The PlayStation 3 version of The Orange Box will see release on December 14th, according to EA.
The Orange Box is over now for most of us and, whether your favourite game was the story-driven
Episode 2, the mind-bending
Portal or the weekend-consuming
Team Fortress 2, you still have to admit that the games were all brilliant.
Unless you've been holding out for the PlayStation 3 version that is, which still hasn't seen the light of day just yet.
Thankfully, PS3 gamers will be able to join the crowd soon enough as EA has just confirmed to
Eurogamer that the PlayStation 3 version of the pack will hit shelves on December 14th.
The PlayStation 3 version of the game has taken longer to appear because of problems moving the Source Engine to the new hardware. The release also marks the first time that Valve has made a game for a Sony platform.
Rumours of further delays on the PS3 port have been on-going and for a while it looked like the game may have been pushed back to a 2008 release, but EA is now "
adamant that it will be released before the end of the year", according to Eurogamer.
Are you one of the few people who hasn't played all of
The Orange Box yet? Want to confess your sins? Do so in
the forums. If you have picked up the game though then be sure to check the news about the
Official Bit-tech and Intel Server so that you can jump in and have a game of
Team Fortress 2 with us.
Might see if I can find someone who owns Portal though, Narboculer Drop was great fun.
On topic though, PS3 games always seem to come out after everyone else when left purely to developmental speed. I'm sure Sony would claim it's because their console is just so l33t, the most developers are just too overcome by it's awesomeness to carry out work on it's faultless systems.
I'd imagine developing for the PS3 is like taking on Shodan at noughts and crosses.
Next time your over then.
I think it's a challenge, but if done correctly can be very rewarding for the developer to unlock it's potential....but for others they are probably not up to the challenge and would rather just call it "too much work"...which makes sense to some extent considering it takes more time/money to code for it....either way, not being a developer myself I can only say that time will tell given the amount of games that come out and at what qualities.....
i don't think anyone bought a PS2 because Final Fantasy XII looked brilliant and truly unlocked the PS2's potential.
KB & M? If so I hope they haven't changed difficulty or put auto aim in.