Steep hardware requirements may have deterred many from picking up a copy of Crysis or UT3.
Crysis and
Unreal Tournament 3 were two of the most gorgeous and anticipated games that we played this year, so it's a little baffling for us to learn that both games have suffered from disappointing sales.
Research from the NPD Group has revealed that
Crysis, developed by Crytek and published by EA, sold only 86,663 units last month - a lot less than expected for such a hyped game released just before Christmas.
Steep
hardware requirements are thought to have deterred many, as it has been hard for most players to strike a balance between fidelity and performance. We tried our best to help by offering a guide to the graphical settings in our full
Crysis review, it seems a lot of you are still reluctant to take the plunge.
Still, at least all that hardware demanded by the game is being put to
good use.
Crysis wasn't the only game to have lacklustre sales last month though,
Unreal Tournament 3 has suffered similarly - shipping just 33,995 on the the PC despite also launching in November. Midway and Epic are obviously going to be hoping the PlayStation 3 and Xbox 360 versions of the game will help boost the figures - but if an established multiplayer FPS brand can't sell well on the PC then we don't reckon it'll do any better with a console port.
Both games managed to score very highly with critics, including ourselves, and both games had large fan bases following them closely - so it seems odd that both would under-sell to such a degree. Can you figure out why? Drop your thoughts in
the forums.
ut3: i assume this is because it's merely been overlooked in the flood of awesome games released in the past few weeks. come on, it's really nothing new.
These games will be long-term sellers. As people update their systems more and more, people will start picking up copies later on. Why play a game at measly settings rather than waiting a couple of months and playing it up on the higher ones? :D
UT3, reason for me not buying this game, is the lack of game control in the menu, give me UT2004 menu with UT3 gfx!
They can not run Crysis on their system
That UT3 is a online multieplayer shooter
They need Vista to play them
Or a new computer
But maybe i am wrong and consumers buy both upcomming weeks.
The failure of Vista which in turn leads to the failure of DX10 leads to low hardware sales which in turn leads to bad game sales for games designed with new hardware in mind. Not everyone can afford a new computer whenever their is a software/hardware upgrade.... personally I'm still kind of sorry I sold my left kidney for my last upgrade.
UT3, on the other hand, is probably struggling simply due to overwhelming competition from all over the place, 2007 has been a brilliant year for games, and with so many quality titles it's only expected sales per title will be squeezed.
Any idea how well games like Bioshock, COD4 and The Orange Box did?
? you don't need to buy dx10
Crysis was a remarkably expensive game though, seeing as I bought a new graphics card and Vista to play it. :D Very worth it though, I loved the game and I needed to upgrade anyway. :)
As for UT3, I honestly don't know. I've been playing it since release, a lot on LANs rather than t'internet, but all my locals are capable of playing with mostly high settings, and none of us have newer than either 1950pros or 7900 GTS series cards.
I can't say the lack of sales surprises me, though. Crysis is widely known as the hardest kick in the teeth for your rig (Or so it's claimed) and UT3 is hardly.. Fresh, hell, most gamers I know still play UT, and prefer it to the newer iterations of the game.
will buy crysis after i upgrade my pc after christmas
Just a side thought. I played part of the Bioshock Demo, if it wasnt for the Demo I think I would have bought the game. I dont know about the rest of you but Bioshock bored me after about 20 min of game play.
It would be interesting to see how well COD4 sold on the PC. I know that in the US for November it sold 1.57M on the 360, and 440K on the PS3. The PC version was less than 350K otherwise it would have been in the top 10.
So numbers like 88K for Crysis and 33K for UT3 on the PC are dire. Really Really dire. After all the investment I would be amazed if we saw such future development on the PC when you can sell >2M on consoles (for more money per copy as well).
Personally I have UT3 and Crysis on the PC.. but Im not playing them at the moment. Nope.. Im playing COD4 and Supreme Commander Forged Alliance instead. More fun. My PC copes with all of them fine, but Im not sure everyone's does, which probably counts for something.
I know a few people who have bought Orange Box/COD4 over Crysis and UT3. Simple as that .. thats where all the sales are going.
I can just see the players dwindling away and a few months from now there will only be a few servers left which woudlnt provide much entertainment for someone like me.
I played a bit of crysis but obviously thats a single player game and I will go back to it eventually.
I would love to play UT3 against xbox360 and PS3 players though. I dont know if that will be a feature or if it can only be done apart.
You're not alone, I played the 360 version, returned it within the same day I bought it, after about two hours of gameplay (Just to give it a chance, I didn't know if it was going to explode with interesting features instantly, but it never did :()
UT: Played the demo loved it but only didnt buy the game due to being at uni and not being allowed to open required ports... shame
The UT3 demo wasn't as smooth as I'd like and while it seemed decent, it still didn't seem as good to me, gameplay-wise as the original UT, at least in what was there, so again its on my mental list of games to buy but certainly isn't a priority either. The lack of real options was a bit of a niggle too if I'm honest.
