% of all shooters [the rest being soldiers, preferably in WWII, and aliens]. So what you're saying is that all these games are the same?

Yes, slightly exaggerated and out of context but seriously, that is just... but I already said that.
Quote Ghys 8th July 2009, 20:30
i have had the game for 8 months and barely played it... not because its bad but because i am still waiting for friends to aquire it haha. I guess that'll never happen
Quote Burnin' 10th July 2009, 08:25
Quote:
Originally Posted by perplekks45

Killing zombies is part of 50% of all shooters [the rest being soldiers, preferably in WWII, and aliens]. So what you're saying is that all these games are the same?

Yes, slightly exaggerated and out of context but seriously, that is just... but I already said that.

dude if all the FPS you play have zombies on them, then let me tell you that you are missing A LOT OF GOOD GAMES out there... However, I understand your point of view... It's got to be a lot easier to kill mindless zombies with your Xbox gamepad than to play a REAL multiplayer game

too bad my harmless post crashed against your subjective fanboyism... but then again, Valve's marketing dept loves people like you. Ready to buy the next big "sequel'' without ever questioning if what your are really buying is worth it (just because is "new")

way to go bro
Quote perplekks45 10th July 2009, 09:30
I don't even own L4D.
I don't play multiplayer games on my 360.
I'm definitely not a Valve fanboy. I owned HL [lost], own HL2. That's it.
I still play QuakeII, CS:S, WC3 and other games in multiplayer.
I was part of the WarRock beta, as well as the Quake Wars beta.

I don't know what triggered you in my post [maybe the part about your post being moronic?] but your reaction shows that you classify people very quickly without knowing anything about them. I don't even know how the hell you got to think I'm a Valve fanboy!
All I said was that you can't say two games are the same just because they have one or two things in common. Okay, L4D 1 and might essentially be main game and expansion respectively but you said that they're the same because you kill zombies.
According to that logic Quake and Doom would be the same. And if you'd said that you'd be in real trouble. All the big bad guys with long hair and black leather coats, listening to Death Metal all the time, they'd beat you up no time.
Don't we like stereotyping every now and then? Well, I do. :p
Quote Bauul 13th July 2009, 14:13
Quote:
Originally Posted by Burnin
same graphic engine, tweaked AI director, different characters, day-light missions, melee weapons & a bunch of new zombies... sounds more like an expansion than a new game (sorry L4D fanboys but it's the truth!) Even after I saw the gameplay videos and the interviews, I barely saw a difference between both games... in the end you are just killing zombies

I bet the have already worked the crossplay issue between both games since, well... it's the same game!

Booooring

Doom 1 to Doom 2:

Same engine. Bunch of new enemies. Bunch of new levels. One new gun.

By that logic, L4D to L4D2 is MUCH more of an update, so it has to be okay to be a sequal.

Besides, L4D2 has more levels than L4D one had. No expansion pack can be longer than the original, that wouldn't make any sense at all.
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