bit-gamer.net

2K announces BioShock Infinite

2K announces BioShock Infinite

Irrational and 2K Games have announced BioShock Infinite, which is set for a 2012 release.

2K Games and Irrational Games have announced a new BioShock game is in the works, titled BioShock Infinite.

BioShock Infinite is set for a 2012 release, will be developed by the team behind the original BioShock game and will move the series into a new setting.

BioShock Infinite, which was unveiled with a new teaser trailer, will move players out of Rapture and into Columbia - a floating American city which mysteriously disappeared in suspicious circumstances.

Players will be cast as detective Booker DeWitt, who is hired to locate and rescue a woman from the strife-ridden city.

Columbia itself will feature many familiar ideas and mechanics from the previous BioShock games, such as giant robot-like enemies and the use of Plasmid-style power-ups. Environmental hazards will also return, with preview materials showing the player electrocuting crowds of enemies once they have been soaked in water.

Infinite will also mark a departure from the hallmarks of the previous game however, putting players in the role of a specific character and having them team up with an NPC for the majority of the adventure. Also, it's not underwater.

Initial reactions to BioShock Infinite have been mixed, with excitement often tempered by the worry that Infinite will only repeat BioShock's failings in a new setting.

Check out our original BioShock and BioShock 2 review for more information on the games, then check out the trailer below and let us know your thoughts in the forums.

87 Comments

Discuss in the forums Reply
Gunsmith 12th August 2010, 20:05 Quote
yay more console orientated ****.
October 12th August 2010, 20:31 Quote
Someone's got a frowny face :p
DragunovHUN 12th August 2010, 21:06 Quote
Enough Bioshock, start making SWAT 5 already.
CardJoe 12th August 2010, 21:18 Quote
BioShock: Infinite? Really? BioShock was good because it needed no sequel, no expansion, was not a franchise. Infinite looks like a bunch of semi-obvious ideas on to one plate and trying desperately trying to tie it around the one really successful thing they've done in the last few years
Phalanx 12th August 2010, 21:23 Quote
OMG DragunovHUN, please don't say that again. I loved the SWAT series. I might faint if someone keeps saying SWAT 5....*swoons*.

Saying that, whilst I think the name is silly, I'm always up for more Bioshock. :)
Aterius Gmork 12th August 2010, 21:39 Quote
Gunsmith, some console games are fun to play, even if they are not challenging. Bioshock was one of them. :p

The trailer didn't get me excited for this game though.
Gunsmith 12th August 2010, 22:24 Quote
Quote:
Originally Posted by Aterius Gmork
Gunsmith, some console games are fun to play, even if they are not challenging. Bioshock was one of them. :p

The trailer didn't get me excited for this game though.

a fun console game for me is one that i have to learn to play, and not have my hand held by Dr. shallow gameplay and his sidekick mass market hype.

ie Armoured Core 4. :) hmmm cant wait for AC5
Ljs 12th August 2010, 22:42 Quote
Sorry to slightly derail but did anyone else notice similarities between Bioshock and Shutter Island?

On topic, I liked the original but didn't love it. The steam punk theme certainly was cool but but it never really had a massive impact on me. A lot better then most other trash SP fps though.

Never played the 2nd, heard the premise and decided not to bother.

We'll see with this one but as CardJoe has already said, I would rather not buy into a franchise and prefer something original again...
Yslen 12th August 2010, 22:52 Quote
I liked Bioshock 2 quite a lot actually. It didn't have the plot of the first, but everything else was improved, including the ending. I'll definitely play the third game, though I might try a demo version if there is one before buying. I don't want to buy an exact copy of the first or second - it has to be significantly different to those or I'm not interested. And please, no multiplayer, that was just embarrassing.
Snaek 13th August 2010, 01:12 Quote
I like the concept, but I'm not sure the Bioshock name should be attached to it.
Blademrk 13th August 2010, 10:18 Quote
Completed Bioshock 2 recently and I really enjoyed it, just like I enjoyed the first one.

