The pirated PC version of Batman: Arkham Asylum contains some deliberate glitches to help foil pirates.
The PC version of
Batman: Arkham Asylum isn't out yet, but there are already plenty of pirated versions doing the rounds on the internet - there always are. Before you pick one up though, you should bear in mind that the pirated versions of the game contain some deliberate glitches that make the game uncompletable.
Reports of the pirate-defeating glitch surfaced on the official
Eidos forums (via
Kotaku), with one user posting about a particular problem he was having in the game and which he believed to be a bug.
"
I've got a problem when it's time to use Batman's glide in the game," said user Cheshirec_The_Cat, whose appalling spelling we felt we needed to clean up. "
When I hold [the button], like it says, to jump from one platform to another, Batman tries to open his wings again and again instead of gliding. So he falls down in the poison gas. Can somebody could tell me, what I should do there?"
Of course, suspicions were immediately aroused - the PC version of the game isn't out yet, after all. Eidos were quick to hone in on him, revealing that it was a deliberate glitch built into the game as an anti-piracy measure.
"
The problem you have encountered is a hook in the copy protection, to catch out people who try and download cracked versions of the game for free, said the Eidos admin.
"
It's not a bug in the game's code, it's a bug in your moral code."
Of course, we know that all of
bit-tech readers are nice people who like to reward developers who do their jobs well and make good games. You wouldn't ever pirate a game, would you? Let us know in
the forums.
A good idea putting in a glitch to make pirated versions unplayable, however people always find a way around it. As long as it doesn't affect legitimate players like so many other forms of "copy protection" I'd say it's a move in the right direction.
Shame it doesn't do a damn thing and can be fixed within minutes....
Hopefully that won't happen though.
Would LOVE to see the day they put something in a game that wiped the hard drive or something of those using a pirated copy.
Yeah I know it will never happen. However it is Friday, so I can muse a bit :D
If that happens, then all those people will be very ashamed at having a cracked version of the game.
how can someone be so stupid as to contact the Devs of a game you have copied/cracked ?
Its like complaining to Microsoft that you can't get updates from their site with a stolen copy of Windows....
Anyway, this is the best method of DRM. Just shaft them somewhere in the game, but not just one place, many.
though going back to the guy that posted for advice about a game thats not even out yet only one thing to say he is an idiot.
hacking groups like to compete amongst themselves as to who can release the biggest titles first, remember reputation means everything to these groups. hiring them would only give them access to the gold master quicker.
IMO If a game doesnt provide a playbale demo on or before release day, they deserve to get pirated.
Who in thier right mind is gonna pay up front for something they cant see working.
It pisses me off when a software house prematurely releases something that hasn't been tested properly. (no name dropping here..chernarus)
For all we know Batman DA's so called anti-pirate tactics could be a crafty cover up for shoddy beta testing and faults in the game. These days you just never know.
If there is a decent demo (showing off the highlights of gameplay), i'll play it and if the game is good I'll buy it.
he glitches were fixed the same day it was pirated.
Except there's a Demo for Batman: Arkham Asylum, and while not very long, gives you a full taste of the game, including working batglide! Get the demo on steam.
A thoroughly excellent game.
pirate a different game i bet! :p
Personally (and this is just on a pragmatic perspective) I'd be happier if developers spent more time developing the game than thinking of new ways of copy protection which are invariably bypassed by those who want to bypass them anyway.
Too much effort goes into supporting ways to make more money whether it's microsoft's store and DLC you have to pay for, or expansion packs, or DRM, or 'online social clubs' you must be signed into in order to play - rather than just simply making spectacular games.
Also, kudos to them for the demo of Batman, it made me decide not to buy it nor pirate it, so it was genuinely useful ;)
Nice one, ill give it a go over the weekend if i can find time away from the (Fallout 3) G.E.C.K ;)
EDIT:
They probably hire the same think tanks that run the country.
+1.
I was very impressed with this game.
Game publishers should give them an incentive to pass on their (bug testing and patching) talents. If you can't beat them, join them.
