Square Enix is currently collaborating with Eidos on Deus Ex 3 and is developing all the cutscenes.
Final Fantasy developer Square Enix is helping out Eidos Montreal with
Deus Ex 3, it was revealed today. Specifically, Square Enix is helping Eidos to develop the cutscenes and in-game cinematics.
While it may seem like an unusual partnership, Square Enix is apparently very proud to be working on the
Deus Ex franchise and is keen to help Eidos on other IPs that are in production -
Thief 4 in particular.
"
The people in Tokyo are just so glad to work on it," said Eidos' Stephane D'Astous in a comment to
Edge. "
This is the first project for them that's a non-Final Fantasy title--they even want to work on Thief 4 too."
Square Enix bought out the UK-based Eidos earlier this year after the company fell on hard times and started looking for buy-out offers. While EA and Ubisoft were other contenders for the ownership of the
Deus Ex,
Thief and
Tomb Raider franchises that Eidos owns, it was Square that closed the deal in the end.
News on
Deus Ex 3 itself has been slow over the past few months, with a 2009 release date silently sliding out of sight while Eidos continues to work on the title. It has been confirmed that the game is a cyberpunk prequel to the first game though and Eidos has previously hinted that it
might not be getting a console release due to the complexity of the game.
The original
Deus Ex is often labelled as one of the best PC games ever developed, but let us know your thoughts in
the forums.
50 Comments
Discuss in the forums ReplyIt also sounds like they're pretty enthusiastic about making the game as good as possible, not just chopping it up into a console port like #2 (although the actual game was still pretty respectable, it just wasn't DE to me).
http://forums.eidosgames.com/forumdisplay.php?f=252
This ^^, is fundamental to my (albeit veiled in cynicism) excitement about this announcement. I don't need it to be as good as the original. IMHO it would be difficult to replicate the classic status of the original. I just would like a game to look forward to and really enjoy and a 24hr playing time would be nice. All the console bollocks of the last couple of years has not endeared itself to me.
All this because you didn't find the ULTIMATE BAD BOSS that is ten times worst...
In THAT game. Wait to see the next one!
Have you noticed I hate manga cliches?...
you'll also be able to ride giant coloured demented ostriches...
https://people.mozilla.com/~dolske/tmp/awesome.png
Fear that it won't.
Yup.
Deus Ex is one of the few names left out there which gets my stupid unthinking blind loyalty. I'd buy it just on the off chance that it's anywhere near as Deus Ex 1. I suspect we're looking at somewhere between DX1 and DX:IW level of awesomeness, but I suppose that's a bit like saying it's going to be somewhere between heaven and hell.
Hmm? I'm really unsure what she means by this? Square-Enix have made loads of non-Final Fantasy games...
probably referring to the specific team that is working with them rather than square-enix as a company.
some games just don't age well but some like dugeon keeper 2 are timeless
@Denisiii, yes, the first DE is definitely playable. u should play it. the sequel u can forget.
Seriously, best news of the year for PC gaming.
Square Enix, a company who actually cares about the games it puts out are getting heavily involved?
This game could actually be good.. I assumed all along that it'd be another dumbed-down console port like Invisible War, so I'm very pleased to be wrong on that count if this is true.
Nothing will ever come close to the original (they'd need Warren Spector involved for that to happen) but these two little details are possibly the best news I've read in gaming in the past couple of years..
The best news I have heard in a LONG time!
Just waiting on Joe to step in on this one. Spector wasn't involved in Invisible War according to him, I've been corrected on that count before. ;)
Also, Alexander Brandon is back on the music for Deus Ex 3 according to IMDB, which is a recipe for absolute win. His work on soundtracks for Deus Ex, Unreal, UT, jazz Jackrabbit, etc was just fantastic.
OH GOD COULD THIS GET ANYMORE WIN?!
it's great, however, that they are concentrating on the pc. if it comes out in future on consoles then great - that opens it up to a wider audience, but the two platforms need to be catered for separately, and i am greatly looking forward to this game.
but i'm very very pleased to see that they're taking their time with this game and not doing an EA to rush it out and 'fix' it with a patch. i've always said to my friends that i'd rather wait an extra 6 months for a game that's worth it than have a game on the original release date (or at least vaguely near it) that's flawed and nearly unplayable.
Music-wise, I really don't think it could.
Except perhaps if they brought in Dan Gardopée, Michiel van den Bos, and Andrew Sega alongside, since those 4 guys seem to produce incredible soundtracks when they work together.
The gods of the mod tracker. :D
Some other game music I've admired immensely is the Unreal II score. Don't know who did it, but some pieces are just purely brilliant. The music is OGG-encoded and I believe that some pieces aren't even used in the game (criminal, to be honest).
End of digression... :)
Oh... and I want System Shock 3 now!
I'm not familiar with the other two, but Jack Wall was one of the composers of the incredible soundtrack for Mass Effect (alongside Sam Hulick).
System Shock 2 also had awesome music, courtesy of Eric Brosius, who was the main composer for the Thief series, if memory serves correctly.
His wife, Terry, played the voice of SHODAN in SS2. :)
It seems to me that there is a circle of composers within the games industry of the 90's and early 00's who all worked together at some point.
Andrew Sega (Necros), who I mentioned above, worked on the music for the Crusader series for Origin back in the day.
One of his tracks (Isotoxin) is remixed as part of the Unreal soundtrack, and used in another remix in the UT3 soundtrack I think.
The other common link that I can see between many of those composers was their involvement in tracker music and the demoscene.
There actually was a Skull-Gun aug in Deux Ex.. :p
Can't wait. 5/5
/butthurt :D
http://therustynail.files.wordpress.com/2009/02/butthurt-form.jpg
personally I'm gonna throw as much cash as I can at EA / square enix, for supporting the PC gaming scene.
in related news: deus ex3? O M GEEEEEEEEEEEEEEEEEEEEEEEE!!!!!!!! hehe, i'm pretty amped!!
I WANTZ DIZ ON MY XBOX
if i had known that i would not have bought the second Deus Ex, so they only have themselves to blame if i remain skeptical about the impact of Spector's impact on the third.......
But cheers for the info. :)
The last time I saw this was the original GRAW. I remember loving the tactical play and sat map element. When my mate bought the same game for his 360, it looked crap and you had virtually no control over your team compare to the PC version. The levels also looked different to me. Whether they were or not I don't know. Anyway, as a console man, he was happy with his version. But I was happy that mine was definitely a more interesting and involving experience.
Fair enough, people have gotta make money. But as others have said, I'd probably pay for this regardless of how crap it was to support decent PC games.
Rumours and leaks definitely appreciated ;)
You're just jealous cause you couldn't think of a cuter mount than a Chocobo. =)
I wouldn't want him to get in trouble :D
I don't really care if it gets a console port after or even at the same time as the PC release as long as its a decent non consoleified game developed with the PC in mind primarily.