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Ubisoft shows off The Division's Snowdrop Engine

Ubisoft shows off The Division's Snowdrop Engine

Upcoming game The Division is being built using the Snowdrop engine.

Ubisoft has given a little insight into how a modern computer game is created with a new video that shows some of the highlights of its Snowdrop game development engine, which is being used to create upcoming game The Division.

Highlighting just how far removed from core coding much of the development process can be these days, the video shows how models can be dragged and dropped into live scenes then morphed and animated all on the fly.

Christian Savoie, Lead UI Porgrammer at Ubisoft Massive studios - the studio developing the engine - describes how, "The core of the Snowdrop engine is a node-based scripting system [...] It affects all systems of the engine from rendering to AI to mission scripting and UI. It allows us to quickly develop our assets and to preview them and interact with them in ways that have never been done before."

Ander Holmquist, Technical Director or Ubisoft Massive studios, also added that "we saw that as games were getting bigger so were the projects for working on them and we wanted to go better, not bigger."

Tom Clancy's The Division is a third-person tactical shooter with RPG and MMO elements - that's next-gen for you. It's set to arrive on PC, PS4 and Xbox One and has a release date of Q4 this year.

14 Comments

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SimoomiZ 20th March 2014, 14:03 Quote
The Division gameplay looked absolutely incredible. So incredible in fact, people are questioning whether it was a 'target render' , aka 'bullshots' in motion.
XXAOSICXX 20th March 2014, 14:08 Quote
"Tom Clancy's The Division is a third-person tactical shooter RPG MMO"

*facepalm*

Just...no.
damien c 20th March 2014, 14:31 Quote
It looks good but I won't be buying it unless there is a beta or something so I can see how the 3rd person works as I generally don't like 3rd person games.
Skiddywinks 20th March 2014, 16:03 Quote
Look up the Limit Theory update videos if you want to know anything else about this nodal based coding. Josh (the lone developer of LT) has raved about the benefits and has been using nodes for everything; AI, UI, research trees etc.
Dave Lister 20th March 2014, 16:05 Quote
Looks impressive.
r3loaded 20th March 2014, 19:02 Quote
Small tip for bit-tech - please could you use YouTube's iframe embed code instead of directly using a Flash object? That way it'll use HTML5 for video by default. I'm unable to view the video on my iPad and had to go to my desktop to watch it.
mi1ez 20th March 2014, 23:38 Quote
I didn't have the video on Chrome on my Windows machine either. Been an issue for a while...
LordPyrinc 21st March 2014, 03:43 Quote
Every time I try out a game that is 3rd person view I just get frustrated and disappointed. If you can play something like Skyrim in first person view, why the heck would you make a shooter game third person? It just doesn't make sense to me. It's disorienting and awkward. Give me a view down the sights of the gun and I'll play it. I don't want to be staring at the rear end of my character the whole time, blocking part of the field of view. I especially detest the main character being placed off center on some of these games. I've always felt that first person view is more immersive to the player and just feels more natural.
Stanley Tweedle 21st March 2014, 10:45 Quote
Quote:
Originally Posted by damien c
It looks good but I won't be buying it unless there is a beta or something so I can see how the 3rd person works as I generally don't like 3rd person games.
I also generally don't like 3rd person games but there have been exceptionss... the most recent Tomb Raider with massive in your face boobies and also a game from some years ago called Dark Sector. Actually Dark Sector looks very nice graphically even now. Dead Space was also a game I hated initially because of the 3rd person but when I actually went back and played it I liked it a lot.

The Division looks very good and I don't know why some are suggesting it's pre-rendered. Top game engines are certainly at this level and beyond.
Nexxo 22nd March 2014, 09:36 Quote
Quote:
Originally Posted by r3loaded
Small tip for bit-tech - please could you use YouTube's iframe embed code instead of directly using a Flash object? That way it'll use HTML5 for video by default. I'm unable to view the video on my iPad and had to go to my desktop to watch it.

Works fine on my Surface RT... :D

/runs
AlienwareAndy 22nd March 2014, 10:24 Quote
Ain't gonna lie, that looks gorgeous.
GravitySmacked 22nd March 2014, 10:31 Quote
I'm excited to see how this game turns out; it looks extremely promising!
SexyHyde 22nd March 2014, 13:17 Quote
Quote:
Originally Posted by Nexxo
Works fine on my Surface RT... :D/runs
LOL

Had some trouble with Youtube on Chrome personally, and got friends who have had trouble with it on Firefox.
r3loaded 22nd March 2014, 20:38 Quote
Quote:
Originally Posted by Nexxo
Works fine on my Surface RT... :D

/runs
Let me know when I can get apps for Digg Reader and Pocket on it (apps that are also available on my Nexus 4) :D

But yeah, I use Firefox on my Linux desktop and I have Flash installed but disabled because it runs like crap. Doesn't help that Adobe abandoned Linux on Flash 11 and only update it for security fixes. Hence I try to live a Flash-free existence.
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