I've have avoided buying Crysis because i don't believe it will run well at the kind of detail levels I want to run it at. The thought of having to spend a while tweaking settings to get it to run 'acceptably' on a system that is decent enough to run pretty much everything else around (and that i've just spent cash on upgrading), well, that makes me sad.
I hear a lot of the argument that you can play Crysis now on medium settings and then go back in a year and play it on very high to get all the extra effects. Well, i've just been doing that with FEAR this weekend, and while the effects are cool the gameplay just feels old, and the environments feel bland and lacking in the kind of detail and interactivity found in newer stuff. I dont see how anyone can say the same wont be true of Crysis by the time hardware has caught up.
Well same applies to UT3 really its all same old 've seen and played it before which I dont think exactly justifies the cost, I could say the same about TF2 but at least for £25 I got 3 excellent games that are thoroughly good fun
besides that... both have rather high system requirements, sure, they arent that bad (both run on system in my sig), but some people might be scared.
lets face it, the tv is only good for gaming, what they call tv i rubbish, and if they once in a while actually bring a good movie you could buy it a year ago in the bargain on dvd.
for the money of the tv license alone one can buy more movvies on dvd than they bring on tv... (that are worth watching).
I also think the game was a little on the sort side and i played it at the hardest setting, allways trying to sweep the whole island. I enjoyed the vastness of the jungles and the games of cat and mouse (the mouse being me running invisible and headshooting one merc at the time :) ). The vehicle action was very nice, too bad the VTOL level only got aliens to shoot down, i still had fun blasting the merc huts. The alien-ship was boring and the final boss scene was badly designed and coded.
When i played this game i kept thinking that this is farcry 2, but i remember farcry to be harder, with less bugs in the AI and more polished and tested. Crysis seemed to be rushed. The last level is a shame. There's no excuse to this.
Anyway, for me it's one of the GOTY for 2007. I still play farcry everytime i buy a new GPU and the same will happen with crysis. Both have a high replay value. It's a game that will continue to sell. Crysis just need a few mods and bug patches.
UT3: most reviews: UT2004 with better graphic. thats it. LOL.
point is, try to put urself in a regular customer' shoes. graphic is NOT the biggest thing most people would pay to play for. and other than graphic, what else do these games have?
Crysis looks like arse at the settings that it's playable at (other than destructable environments, Far Cry beats the pants off looks-wise at playable settings), but it's still fun at 1024x768 medium. I'd really like to see it in a couple years. Or at least when the nVidia 9-series hit.
Crysis, i don't like it, IMO its a rubbish game, with too much emphasis on the graphics, i currently don't plan on ever getting it
3 x 8800 ULTRA + 1000W PSU = £1400 (inc vat)
or
2 x 8800 GTS 512 + 600W PSU = £550 (inc vat)
or
1 x 8800 GTS 512 + no new PSU = £230 (inc VAT)
If SLI scaled nicely I'd say the middle solution would be nice either watercooled (like my beast of today) or had passive heatsinks, but my case allowed me to play a decent 120mm fan over the heatsinks. Its certainly affordablish although its more expensive than say a new notebook.
Conversely I'd expect interest in Crysis to re-surge when better hardware comes out.
I also think that anyone buying triple SLI ought to get it (Crysis) for free given the amount shelled out.
No, seriously, I don't know. I loved Crysis for single player and I'm diggin UT3 - love it so far, although it's turning into a Vanguard because of the UI bugs I think it's turning people away. It's those darn console users that can't handle a sophisticated UI that ruin it for the PC users.
I mean c'mon but when was the last time a bunch of games like this has been released in such a short space of time.
Crysis
UT3
ET: Quake Wars
Gears of War
World in Conflict
The Orange Box
The Witcher
Hellgate London
Clive Barker's Jericho
Call of Duty 4
NFS Prostreet (It may be crap, but it will sell regardless)
and i've probably missed a few more that would sell well without competition too..
I do have to agree with the observations that the PC market might be on the down swing.
With a console you have a known set of hardware to develop against. On the PC you don't, Someone might be running P4 @ 2.2, someone else a Quad Core... 6600 GT with 128mb vs a 8800GTX. Supporting this wide range of hardward with settings that make the game look good and still be playable for all can't be easy. Develop for the console and you know what everyone has.... and that they will all get the same graphic and play experience.
I wouldn't say consoles are the sole reason, there have been a lot of good games to come out, but they definitely have effected the market on new games for PC.
anyway, i'd expect the following reasons for each game
-Crysis: steep hardware requirements i'd expect, making the game seems like £300 instead of £30 (but still, i bought it :P ), the thing is that Crysis could have High as its initial release max setting, then release Very High when the time is right.
-UT3: come on Epic, Gears of War is better than this! i tryed the demo and guess what! i'd rather go back to UT2004. the interface is poo, the gameplay is a carbon copy of UT2004. only thing new is the graphics, although looks nice, but don't allow AA, and it takes a 8800 series to run smoothly. i'd rather buy Gears of War with a ported, yet better UI than this.
i'll consider buy UT3 when mod community catches up, and/or when it's a budget game
Only 'bad' thing I see from all of this is that devs will be even less reluctant to throw money at the PC, but im not so sure this it neccessarly a bad thing in the long run. The PC imo has always been a platform for innovation, and good new games will always be around the corner. When devs do break the PC market they do get well rewarded. Blizzard and wow are a prime example.
imo games like Quake, while they were good back in the day (Quake 2) are now MP borefests good for a 20 minute mad run-a-round (all imo of course)
you took the words right outta my mouth (keyboard) :)
Go buy COD4, it runs just as good, or better then BF2 and requires NO upgrade at all.
