HDMI 2.1 introduces 8K60, 4K120, and 'dynamic HDR' support
Variable refresh rate for games, too.
Variable refresh rate for games, too.
You'll have to wait for monitors, though.
Doesn't say exactly how thin, though.
Live from today on compatible devices.
High dynamic range support, too.
Microsoft unveils seriously ambitious plans for the GPU it wants inside its new smartphones.
We round up this year's CeBIT tradeshow looking at the best of those that didn't make our news feed last week. We've got products from Akasa, Asus, BFGTech, CoolIT, Cooler Master, Corsair, Gigabyte, Lian Li, MSI, OCZ, Seasonic, Tagan, Zalman and more!
Dolby has bought HDR specialists BrightSide Technologies for US$28 milllion. But when, WHEN, will we be able to buy a 1080p LCDTV with IMLED?!
The man who made HDR+AA a reality on ATI's Radeon X1000-series cards in Oblivion has surfaced to talk about enabling HDR+AA in Ghost Recon: Advanced Warfighter.
It's Far Cry 2 in everything but name, and Crytek's next generation FPS, Crysis, has some of the most cutting-edge graphics ever seen. Click for 18 all-new screenshots and the tech behind them.
The Red Team have released a patch which not only enables CrossFire support but makes available stunning image quality at a driver level.
The latest in the series of tactical FPS games, Ghost Recon: Advanced Fighter is coming to Xbox 360 and PC in March. With proven gameplay and next-generation graphics, this is one to look out for.
The-game-formerly-known-as-Aftermath, Half-Life 2: Episode One, will feature HDR lighting and a Lost Coast-style developer commentary. New screenshot of Alyx inside.
Looking for something new to play? Day of Defeat has been updated with a new map. We have all the pictures and info. Spectacular HDR snow abound!
3DMark06 has been released, sporting better graphics and support for HDR ShaderModel 3.0 and AGEIA PhysX. It's a 580MB download though.
Doug Lombardi speaks out about Half-Life 2: Aftermath falling behind schedule. It will not be ready until sometime in the first half of next year.
As promised earlier this week, Half-Life 2: Lost Coast is now available for free to all Half-Life 2 owners. Was it worth the wait? Is HDR the future, or just a gimmick?
The wait is finally over: Valve plan to release Half-Life 2: Lost Coast this week. Will it live up to the hype? Will your PC run it? Details inside.
On the 5th October, ATI announced its new Radeon X1000 series of video cards. Today, Tim Smalley has a look at Sapphire's X1800XL implementation and also chews on the technology behind R520. We compare the card with three different GeForce 7800 GT's in a variety of real-world gaming scenarios.
Looking for a few cool things to while away your Sunday afternoon? We've got a roundup of some of the cool stuff going on in the bit-tech forums.
HDR games have a new best friend. We take an exclusive hands-on look of the world's first Extreme Dynamic Range display, the high definition HDR DR37-P from Canada's Brightside Technologies. It will change the way you look at LCD forever.
Sharp has developed "Mega Contrast" boasting a contrast ratio of 1,000,000:1. We show you why that is less impressive than it seems.
The hour has arrived, and the orders have been issued: Day Of Defeat: Source has been unlocked for all who have pre-ordered it. Play. It. Now.
Wondering how Valve's super-duper Lost Coast level is going to play on your system? We've run it through a range of different setups to find out what's playable and what's not. We also have an awesome preview video of the level to tide you over!
Day of Defeat: Source, the highly anticipated update to the classic online WWII mod, will be made available to gamers everywhere on Monday 26th September, Valve have announced. But what of Lost Coast?
Tim Sweeney & co have been working on Unreal Engine 4 for 2 years already, before we have even played Unreal Engine 3 games. What does the future hold?
Today, NVIDIA have launched yet another high-end card, the 7800 GT. Capable of SLI, as well as blistering single-card speed, is this yet another nail in the coffin for ATI? We put cards from XFX and BFG under the microscope.
Valve have revealed the "secret" content planned for Half Life 2: Lost Coast - a DVD-style Audio Commentary, revealing insights from the developers on various aspects of the game.
Ubisoft Montreal, the makers of the excellent Splinter Cell: Chaos Theory, have release patch 1.04 - bringing a Shader Model 2.0 path to the game for ATI's current hardware. There are some surprises inside, read on to see what we discovered...
The latest Steam update has hints of more forthcoming content to feature alongside the Lost Coast. Speculation? We love it.
Day of Defeat is being given a digital facelift with new models, textures, improved lighting and updated levels. We have two new screenshots, and news of Half-Life 2: Lost Coast.
Despite wide speculation, Valve have confirmed this morning that Half Life 2: Lost Coast has not been delayed to wait for ATI's R520 GPU, and are hoping to release it in July.
High Dynamic Range rendering, or HDR, is the latest must-have graphics feature. Valve's Doug Lombardi talks to us about HDR and Half Life 2: Lost Coast. There's plenty of exclusive eye-candy too!
Take one part 3DStudio, one part in-game models, one-part clever lighting, sprinkle on some clever compositing and then enjoy some of the finest images ever created.
Technical details behind the new Lost Coast level surface on 3D technology forum. Two quality levels of HDR are expected, depending on the capabilities of your video card.
Valve previews High Dynamic Range Rendering with a video of Half-Life 2: Lost Coast, a new tech demo level.