The gang's all back for another L4D campaign
Amid the
grumbles of dissent following the announcement of
Left 4 Dead 2 were cries for continued support and content for the original. This isn't surprising, given Valve’s reputation for continued support for its multi-player titles. Valve has decided to answer those anguished cries demanding more zombie splatterfication carnage by
announcing a brand new full length campaign for
Left 4 Dead, expected to hit both PC and Xbox 360 in September.
The new campaign, dubbed Crash Course, looks to reintroduce the feeling of continuity between the end of the No Mercy campaign and the beginning of Death Toll; the bridge between this gap was dropped in the original game’s development. The new campaign will also
further refine gameplay.
Unlike the four original campaigns, the focus of the new DLC seems to be very much on the game’s versus experience, with Valve looking to “deliver a complete Versus mode experience in just 30 minutes, resulting in a streamlined version of the game’s existing Versus campaigns.” Whether this will mean shorter individual levels or simply a tweak to the games pacing remains to be seen, but Valve has confirmed that dynamic item spawns and a recharge timer for infected team mates will both be involved.
Unlike the previous survival mode expansion though, Valve will this time be charging Xbox Live users the sum of 560 Microsoft Points for the pleasure of downloading Crash Course when it’s released in September. PC users can rest easy though, as the new content will be available free of charge through a standard Steam update.
While the news of a new
L4D campaign is undoubtedly great news for fans of the game, do you feel it’s a case of too little too late? Will this effect you’re decision to buy
L4D2? Or are you just eager to get your teeth into more zombalyptic action? Whatever your thoughts, let us know
in the forums.
38 Comments
Discuss in the forums ReplyNew campaign hooraay!
I could see how XboX users will be miffed about the premium though.
Apparently this is the minimum charge that is forced upon Valve by M$, who takes a cut of all sales. The implication being that Valve would have given it away free otherwise...
I'd rather they push an update to fix the lobby system, their pathetic 2 map campaign will get overshadowed by the flood of high quality custom campaigns soon.
At least it's something I guess.. either way, nearly a year and this is the first "real" content they push out..
All I really want for L4D/L4D2 is a damn matchmaking system. Get me the ability to look for lobbies that are 4 friends/clans and I'll be happy. Other than that, everything else right now for L4D is just. .. meh. I think they're saving all the cool stuff for L4D2 anyways.
edit - Damn darklord, are you telepathic or something, I was just typing slow and posted my comment right after yours and we basically said the same thing. . . scary
So, why did Rainbow Six get free content and Left 4 Dead needs payment? There's something Valve isn't telling us.
/snigger
Valve has consistently shown a great deal of care and creativity with their customers and their games.
+2 to valve, thanks for your ongoing support of a great game!
Yours in Valve Plasma,
Star*Dagger
Yup, and battlefield bad company had a new game type and map that you could download for free. Valve obviously are charging xbox users for no real reason*. I never had a bad word to say about valve, I was not bothered about them releasing l4d2 so soon, but I am annoyed about this. Yet clearly this will get swept under the carpet, and people will keep moaning about l4d2 being released so soon. *sigh*
*Other than to make money, I guess to recoup the cost of developing for consoles. But then it was their decision to make it for the xbox so they should support it the same as well.
"Hey look, lets make a small versus mode that ends in 30min +/-, I'll make the levels thru the weekend and we call it a DLC to please L4D1 fans, that way they stop bitching"
I have a L4D copy, and I feel the same way as other L4D1 users feel, I'm buying L4D2, but this DLC... it just looks that... "here, here's your DLC you were all bitchin about"...
Seriously? What the hell do you expect? You bought a game, played the game and you want more free. They give you the DLC you were all moaning about, and you moan. Grow up.
We expected that they give what they promised. Obviously that was too much to hope for that they would keep their word. Read the L4D2 boycott manifesto, etc, and you'll understand.
This is to bridge the gap between No mercy and Death Toll.
If they release two more short campaigns to bridge the other gaps, I will be satisfied with L4D.
I'm done with L4D1 now anyway, will save my money for buying L4D2 depending on how well it reviews ¬.¬
Did you read what I said... *I'm going to buy L4D2*, but I feel the same way as all L4D owners (ripped-off), they promised DLC, and never delivered it (until now, because everyone is pissed off) , they released a buggy SDK in April or something, just to delay the growth of maps, so they can sell L4D2... Next time try to comment rationally, you are just being a a-hole with those statements. You grow up...
because I haven't built my new pc yet :P so xbox > old pc
Out of interest, can someone link to where Valve stated that we'd get loads of free content? I'm intrigued to see exactly what they promised we'd be getting.
content continue support
and then this from another news brief:
Instead of creating a strong L4D community through the release of new content (TF2-style), Valve manages to break the L4D community into three segments (haveL4D-haveL4D2, haveL4D-havenotL4D2, havenotL4D-haveL4D2).
Valve was at the top of my preferred game developers then, in ~6 months, managed to screw that with the St€am rip-off and the L4D2 announcement.
Wonder if next TF2 DLC will be PDLC too. Wouldnt really surprise me at this point.
Will get L4D2 anyway. Have a kind of fétiche with the New Orléans/Bayou area.
Quite the opposite actually.
Everyone wants this DLC for L4D don't they?
Only when they got the whiff of Left 4 Dead 2, they decided the first game was lackluster and needed massive free updates (no, it's not called DLC. It's not optional on PC. maybe for XBOX, but not for PC).
http://forums.bit-tech.net/showpost.php?p=2057624&postcount=29
Thats a matter of opinion and you'll just have to agree to disagree.
Is the game enjoyable currently? Yes.
Did it rise to the initial expectations? No.
That's not true at all. People complained, it just wasn't a big deal because everyone trusted Valve. It's only when they were betrayed that they vocalised their complaints. Well, betrayed is a harsher word than I'm looking for, especially since now they seem to be delivering the promised content. Problem is, that doesn't take back the community divide, which is much worse than any lacking content. I don't see how they didn't see this coming, and it's ashame that it has tainted the company for so many gamers.