Ubisoft's Watch Dogs has a mobile app which ties into the core game, according to E3 demos.
Ubisoft has demonstrated a new 'cross play' feature for the
newly announced Watch Dogs at E3, allowing players to interact with the world on mobile devices at the same time as playing on PC or console.
The Montreal-based team showcased the feature to
Destuctoid, using an iPad to pull up isometric maps of the same areas they explored on a console.
Then, when moving to hack into devices within the game, in-game information appeared within the mobile app where it could be flicked through without slowing the flow of the game.
The Watch Dogs app has social functionality too, apparently, with players able to remotely observe what friends are doing in their games.
According to the demonstration, if your friend grants you permission then you can even use the mobile app to interact with their game too. An example was shown wherein the mobile app was used to interfere with traffic signals in another game, creating a pileup which could be used for cover in a gunfight.
Ubisoft has not confirmed the feature for any specific platforms, nor announced a release date for the full game. You can check out the trailer below though, then let us know your thoughts in
the forums.
10 Comments
Discuss in the forums Reply8ZYkj0glnqs
Apart from Watch Dogs, The Last of Us, Beyond, Simcity, Tomb Raider, COD, MOH, Splinter Cell, Assassin's Creed 3 also looked great to me. Still not too sure about Dead Space 3 yet though.
Shame I don't have consoles so I won't be able to play them all.
There seems to be far too many games coming that're announced years before release, in the stage where the game hasn't been in "crunch", or had features cut because the developers couldn't resolve a bug picked up in QA, or before system specification got in the way of design, and so on.
I'll get my coat..
that's my prediction.
anyone else agrees or why they think i'm wrong?
Visually, no. Gameplay, Yes.
Ubisoft have already confirmed that the E3 demo was running on a high-end PC. PS3 and 360 ports are also in development but will obviously be inferior visually.
There is a large probability this is being developed with the next-gen consoles in mind however.
i also was thinking they had to have run it on a pc.. with a xbox controller plugged into it giving it more of a "console graphics" look at the e3 stage demo.
another reputable interviewer, IMO, has said that he saw the game run on a ps3 tho. but from games we know, to such an extreme polygon jump in games on the same systems seems ummmm... suspect.
i really do hope this is this gen graphics if all it does is just force developers to really give us x10 better looking titles once nex-gen come out :-), i want gameplay over graphics, but then again, i didnt spend all this money on my PC to have 2006 graphics pumped into it either.