Pirates are helping to destroy the PC gaming industry by scaring the publishers via the piracy statistics for game titles versus the legitimate sales or expected sales. We know that each pirate copy does not equal a lost sale. However, the more PC gamers who become aware of the piracy option when deciding to get a new game, the more you have those who WOULD have bought the game but won't buy it now because they don't see the point in paying for something they can get for free and they don't care about the future of PC gaming, only what they can steal now. I know a particular rich guy who ONLY plays pirate downloads and thinks that all people who 'buy' their games are stupid. If too many people become like him, there will be no high budget PC games industry left.
The developers should riddle the cracked game with so many bugs that it would be too time consuming for the pirates to seek and remove them. Or they should put self-destructive code in there, so the game checks for its bugs and then creates 10 more bugs for each original bug that is patched. This would give the pirates more headache when trying to patch. Or just let the game turn into some virus malicious code.
I feel it's been a long time since there has been a hype machine this big around a game, certainly one that I've been caught up in, which makes it all the more frustrating. Even if I had pirated this I would have not cancelled my preorder, any developer that makes a decent Batman game is well deserving of my money. However, I can't help but imagine how many people were/are as excited about this as I was, and they were presented with 'pay money, wait a month' or 'see what everyone is talking about, download for free'.
This is not just a case of an early leak, this is a case of publishers not realising that their marketing pushes reach everyone, not just console users. These staggered releases only worsen piracy for any game with any hype around it, and I don't see how making it buggy will do anything but damage sales in the long run.
@tron "Or just let the game turn into some virus malicious code."
You know as hilarious as that would be, there's no way the average consumer isn't going to return the game after suddenly having 100's of false positives in their anti virus as soon as they install it.
I do think that rather than trying to deny access to pirated software/music/films etc the real goal should be to change the way people feel about media. Up until now, the attraction of pirating (apart from the price) is of getting one over the big corporations.
The studios need ideas like this to shift that viewpoint to one of "I am morally superior to the pirates"
Really, they shouldn't have too much of a battle.... geeks love to be all high and mighty!
I call BS on the whole story. Sounds to me it is more likely a game stopping bug that someone has decided to spin a piracy story on.
How much of an idiot do you have to be to ask for dev. support on an unreleased and pirated game?
Maybe some "Bait Downloads" might make some folks think twice.
Imorral pehaps, unsporting, but so is theft.
Anyhow just a thought.
So far for fighting pirates..
Yeh because they fixed the bugs last week and the pirated game is working 100%
There has been alot of games used methods like this.
Crysis warhead had people using a bad crack shooting chickens out there guns that did no damage.
This is something I just don't understand.
"I only pirate because I want to evalute the game and there is no demo. " (while I sort of understand I don't agree with it)
This one has a demo, which is used, enjoyed and orderd. Fine.
Becuase you have to wait 3 weeks or so you were annoyed and felt you shoulld get the real version the same time as a pirated version that doesn't work properly?
To avoid waiting 3 weeks? Insulted? Discrepancy?
<sigh>......
Just makes the payoff a few million bucks less on the sweet side.
They like to blame everything on piracy so they can steal from us by charging upto £50 for a game on a DVD...
owned, tbh.
Wish this happened more often. That's what Crysis had to do... Imagine the people complaining like "I can't kill enemies, I fire like 2000 shots and he doesn't die", and then add some cartoon shaders so ppl would go "I don't know what people are saying, all I see is cartoonish graphics"... LOL
You need to know how to crack a PC pirate, 360 is so easy, everybody forgets the scale of console piracy!!
Hardware requirements, people just don't understand it or want to and cheap pc's and the Hardware itself.
Which is harder to understand...
For Playstation 3
For Xbox 360.
Or this...
System requirements (Actual minimum requirements for Crysis):
CPU: Intel Pentium 4 2.8 GHz (3.2 GHz for Vista), Intel Core 2.0 GHz (2.2
GHz for Vista), AMD Athlon 2800+ (3200+ for Vista) or better
RAM: 1GB (1.5GB on Windows Vista)
Video Card: NVIDIA GeForce 6800 GT, ATI Radeon 9800 Pro (Radeon X800 Pro for Vista) or better
VRAM: 256MB of Graphics Memory
Storage: 12GB
Sound Card: DirectX 9.0c Compatible
ODD: DVD-ROM
OS: Microsoft Windows XP or Vista
DirectX: DX9.0c or DX10
"What do you mean I need a $200 video card to play my game on my brand new $500 computer!" A year and a half later "what do you mean I need another video card and ram upgrade?!"