I agree the Multiplayer was definitly not needed though.
Teelzebub 13th August 2010, 10:34 Quote
I thought Bioshock 2 was a fair bit easier than 1 but enjoyable just the same.
JustLeigh 13th August 2010, 10:36 Quote
The trailer makes me think of Monty Pythons Meaning of Life!
Cabe6403 13th August 2010, 10:52 Quote
I really like the Steampunk style. As far as I'm concerned, if this game is set in the same universe but otherwise relatively unrelated (e.g. no major characters from the other games) then I see no problem with putting BioShock in the name. As long as it is made with the same level of quality and story.

If they made another Steampunk style game with plasmids and whatnot and didn't call it "BioShock [x]" then then'd probably get flack for creating a Spin off.
Kúsař 13th August 2010, 12:08 Quote
If this game isn't related to any character, place or event of original Bioshock it's going to fail a bit. Almost everyone will be comparing it to Bioshock. I'd give them +1 for courage if they have chosen a different name for this game; I don't like this kind of marketing cowardice...
Omnituens 13th August 2010, 12:16 Quote
Sigh, not again.

Wake me up when someone other than EA has the System Shock licence.
mi1ez 13th August 2010, 12:42 Quote
The only thing I liked about the original was the water effects.
And what happened to the grimey eerie Rapture? I suddenly feel like I'm in the film Up...
frontline 13th August 2010, 12:42 Quote
Bioshock was good, Bioshock 2 was ok, but average,and a bit strange in that the game actually got easier towards the end - defective difficulty curve!

Will await bit-tech's review of this one before deciding whether to purchase.
UrbanMarine 13th August 2010, 12:54 Quote
Rapture in the sky...how creative...
Sleepstreamer 13th August 2010, 13:01 Quote
Enough with this Bioshock malarkey, I want another System Shock. Now.
Cobalt 13th August 2010, 13:17 Quote
Quote:
Originally Posted by mi1ez
The only thing I liked about the original was the water effects.
And what happened to the grimey eerie Rapture? I suddenly feel like I'm in the film Up...

Apparently it still feels surprisingly claustrophobic and creepy, according to Gamespot.

I'm fine with them using the Bioshock moniker for this new game. It's still about bio-modification as the major gameplay hook, much like System Shock was about cybernetic enhancements. It's still got big daddy type things running around. I guess they are using a particular set of underlying themes to explore different worlds and stories. Not a bad idea if your basic mechanics are solid and well liked.
sear 13th August 2010, 14:12 Quote
Feels like a really really standard, boring, predictable inversion of the original game's setting. I mean, BioShock 2 was lazy, with its whole "hmm... Little Sister... I know, what about Big Sister!" approach to the game's design, and going from "underwater" to "in the sky" just seems like a cop-out to me. Frankly, BioShock's gameplay is already so close to the original Doom that I don't think a new setting is going to be enough to make it interesting. I'm hoping for some major gameplay improvements, and maybe this time Irrational will make efforts to incorporate more of the advanced AI the first BioShock was supposed to be built upon.
Bauul 13th August 2010, 14:32 Quote
Quote:
Originally Posted by sear
Frankly, BioShock's gameplay is already so close to the original Doom ...

What, the player moves at 50Mph and each level is populated with many hundreds of low intelligence enemies?

I think you'll find apart from being an FPS and having a relatively non-linear level design, Bioshock was nothing like Doom.
Gunsmith 13th August 2010, 14:53 Quote
Aye doom was a damned site better
sotu1 13th August 2010, 15:22 Quote
I still havent played BioShock 2, but don't see why this should get mixed reactions. unless I'm mistaken I thought the series was a bit of a winner.
maximus09 13th August 2010, 15:29 Quote
I agree, the shouldn't have called it Bioshock, could still attach it to the first games but without the name.
reflux 13th August 2010, 15:36 Quote
Another sequel for a game that never needed a sequel in the first place. Whoop.
erratum1 13th August 2010, 15:55 Quote
So much pessimism in this thread, jeez give a game a god damn chance.

