$1 Million for Half-Life 2 Mac

Written by Joe Martin

October 9, 2007 // 10:55 a.m.

Tags: #apple #episodes #freeman #hl2 #iphone #ipod #jobs #mac #orange-box #osx #portal #team #tf2 #valve #vance

Valve has always been a PC-centered developer, thankfully, and they've always focused on bringing excellent FPS games to life on the PC platform before consoles. It would stand to reason then that they may be at least a little interested in doing a Mac port of their games for Apple, right?

Wrong.

Gabe Newell has previously spoken to Kotaku about why Valve won't be making a Mac port of the Half-Life series, giving the reasons that; "they seem to think that they want to do gaming, but there's never any follow through on any of the things they say they're going to do."

Inside Mac Gaming obviously has a slightly different spin on it however and says that Valve wanted an advanced payment of $1 Million for whoever was going to to develop the port. Of course, that's an outragerous amount and everybody knows that there aren't enough Mac gamers to even come close to recouping that large a figure.

Insider Mac Gaming claims that their information comes directly from Apple and that they've seen a email conversation between Gabe Newell and Steve Jobs.

With The Orange Box set for release this Wednesday, it seems like this might be an appropriate time to put the question to you: what platform will you be playing the new Half-Life installment on? PC or Xbox 360? Or will you be twiddling your thumbs and waiting for the PlayStation 3 version, which will arrive in a few weeks? Would you really play a Mac version if one were available? Answers in the forums, if you please.

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