Consoles are simple and cheap, Pc's are not.
If someone is 'smart' enough to download a pirate copy of a game, weeks before the official release, then they must be incredibly 'stupid' to not expect the good possibility that their pirate version isn't exactly the same and may not perform the same as a legit copy. Not to mention that some pirate versions may also come complete with complimentary spyware.
most pirates who crack don't actually play all the way through.. but instead of the actual ending they get a hot coffee version that kicks in with crotch to the screen zoom action of batman's jock
I reckon the version was just buggy and they said it was anti piracy so people wouldn't think the released game would be buggy. And so they would look like they were making a step in the right direction for anti piracy.
@matticus: the demo has that feature and its fully functional, i doubt they had a working version and then broke it...
Get off your high horse of justice, piracy isn't theft, not matter just how much you want it to be 'theft' it's not. :(
What ever you come back with will be rubbish, for there to be theft there has to be a permanent removal of property.
People who download games aren't 'stealing' as some one has put them up for anyone to download.
It's like having a shop, with no security, staff or means of payment and always open doors with shelves that never go down.
I'm not defending it by correcting you, but it's not theft, theft has a legal definition, if downloading copyrighted media is theft, then why hasn't anyone 'caught' for it been tried as thief? Because it's not theft.
This happened to me - turns out that my copies of HL2, HL2EP1 & HL2EP2 (bought from Steam) don't like 64-bit operating systems after a patch was released. I set the launch options for each game to "-32bit" and now they work perfectly.
Andy
While I agree that different steps have to be taken to combat piracy (instead of restrictive DRM that is only found in consumer bought versions anyway), I don't think this was such a good way. The fix was out the same day. I can't imagine any significant number of people caving and buying the game and not checking for a fix that is usually right next to it on a search.
Developers need to think outside the box to combat piracy. Glitches and DRM clearly do not work.
Do you honestly think that this one story and it's forum comments will really attract more people to piracy? If people are inclined to get this game, or any other game, for free then all they have to do is find Google. Or even Bing. Or pretty much any search engine you care to name.
I can remember the days of tape to tape dubbing for C64 & Amstrad games (if you were rich enough to have a stereo with tape to tape dubbing!) and even Blitz Copy Turbo on the Atari STe. It's been well over 20 years since the C64, Amstrad CPC, Spectrum ZX, etc, and we still have game pirating: it's fair to say that it isn't going to go anywhere for a while.
Not defending anyone here, but I think a little perspective on things from time to time doesn't go amiss.
I always wondered why companies didn't flood the pirate sites with broken copies of their product.
I do see a legal problem to this though, they are breaking their own copyright, so if they try to prosecute anyone for downloading it they can't. At least for the versions they put out, so if someone creates a fix for it. It would be perfectly legal to download the version they put up and apply the fix.
A study came out recently saying people really haven't been phased by the ring of death and other problems, they still will buy.
Besides, with a pc you face how many possible component failures and virus issues? Which is how a lot of people see it. They have Wii's in retirement homes, they love them. Put a pc in there and they will run away.
I'm a pc person, and a pc gamer, but it's not difficult to see the appeal of them. Put disk in, play game. It's an appliance.
"Put disk in, play game". Sounds similar to what I do each day on my PC.
I don't think it's true that PCs break down more frequently than consoles. If anything, consoles fail more often due to cheap inadequate cooling and trying to cram components into a small box.
In all my years of PC gaming I haven't had a single virus issue. However, most of the PCs I have serviced for other people usually had absolutely no running up-to-date 'anti-virus software installed.
Viruses and spyware were downloaded 'manually' by their kids downloading hundreds of free stuff off the net, such as FREE GAMES.