looks good, quite trippy. I loved bioshock when it first came out hope this can be just as big.
GravitySmacked 13th August 2010, 16:36 Quote
Hmmmm well I'm going to reserve judgement until a lot more details come out. I enjoyed Bioshock and the sequel so it could be good.
TWeaK 13th August 2010, 17:25 Quote
Saw the trailer last night on RPS and thought it looked quite interesting. I didn't bother with Bioshock 2 but enjoyed the first one, at least once I got over it being over-hyped. I think they might have some good ideas up their sleeve story-wise so it might be worth keeping an eye on.

Also, apparently the original name was Bioshock: Icarus, so at least they're improving the name... and it's got the same core gameplay, so why shouldn't it be called Bioshock?
docodine 13th August 2010, 18:01 Quote
Looks fine to me, though honestly the series would do better if it was an RPG or something.. Bioshock to me was more of an art project with a game tacked on. It looked (and still looks) really pretty.
nemo 13th August 2010, 19:48 Quote
Frankly, I'm bored to death with World-War2 and special-forces style shooters. So if Irrational want to attempt a 1912 theme FPS on board a balloon city, good luck to them. I hope it works out.

Plus, I loved the music background to Bioshock 1 & 2 - imagine what they'll do with another era. Caruso must be on the shortlist
8FFRrfUUChY
DBA 13th August 2010, 21:05 Quote
In short, wasn't for the setting under water in a 1950 art deco city with good music and a hell of a good story the Bioshock would have been ****, but it had and i loved it. Bioshock 2 was okay but felt kind of old, since it didn't really bring anything new other than a bad story.

Now though, the new game lags what saved Bisoshock 2 (the setting) but if they manage deliver a very good story, a very good setting (which so far looks promising) and and improvement to the, quite frankly horrible, combat system, then this could be a good game, Bioshock or not.
Bonzo45 13th August 2010, 22:20 Quote
Quote:
Originally Posted by DBA
In short, wasn't for the setting under water in a 1950 art deco city with good music and a hell of a good story the Bioshock would have been ****, but it had and i loved it. Bioshock 2 was okay but felt kind of old, since it didn't really bring anything new other than a bad story.

Now though, the new game lags what saved Bisoshock 2 (the setting) but if they manage deliver a very good story, a very good setting (which so far looks promising) and and improvement to the, quite frankly horrible, combat system, then this could be a good game, Bioshock or not.

+1

Totally agree, just watched the trailer (w/o sound BTW) and it looks promising. Bioshock was good, Bioshock 2 was alright, a few nice features added, multi-player was dismal but that's not what I bought it for. Infinite looks promising from the trailer, but the name doesn't really fit IMHO.
logan'srun 14th August 2010, 09:02 Quote
wow, a lot of naysayers here.

I thought the trailer was great *(1080p ftw) and I also enjoyed the era and settings of the bioshock series. To me, this just looks like a natural extension of the series and I'll be definitely interested in seeing how they can change it up.
wiggles 14th August 2010, 12:21 Quote
eh
boiled_elephant 14th August 2010, 16:11 Quote
Quote:
Originally Posted by logan'srun

I thought the trailer was great *(1080p ftw)

You can get Transformers 2 in 1080p, that doesn't make it great :p

(I'm jes kiddin'.)
logan'srun 15th August 2010, 12:59 Quote
lol! You have no idea how many times I've been forced to watch Trans 2 because of my son, he loves that film.

Ouch. Point taken.
robots 16th August 2010, 05:11 Quote
I loved this trailer, really great. I thought both Bioshock games were crap though, and I expect this will be too. Instead of completing the second one, I played through both System Shock games and reminded myself of why they are 10 times better than Bioshock.
Quote:
Originally Posted by Bauul
Quote:
Originally Posted by sear
Frankly, BioShock's gameplay is already so close to the original Doom ...

What, the player moves at 50Mph and each level is populated with many hundreds of low intelligence enemies?

