Sassy Jedi populate Knights of the Old Republic. An application for realistic physics?
In a move that could see some real traction being gained for add-in physics boards, A-grade game developer
Bioware has agreed to use AGEIA's PhysX technology in its next-generation gaming engine.
Bioware has previously been responsible for some of the best games ever to hit the PC, including
Star Wars: Knights of the Old Republic and the
Neverwinter Nights series. And who could forget
Baldur's Gate?
The Eclipse Engine is the next iteration of the engine seen in
Neverwinter Nights 2, and will first been seen in
Dragon Age, an upcoming fantasy RPG which doesn't yet have a release date. Bioware has described
Dragon Age as the spiritual sucessor to the
Baldur's Gate series.
“There’s no reason to reinvent the wheel when you have a world-class, easy-to-implement physics solution such as AGEIA’s PhysX technology. AGEIA PhysX will deliver mind-blowing physics action for games using BioWare’s next-generation game engine," said Ray Muzyka, CEO of BioWare.
So, another top-line developer gets on board the physics train. It seems we are in for a showdown - physics on PhysX
a la Bioware, physics on the GPU
a la NVIDIA and ATI, or physics on the CPU,
a la Valve.
Which approach will come out top? We have yet to find out, but do give us your thoughts on in-game physics over in the
Discussion Forum.
infact, interesting point, a big physx game was graw, i had a look around for info on both splinter cell double agent and ranbow six vegas and neither use the physx card. if that isnt a backwards pedal i dont know what is, similar to the very same publisher and starforce
So, lets see to date we have to the best of my knowledge :
Cell Whatsit demo : runs without a PhysX card, just lose the cloth and more advanced water effects (which don't effect the gameplay anyhow) albeit it hammers processors a bit.
GRAW : better looking explosions, effects but lower frame rate due to increased graphical need.
CoH/CoV : objects in the environment get knocked about, leaves get blown off trees etc .. none of which actually requires a PhysX card (I can run the "ultimate" mode that says it highly reccommends PhysX without topping out my CPU)
Is that it ?
Are you one of those Guild Wars players who creates female elementalists just to watch them dance (without "armour")?
P.S. I too would not have picked RPG games to push this but why not?
A dedicated PPU makes more sense then trying to get an already taxed GPU to do more but the cost ... Just put the load on my quad core (when I can afford that).
Unfortunately I only have one CPU core. :p
It always was on the CPU untill the PhysX card. I think using one core in a multi core system is much better than having to buy an extra add in card.
The takeup for the PhysX card is awful really, there is only really one big game where it makes any difference (GRAW).
A PPU isn't needed, at lease not a dedicated PPU, using one of your cores as a PPU is a much better idea IMO. Yeah it requires people to buy a multi-core processor, but I'd much rather buy a kentsfield than a single core and a PhysX card, since a multi core CPU does more than just make GRAW look prettier.
PhysX cards are as usefull as "killer NIC" these days and in the multiple core future of computers.
but surely thats the point to add in more effects and calculate the physics that the CPU couldn't handle alone? The game itself is interesting, I think CF:R could be good when released if this early tech demo is anything to go by, it will live and die by how good it is to play without a Physx card though :(
It does add to the explosions but its pretty weak really, I do enjoy it though, more stuff everywhere, it could have done with being more realistic though, you can't expect to add more objects to render without impacting fps though, it will be the same for any other solution.
In this case Physx does seem to work well increasing fps but over 35% even when running an x6800, if I was someone who played that game it would be great.
Perfomance evalution in CoV
unfortunately it seem so, great waste of £150, might have felt justified if I played that MMO but hey I liked the idea I thought it had potential, which it has, just not much has shown it, ah well, I have bought worse things in the name of gaming
No, I see BioWare becoming VERY unpopular if they require you to spend an extra £150-£200ish on a PhysX card just to play thier game. I know people spend hundereds on upgrading graphics cards already, but it's just one game, a high spec graphics card will see alot more use than a PhysX card.
They won't make the card a requirement though, they arn't that stupid, so it just adds one game to the list thats what, 3 games long, wow.
Yeah but it's obviously gonna have some advantages if you have a PhysX card like extra sparkley bits in your spells or whatever. I'd just prefer it if I didn't have to intall yet another program that takes up resources yet hardly ever gets used.
Indeed, it does give you a tray icon that takes up 2Meg but you can switch it off.
What do you need more than 3 PCI slots for?