An exclusive Crysis 2 multiplayer demo will be released for Xbox 360 on January 25th.
Electronic Arts and Microsoft have announced that Xbox 360 gamers can look forward to an exclusive Crysis 2 demo this January 25th.
The Crysis 2 demo will be multiplayer only, featuring one map - called Skyline - and two game modes. The first, Crash Site, has two teams earning points by protecting crashed alien ships. The other mode is basically team deathmatch.
The multiplayer demo will open on January 25th, though EA hasn't yet specified when or if the demo will end.
EA also announced the bonuses that would be made available to those who pre-order Crysis 2, according to
Eurogamer. Pre-order customers will get a limited edition of the game which includes a camouflaged assault rifle and early access to the Holo Decoy weapon attachment, which is supposed to distract enemies with a holographic decoy of the player.
Those of you who pre-order Crysis 2 will also get access to a bonus XP boost that will raise your multiplayer rank faster than those who buy the regular edition of Crysis 2.
Crysis 2 is set for a March 25th release on PC, Xbox 360 and PlayStation 3. Check out our latest preview of
Crysis 2 on Xbox 360 for more information on how it compares to
the PC version, then let us know your thoughts in
the forums.
56 Comments
Discuss in the forums ReplyThat is true, Pc gamers and reviewer tend to be a bit harsh. Console people will put up with more sh*t (Which isn't a bad thing)
Clearly nobody thinks they help to shift actual products.
Whether they actually lost that much money to piracy or not is another matter, but I'd almost put money on that being their justification. Plus, they probably need to push it hard on the console marketing front to compete with the staple console shooters like Halo, Killzone and CoD that the target market is more familiar with.
To be honest other than the engine, which is hardly optimised, Crysis was nothing special at all it was a tech demo at best. Let the consoles have them I really don't see many people crying over it.
The most disgraceful thing in all this is as snootyjim said demos have gone from a way of testing games out to see how they play and how they run on your system to a stupid advertising gimmick. Yet I can fore see that Crytek will again throw their toys out of the pram about piracy when the PC version gets high downloads of pirated copies. It's their own fault and it just goes back to my main point of let the consoles have them.
The only shooter coming to PC this year worth even caring about is Red Orchestra Heroes of Stalingrad. Finally a proper PC dev making a PC exclusive to show everyone else how it's done. Sad really that the same publications claiming to support PC games give so much time and attention to piss poor console ports.
will be the beta/mug testers {sorry for sarcasm} first, hopfully us that love the PC will have a good game to play with for a while!;)
All these crappy devs that do exclusives on consoles I see as selling their souls for $'s.
Microsoft probably paid them money.. who cares.. its a demo... do we really need to care that much about a demo?
I hope crytek make bucketloads of $$ from 360 so they put more R&D into their next engine.
I lol'd :)
i was playing Half Life when i got Xbox with Halo. fun multiplayer experience but it doesn't hold a candle against Half Life in every other aspect.
next engine? CryEngine 3 was not needed at all from day one. it was just a bit of dumbed down CE2. at this rate, we'll see engine similar to CoD on Crysis 4.
on a topic related note, isn't there rumours that nVidia is injecting money into this game, and there will be possible delays to make it 3D compatible?
In terms of this demo, yeah it stings a little, I do think they should release a demo for PC too at some point. This however will have been paid for by Microsoft and also a valid move since they're releasing on a platform that hasn't had any Crytek games before. They need to get as much marketing as possible to console users to justify the move to multiplatform.
As for everyone stating how crap this game is just because it's coming on consoles as well as PC... You haven't played it yet, no one has played the full game yet, you can't judge it yet. You can be pessimistic, you can complain constructively about gameplay changes that have been revealed that you are unsure of, but stop being such elitist pricks.
That is all
It's pathetic, basicly Crytek saying "Hey slip us another £10 under the table here and we'll give you an unfair advantage against other players, making their online experience less enjoyable, but heck we don't mind, we already have their money! "
I've steered well clear of crysis 2's development news and instead will cast judgement on 0 day due to the screams of fans demanding that i review it.