I think you'll find apart from being an FPS and having a relatively non-linear level design, Bioshock was nothing like Doom.

I think you'll find it was! *pulls tongues*
Gunsmith 16th August 2010, 05:32 Quote
Quote:
Originally Posted by robots
I loved this trailer, really great. I thought both Bioshock games were crap though, and I expect this will be too. Instead of completing the second one, I played through both System Shock games and reminded myself of why they are 10 times better than Bioshock.

Good man ;)

tbh whilst devs still focus thier attention for the 360 we wont see a game with proper depth, think of it as trying to recite shakespere to a pack of chavs.
Faulk_Wulf 16th August 2010, 05:57 Quote
I have no investment in System Shock or Bioshock. I played the demo but wasn't that interested. However, this with its Steam Punk / Astro Boy feel to it is pretty awesome. I am very excited about the game. And it could be EXACTLY like Bioshock and for me that'll be fine as I never played the original. I just like this packaging better. *shrug*

That being said, it looks like a 180* of the personality of Bioshock, so I am sure (and as this thread has shown) that there are a lot of people very annoyed or hesitant about this.
Gunsmith 16th August 2010, 06:41 Quote
theres an old saying, "fool me once, shame on you. Fool me twice, shame on me"

a lot of people here have been burned by various sequals of thier favourite games once they set foot into multiplatform territory, bioshock was supposed to be SS2 underwater, turned out it was;nt half the game of SS2.

I myself have been burned by FARCRY2 and FEAR2, since then ive been skeptical of multiplatform games since, hence why im sitting on the fence about Crysis 2 and I'm not as interested as I would have been if it had been PC only.
azrael- 16th August 2010, 06:43 Quote
Two words: "Irrational" and "Games".

It's not quite Looking Glass Technologies, but it gets damned close. :)

EDIT: Bah! Just learned that "Irrational Games" is now the (once again) renamed "2K Boston" studio. While it's true, that they used to be called "Irrational Games" it's not really the studio of old. I'm gutted... :(
BobsLawnService 16th August 2010, 07:24 Quote
What annoys me about the Bioshock games is that they are brilliant highbrow concepts with great atmosphere and then they hammer it into a badly fitting poor FPS mould. It just didn't work for me.

Bioshock done in the style of Heavy Rain would be much more appropriate.
boiled_elephant 16th August 2010, 19:29 Quote
Quote:
Originally Posted by BobsLawnService
What annoys me about the Bioshock games is that they are brilliant highbrow concepts with great atmosphere and then they hammer it into a badly fitting poor FPS mould. It just didn't work for me.

Bioshock done in the style of Heavy Rain would be much more appropriate.

I think that's true actually, the gameplay in Bioshock was so 'meh' I would've preferred the game without it.
alastor 22nd September 2010, 18:44 Quote
A new 10min gameplay trailer was shown at TGS:

rLFy7P0isE0&hd
erratum1 22nd September 2010, 22:08 Quote
Quote:
A new 10min gameplay trailer was shown at TGS:

Looks pretty good.
Teelzebub 22nd September 2010, 22:33 Quote
Have to get that one, Looks pretty good.
GregTheRotter 22nd September 2010, 22:54 Quote
+1
Gunsmith 22nd September 2010, 23:39 Quote
looks nice but ive money on it playing like a pile of dog turd
Teelzebub 22nd September 2010, 23:55 Quote
So you think its going to be some goushi, I hope not if it is then I'll have to sleep at night lol
boiled_elephant 23rd September 2010, 05:08 Quote
So is this a prelude dream sequence, or is the entire game going to be like walking through a Dali painting with a lethal dose of LSD in your system?

I really wish the dev team behind these games would stop wasting their frankly striking and wonderful ideas on such a bone medium. This stuff belongs in a film, not a game.
JCBeastie 23rd September 2010, 07:37 Quote
Is this trailer really representative of the gameplay? If it is then I have some issues; sure the graphics are looking great, but what the hell is going on? We've got a flying city of xenophobes, that seems to be collapsing inbetween glitching like some malfunctioning holodeck. Everybody spontaneously decides they want to be your best enemy. Hang on, was that magic? Oh a steampunk cyborg, ok...

