EA, AMD delay Battlefield 4 Mantle support patch

EA, AMD delay Battlefield 4 Mantle support patch

Support for AMD's Mantle API in Battlefield 4 has been delayed, with developer DICE concentrating on fixing bugs still extant in the game.

AMD and Electronic Arts have been forced to delay a planned update to Battlefield 4 which would add support for the Mantle low-level application programming interface (API) as the publisher struggles to address more pressing issues with the game.

The DICE-developed and EA-published Battlefield 4 has had something of a troubled launch. Despite promising that numerous bugs had been squashed in the beta, the game launched with plenty of issues still extant - even ignoring a claimed DDoS attack against its servers. Although its multiplayer component reviewed well, players soon found various game-breaking bugs that forced DICE to halt development of expansion packs until they could be fixed. The problems proved so serious, in fact, that investors are attempting to sue EA - an attack the company has dismissed as 'meritless.'

The ongoing issues have had an effect on more than the release dates of various content packs, however: EA has been forced to delay a planned patch to add support for AMD's new Mantle API while DICE continues its bug-fixing campaign. Announced back in September, Mantle promises a significant performance boost over plain-old DirectX and OpenGL for games that choose to implement it - with the caveat, naturally, that the optimisation will only have an effect on AMD graphics hardware. Battlefield 4 was one of AMD's first big Mantle wins, and to have the support - originally planned for release in December as a free update to the PC port - delayed will be a blow for the company.

'After much consideration, the decision was made to delay the Mantle patch for Battlefield 4,' AMD has confirmed in a statement to press. 'AMD continues to support DICE on the public introduction of Mantle, and we are tremendously excited about the coming release for Battlefield 4. We are now targeting a January release,' the company added without providing a firm launch window.

According to a statement provided by an unnamed AMD spokesperson to Polygon, the reason for the delay is simple: 'The cause of the delay is due [sic] to EA's recent decision to halt [further] game development in favour of bug stomping.'


Discuss in the forums Reply
EvilRusk 2nd January 2014, 17:59 Quote
Shame I couldn't pay for the game with the same level of tardiness.
Cogwulf 3rd January 2014, 10:39 Quote
Just imagine the mess of game breaking bugs that will inevitably appear when the do eventually get round to patching in mantle.
Log in

You are not logged in, please login with your forum account below. If you don't already have an account please register to start contributing.

Discuss in the forums