The game itself looks great in a lot of ways, but also a step back from the first Crysis. I just played the original a little bit last night for the first time in months, and was kind of blown away with how much variety is packed into most of the levels. Yes, it's still a shooter, and yes, it's not truly a sandbox game, but the number of possible approaches to complete objectives is very high, and it might actually be one of the few shooters I've played in years where stealth is effective both as an offensive and defensive tactic... once you've got a hang of how to use the nanosuit, you really start to think differently about how to approach situations. Soldier hiding in a house? Knock it down on his head! Wall in your way? Jump over it and land on the unfortunate guy on the other side! Other shooters simply feel static in comparison.
Crysis 2, by contrast, looks like it's attempting to take the same ideas and make them a bit more approachable, a little easier to understand. It definitely leans towards the second half of Crysis, but I really hope it takes more from Warhead, which was able to really capitalise on the sandbox ideal of the first game while still keeping things dramatic and fast-moving. While I can't fault the presentation, it remains to be seen whether or not the "streamlining" for mainstream console audiences is going to result in a stronger game. Consolidating the nanosuit modes, for instance, might lead to easier gameplay, but will it also result in fewer tactical options?
I'm much more interested in Crysis 2 for the mod possibilities, though. I was late to the table when it came to making mods and maps for the original game, but I learned a good deal about how to handle the level editor. CryEngine 3 seems even more powerful and way easier to use; I imagine for me it'll be worth buying Crysis 2 simply for the ability to make custom missions and scenarios. I have huge amounts of respect for Crytek as well, simply because they realise that tools need to be artist-driven and design-driven... going back to other tools like Bethesda's GECK, and heck, even Unreal Engine 3, feels like a major regression.
I enjoyed Crysis (and although no one has mentioned it) i enjoyed crysis warhead, thought psycho was a better character to play. you can't blame them for getting in on the console market, us pc players might no like the fact it won't be pc exclusive again but it just means we'll have to get as many ppl to buy it on pc to show crytek theres a good reason why the first one was pc only.
EDIT: Perma banned. Signing up again after we banned another account previously.
First outing for the banhammer this year?
I cant say that im that bothered by this tbh, i was late to the crysis party, and only picked it up off the back of gunsmiths walkthroughs and steams sale at the time. I enjoyed it a lot moreso than a lot of FPS's ive played.
The second looks ok, im sure ill pick it up sometime when it eventually in a steam sale, so the lack of PC demo doesnt bother me.
Sorry, since when have demos been anything other than marketing tactics? They exist to demonstrate the game to you, the virtual equivalent of a man at a press event walking you through a small part of the game. they have only ever existed to market the game, it's just the methods in use now are more sophisticated than "here's a game, go play. If like, buy."
gave me an idea to help beat piracy and give you demos.
completely free to download game, enter credit card at start and it gets verified.
if get to level 3 (ingame warning comes up and asks for progression?, we take £20
will people really stop at level 2?
of course it could still get hacked etc.but means risk free purchases and maybe make more sales than otherwise.
To be fair, the game looks alright on the PoS which is XBOX. And we all know PC>Xbox.
Give Crytek a chance, we've seen NO PC footage yet, but I've been assured by them it's epic.
They are really not.
Torrent, crack, play vs firmware updates that potentially brick your £200/300/400 purchase.
13eightyfour - Hells no! The first two weeks of this year we had ~50 spammers a day, every day in the authorisation queue. I must have banned 500+ easily this year already. Thankfully it's a lot quieter now, maybe just 10-20/day
That takes about 30 seconds of work. Then all you ever have to do is put the game on a disk. Peasy.
And Bindi, the only way a firmware update is going to brick your console is if you're an idiot that can't read guides. Things have gotten so sophisticated that all you have to do is copy games to your external drive, or pop a friend's in the DVD drive and rip it.
This is not so hard.
Thank god for that. Having to listen to his pointless ramblings about how he hated Oblivion was getting a bit tiring.
Back on topic - I am currently enjoying Crysis Warhead on my M11x (heavily customized CCC v3.0 config) and will be looking forward to Crysis 2.
Whatever platform I get it on I am sure I will enjoy it.
my mail box has exploded with fanmail. kinda makes those months and the hours of rendering and uploading worth it now :D
Until a new game requires an XBL update, then you have to uncrack it, update it, re-crack it...
Not to mention you still need a DVD burner :P I haven't used one in god-knows how long. How I miss the original Xbox mods!
Dont you know..the demos evolved....into the BETA TEST!
All hail the beta.