Oh and before I forget it looks more scripted than WWE wrestling.

Seriously this thing looks schizophrenic.
alastor 23rd September 2010, 17:40 Quote
Don't worry too much about the scripting for now, Eurogamer got to talk with some people from Irrational Games. The interview with lead artist Shaun Robertson is well worth a read.
Quote:
Eurogamer: Things happened during the demo that suggest to me that the game will be more set-piece driven that BioShock. Will it be?

Shaun Robertson: No. It's definitely not going to be one giant action sequence. Our purpose was to introduce people to the world of Columbia, to Elizabeth and to Booker DeWitt. Yeah, there are some demo-ey things in there that help progress the action.

When we're looking at what BioShock Infinite will ship as, it'll be much more, as far as pacing goes, like BioShock 1. It's very important to us that the player has time to explore. For those who enjoy being the environment, they can explore and take as long as they want. For those who just want to blow through it and get the story done, well they can avoid all the exploration areas and just plough through the story as quick as they can.

It will be a game that'll definitely have a couple of set-pieces, but it's not going to be watching a movie and going from big moment to big moment to big moment.
Kovoet 23rd September 2010, 17:58 Quote
I watch the trailer last night and my exact thought were WTF
robots 24th September 2010, 00:34 Quote
Quote:
Originally Posted by Gunsmith
looks nice but ive money on it playing like a pile of dog turd

It will. Depends what you like though I suppose. But personally, I don't like overly scripted games, being lead around by the nose, pew pew pew all over the place without having to actually think about anything or put any real effort in, and having some stupid partner forced upon me who gives me hints at every step of the way because the average gamer is a moron who can't get by anymore without having everything spelled out for them.

This game looks like that to me. A big bunch of style over substance like most modern media. I wouldn't care if it wasn't for the 'shock' in the title. To see how it has devolved from System Shock 1 in to this is really amazing. It's sad that I can't have a real System Shock sequel, and this could be called "Super Awesome Fun Time: Jumping In Clouds Like Mario With Gunz And Pew Pew Magicz!"
Quote:
Shaun Robertson: No. It's definitely not going to be one giant action sequence.
And I don't believe him.
Stewb 24th September 2010, 11:53 Quote
Quote:
Originally Posted by BobsLawnService
What annoys me about the Bioshock games is that they are brilliant highbrow concepts with great atmosphere and then they hammer it into a badly fitting poor FPS mould. It just didn't work for me.

Bioshock done in the style of Heavy Rain would be much more appropriate.

Very true, I tried to play Bioshock 1 but just put it down after about 45 mins, the gameplay just felt... bad, and I just had no reason to carry on playing. I then spent a few hours reading the story on wikis, watching cutscenes etc. and really enjoyed it ;)

EDIT: Just watched the video. Not really a "gameplay" video, more a 10 minute cutscene with some 10 seconds of mindless shooting thrown in every now and again....
kingred 24th September 2010, 12:09 Quote
This was my face when I saw that guy getting wrenched in the face when on the rail thing.
http://shup.com/Shup/418625/2sqfmqy4.png
steveo_mcg 24th September 2010, 12:13 Quote
That whole scene must be some way in surely.
Gunsmith 24th September 2010, 12:14 Quote
truth of the matter is SHOCK died when they decided to make it into multi platform mush.
Phalanx 24th September 2010, 12:16 Quote
I have to agree. I only recently played the Bioshock series and the first one gave a proper sense of desperation through the whole thing. You were never stocked up on bullets or eve to a comfortable level, which gave the feeling of survival and then ultimately, betrayal.