So far this chrimbo I've bought Crysis and Bioshock. That should do.
Crysis is fine if you play in Dx9 and use tweaks to enable most of the noticeable Dx10 effects.
what hasnt been mentioned is that laptops are outselling desktops nowadays. who here can honestly say they tried running ANY of these latest games on their laptop? probably only the 2% rich enough to spend a couple of grand on alienware or whatever the gaming laptops are. most of our 'casual gaming' market (who are destroying real gaming IMO) have crap-tops with out a real graphics card. that's a good reason why sales are ****. and yeh, i guess that all relates back to graphics being the source of the problem.
I just hope developers learn that graphics should be second or thirdplace in the line of priority, and not used to just sell games.
oh, and i haven't bought either of them because already spent shedloads on other games, most of which have proven to have short lifespans. i got no money due to buying xmas presents and hoping that someone will pick up my hints and buy them for me!
damn....what a depressing post!
laptops that are able to run games arent really mobile (who wants a 17" 5kg laptop? lol)... and they got tiny little screens, yes, the screens they call big are tiny compared to what we desktop users get.
honestly, i simply cant imagine using a 12 - 17 inch monitor anymore.
lapotps are good if you need them just for things like word... but, for gaming they arent an option (as well as any form of media play back).
Its just that the new CPU (in affordable range) and new Graphic cards (Nvidia 9xxx series) aren't due out till 2008, so there not going to upgrade yet there going to wait, then they can go and buy crysis :) The point about hardware requirements is indeed a big point, as i can't play the game yet and that's why I'm upgrading in Jan/Feb :)
UT3 isn't doing very well due to a couple of reasons, for one you need a new PC to run it at max settings smoothly.
2de, they consolefied the game to me and many others has felt like a punch to the stumache, the main menu is crap, online service has been modified to fit the use on consoles limiting user friendlyness.
If I play online and I enter a custom map I play it, but unlike ut2004 when that map switches to another custom map i get kicked out due to a error.
Also the storyline has screwed to much with the game, A lot of things are left out.
Themes, Entire character lines, Gametypes, IMPORTANT MAPS (Like facing worlds).
Warfare that promised us a unieke gameplay element involving multiple maps in huge battlefields (hence the hoverboard) including both assault and onslaught gameplay... its a joke.
Warfare is nothing more than a modified often shrunken down onslaught game with a few custom level dependent elements that only HINT towards assault.
Not to mention that the original Onlaught gameplay with multiple nodes has been given a kick to the stumach by making NEARLY ALL warfare maps a liniar unchangeble (before it could be easily changed) node-setup.
It changed onslaught from a tactical gametype to something I redeem TUG OF WAR with ORBS... yeah, great gameplay element there, if only to fix what you broke.
The game simply often dissapoints, Also for mappers its a let down, I've tryed to make maps but features that made a mappers life so much easier have been left out.
Fake backdrop skyboxes and real water volumes for that matter, there are nearly no staticmeshes that can let you make forrests, egyptian themed maps and the many other themes that we lost.
UT3 was about bright colours, extravagant locations to fight in but MOST and FORMOST it was about the TOURNAMENT.
And thats where I think EPIC made its worst mistake. To remove the tournament setting and force us up this (i'm sorry to say) competely useless storyline with another (spoiler alert) ending that made me go like WHAT! YOU KILLED MY TEAM!, CLIFFHANGER, OMG NO!!! :(:(:(
Simply put, they removed to much for the sake of implementing a useless and frustrating storyline that noone will play for more than once because Unreal Tournament IS A MULTIPLAYER GAME.
And finally, theres the fact that nearly no-one is actually playing the game, UT2004 after launch had a huge amount of people playing. However a multiplayer game with 300 servers, but only (about) 300 people playing doesn't work very well. I often find only a hand full of servers actually include players. And only a few of those servers even by now, 2 months after launch include custom maps.
Unreal tournaments main drive was the community, and even if Epic would fix all the shortcommings this game has, they would still have to pull interest back to the game. And if they fail with that, I'm affraid UT3 will never be what its predicessors ever where, despite the graphics, dispite the fanbase and despite the awesome gameplay the game still holds.
Lets be fair, its a great game, but if you ever played ut2004, you can agree with me its not even close to what its predicessors where.
It pains me to see one of my all time favorite games in such a sad state of disinterest.
and I guess thats where the problem lies, because without interest... UT3 simply won't take off.
I do agree on Game Modes though, they culled some of the really fun ones, and the new ones can be a bit rubbish
I just wish they would bring out the Linux client (1 of the big points for UT) and i wish the Linux server was stable (it crashes so often ATM its crazy)