The second one however, I couldn't MOVE without being offered ammo, health, eve, bots, etc. Really lost the plot on the second one.
klaxxon 22nd November 2010, 11:23 Quote
<object width="1280" height="745"><param name="movie" value="http://www.youtube.com/v/f1Wp6mQ6fyc?fs=1&hl=en_US&hd=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/f1Wp6mQ6fyc?fs=1&hl=en_US&hd=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="1280" height="745"></embed></object>

Discuss.

f1Wp6mQ6fyc
DragunovHUN 22nd November 2010, 11:25 Quote
HTML fail.
klaxxon 22nd November 2010, 11:26 Quote
http://www.youtube.com/watch?v=f1Wp6mQ6fyc&hd=1


Crap..... the embed code didnt work at all.......
Quote:
Originally Posted by DragunovHUN
HTML fail.

Kinda new at this.... how do I c&p html embeds into threads? it worked yesterday...:(:(:(

<object width="1280" height="745"><param name="movie" value="http://www.youtube.com/v/wIaslJJBpSc?fs=1&hl=en_US&hd=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/wIaslJJBpSc?fs=1&hl=en_US&hd=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="1280" height="745"></embed></object>

Its just never going to work.... Im done with embeds......
azrael- 22nd November 2010, 11:37 Quote
Hasn't this trailer been out for quite a while...?

Oh, and by the way, there's an EDIT button. It yearns to be used. :)
klaxxon 22nd November 2010, 11:43 Quote
Yeah. The trailers been out for a while.......

And I realizing that today I'm specializing in fail. I apperantly have no idea what I'm doing..... such a newfag I am..... :/
DragunovHUN 22nd November 2010, 11:52 Quote
Check the posting rules on the bottom of the page, vBulletin tends not to take HTML. We do have Youtube tags though.
klaxxon 22nd November 2010, 12:07 Quote
Quote:
Originally Posted by DragunovHUN
Check the posting rules on the bottom of the page, vBulletin tends not to take HTML. We do have Youtube tags though.

alastor 22nd November 2010, 12:10 Quote
There's also already a thread that's been sort of lost as nothing new has appeared recently:

http://forums.bit-tech.net/showthread.php?t=192544
klaxxon 22nd November 2010, 12:25 Quote
Quote:
Originally Posted by alastor
There's also already a thread that's been sort of lost as nothing new has appeared recently:

http://forums.bit-tech.net/showthread.php?t=192544

LMAO!!! Of course there is. At any rate..... I'm quite intrigued, even though they take it to a whole different atmostphere.
azrael- 22nd November 2010, 12:27 Quote
Quote:
Originally Posted by klaxxon
Yeah. The trailers been out for a while.......

And I realizing that today I'm specializing in fail. I apperantly have no idea what I'm doing..... such a newfag I am..... :/
We all fail from time to time... or in my case, every time... ;)
Krikkit 22nd November 2010, 12:38 Quote
Quote:
Originally Posted by klaxxon
Kinda new at this.... how do I c&p html embeds into threads? it worked yesterday...:(:(:(

It wouldn't have worked at all, someone fixed it for you. :p

To embed a youtube video use the forum tags. i.e: [ youtube][/ youtube] with the video ID (the part that comes directly after the v/ or v= in the url) only between them.
Gunsmith 22nd November 2010, 12:43 Quote
Wise Krikket is old, Wise Krikket is wise.
klaxxon 22nd November 2010, 13:35 Quote
Thank you krikket. I have much to learn.
Krikkit 22nd November 2010, 15:24 Quote
The youtube tags are the trickiest bits to use on the forum, even experienced users have problems with them.
Ljs 22nd November 2010, 16:18 Quote
Tbh I didn't know how to use them as some people may have noticed from the my links in the videos thread.

Cheers Krikkit!
thehippoz 30th November 2010, 02:12 Quote
looks like another console porter- but what isn't nowdays.. finished bioshock 2 last night.. got the cool ending where you flashback

I didn't like the game at first, I remember playing the original bioshock and liking it from the start.. but the second one does have some secrets like that slow boys recording to open a cellar door.. the ai isn't that retarded either- it's just they make you this walking god by mid game

like I shot this splicer in the last level and he ran away.. went after him and he was using a health machine and got this look of happy on his face and went haha! (health filled) as I shot him in the head

you won't see that stuff if you freeze and shatter everyone, think that gets old really fast.. the big daddy and sister fights were ridiculous once you had winter.. drill drill drill freeze, repeat.. fire and hypnotize is really out of control- like enrage abuse in the first one

was wondering though, is there any way to get aa enabled in dx10? too late now I already played it through.. but enabled in the ncp and nothing.. nhancer doesn't work on the latest driver and that's all I could find on google

http://img101.imageshack.us/img101/1452/bioshock220101128164106.jpg http://img339.imageshack.us/img339/4052/bioshock220101128181334.jpg http://img440.imageshack.us/img440/9199/bioshock220101129011329.jpg
boiled_elephant 30th November 2010, 05:46 Quote
Basically, no. The solution is to get a monitor with insane pixel density, like the Dell SP2309w. Then sell your car and buy a graphics solution that can run games at that resolution. Then increasingly use it to fold instead of for gaming, to justify the cost, becoming obsessed with your folding score on the Stanford University website. Then wonder where you've gone wrong in life, sell your posessions, buy a goat and move to Tibet.

If you know what I mean.
mushroom 30th November 2010, 06:27 Quote
Yeah me too. The trailers been out for a while...
thehippoz 30th November 2010, 18:14 Quote
Quote:
Originally Posted by boiled_elephant
Basically, no. The solution is to get a monitor with insane pixel density, like the Dell SP2309w. Then sell your car and buy a graphics solution that can run games at that resolution. Then increasingly use it to fold instead of for gaming, to justify the cost, becoming obsessed with your folding score on the Stanford University website. Then wonder where you've gone wrong in life, sell your posessions, buy a goat and move to Tibet.

If you know what I mean.

=] right, right.. that's not going to happen

there's not much to look forward to this christmas unless your a foaming at the mouth console guy with rabies of the crotch
sausages 30th November 2010, 23:54 Quote
Quote:
Originally Posted by Gunsmith
truth of the matter is SHOCK died when they decided to make it into multi platform mush.

So true.

It's a shame because imagine how amazing System Shock would be but with Bioshock Infinite's graphics!
alastor 24th May 2011, 12:48 Quote
New! Sort of...Eurogamer have had a peek at another demo gameplay trailer and have a preview up. There's also some nice new in game screenies:

http://i.imgur.com/g1JkJ.jpg
http://i.imgur.com/bJJBN.jpg
http://i.imgur.com/YsVNa.jpg
GravitySmacked 24th May 2011, 13:35 Quote
Looking good! :)
Aterius Gmork 24th May 2011, 13:47 Quote
This looks way too American (to be a Bioshock game) for my taste.
Professor Chaox 24th May 2011, 23:15 Quote
IMO the best thing about the original Bioshock game was the atmosphere, the setting soundtrack and story all coming together in a fun to pla package. From what I have seen so far of Infinite, which granted isn't alot, they appear to be doing a good job with it as well. I would love it if they beefed up the gameplay, but I will probably get it regardless.
boiled_elephant 25th May 2011, 19:52 Quote
It's always been a big pastiche of 40s/50's American Dream culture, though. Similar to Fallout 3. The first game was very American to my memory - all they've done with this one, from the looks of it, is shift to a more Civil War aesthetic. Might work, who knows.

They might improve the gameplay while they're at it, too. I still maintain that the gameplay in the first game was turd - just a bog standard below average shooter to hold together the incredible set pieces and story - so it'd be nice if they did something about that. It got to the point where I was only playing Bioshock for the story and voice tapes, and dreaded the next bit of combat.
alastor 7th June 2011, 12:45 Quote
New gameplay trailer from E3:

a3DZReXVE7c
Log in

You are not logged in, please login with your forum account below. If you don't already have an account please register to start contributing.



Discuss in the forums