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Deus Ex 3 inspired by BioShock

Deus Ex 3 inspired by BioShock

Deus Ex 3 will attempt to replicate the strong sense of atmosphere seen in games like BioShock.

Developers at Eidos Montreal are apparently trying very hard to cultivate a strong sense of atmosphere and ambience in the upcoming Deus Ex 3, citing System Shock as a major influence and attempting to draw on the success of BioShock.

The news comes from a preview on a Czech website, according to Eurogamer. The preview apparently says that Deus Ex 3 is going for a more striking cyberpunk theme than ever before, with the main theme being how man is driven to outdo nature and improve himself.

The game will also apparently include a wealth of gameplay improvements and tweaks, with enemy squads having specific leaders who can be assassinated to cause confusion in the remaining ranks. AI will also update itself over time to try and counter player tactics however, such as protecting squad leaders more. Players will be able to use a cover-system as well as bionic implants to give themselves an edge however.

Several locations have been confirmed for the game too, which will act as a prequel to the first Deus Ex and center around a character called Adam Jensen. Shanghai, Detroit and Montreal are all listed as included levels.

One key location for players is said to be Adam's apartment, which players will be able to explore over time. Eidos Montreal has apparently littered the flat with hidden areas and story snippets to reward exploring players.

For the first time in the series there'll also be implants and upgrades that will affect how players can engage in dialogue too, with a number of different NPCs to try them out on - including women who want to seduce you.

Deus Ex 3 is currently in production for PC, PS3 and Xbox 360 - but does it sound any good to you, or is it just Invisible War all over again? Let us know your thoughts in the forum.

22 Comments

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liratheal 2nd February 2009, 11:20 Quote
Oh. Great.

That's going to suck, then.
Jordan Wise 2nd February 2009, 11:21 Quote
Never played invisible war, I just hope that enemies don't sprint away when you've shot them down to low health, that was stupid. Who can run away when they've been shot?!
CardJoe 2nd February 2009, 11:33 Quote
I liked them running away personally - it's part of the challenge. Anyone who wanted to live would try to escape too.

IW wasn't all that bad either, though it was a let down.
chimaera 2nd February 2009, 11:54 Quote
I really really *really* hope that we end up with a cross between the original Deus Ex and System Shock - that would be just fine for me as they're two of my favorite games :)

I'm going to continue to expect another Invisable War though - at least theres no way of being disappointed then, and at least have the chance to be (happily) proved wrong!
Da_Rude_Baboon 2nd February 2009, 12:15 Quote
Oh great, find inspiration from the most disappointing game of the decade.
Phil Rhodes 2nd February 2009, 12:29 Quote
Not sure how to react to this.

On one hand, Bioshock was laudably intricate and thought-provoking by modern standards. On the other, it was a pale, wasted shadow of System Shock 2.
WILD9 2nd February 2009, 13:29 Quote
Why not draw some inspiration from the first Deus Ex game. Its widely regarded as one of th best PC games of all time, Certainly a lot better than Bioshock or that turd of a sequel.
Gareth Halfacree 2nd February 2009, 13:59 Quote
Quote:
Originally Posted by Phil Rhodes
On one hand, Bioshock was laudably intricate and thought-provoking by modern standards. On the other, it was a pale, wasted shadow of System Shock 2.
Which, in turn, was a dumbed-down mess compared to the original. It's the nature of progress, sadly.
azrael- 2nd February 2009, 14:00 Quote
Hasn't Deus Ex always been based on System Shock? Warren Spector, who created the original Deus Ex, also worked on the original System Shock and DE bears more than a passing resemblance of SS (although I personally find SS the better game).

Let's hope Eidos Montreal doesn't screw up this one!
bowman 2nd February 2009, 14:05 Quote
I have serious doubts about this one. Especially since it'll be multiplatform and hence dumbed-down. Don't give me any of that 'console doesn't mean stupid' pratt, it's proven itself 100% true so far so why not once more?

I might try it.. But I won't expect anything.
Gunsmith 2nd February 2009, 14:28 Quote
you can toss F.E.A.R. 2 to the pile of evolutionary waste along with this.
Kúsař 2nd February 2009, 14:48 Quote
That article from CZ website is few months old(november08). And CZ websites are far from reliable(that's why I stick to BT).
To summarize that CZ article: "Eidos montreal wants to make stylish game(just like 'art deco' in Bioshock) which will be closer to original Deus Ex - emphasize RPG elements but still give chance to skilled players to shoot through fights("RPG elements won't be as fatal as in FO2 for example")"
TurtlePerson2 2nd February 2009, 15:49 Quote
It's always funny when developers say that their inspiration is a bunch of great games then you end up playing the game and you find out that it's not nearly as good as those games. This sort of reminds me of when the Far Cry 2 developers said their game was going to be like Heart of Darkness, but the only real similarity was that they were both set in Africa.
Skiddywinks 2nd February 2009, 15:52 Quote
I read some info in a preview a while ago, and Deus Ex is just dead to me if any of it is true.

Bionic tentacles that come out of your hand so you can scale buildings or bungie jump off the top of a tall one? Cover system? It's also looking for more IW than DE in terms of art direction as well, with all of the steam punk being replaced with futuristic flash.

It is sounding to me like they weren't happy ruining most of what made Deus Ex such an involving and amazing game, as they did with IW, and instead are trying to tuin all of it.

Sure, I'll follow it still, but I really do not see this being anything like the sequel the fans of the first actually want.
spectre456 2nd February 2009, 16:02 Quote
all hope is lost now. i don't see the point in being excited about DE3 anymore. i might as well set my expectations dirt low so cant be too disappointed.
alexandros1313 2nd February 2009, 16:38 Quote
I won't go so far as to claim that the game is already FUBAR, but I have to admit that as of today I am considerably less excited by the prospect of Deus Ex 3.
HourBeforeDawn 2nd February 2009, 21:00 Quote
I bought Bioshock when it went for 5.00 on Steam and man I dont see what was so good about this game??? I mean ya graphics are nice but the game play well sucks... Im hoping that the only inspiration this game is getting from Bioshock is its visuals and not its story.
metarinka 3rd February 2009, 05:21 Quote
yah I to was dissapointed with bioshock, never finished it, seemed to get repetitive after awhile.

Deus ex does rank as one of my all time favourite games. I wonder why they don't just release a true sequel albeit with the modern touch. Why do they feel like they need to reinvent the wheel with old IP?
naokaji 3rd February 2009, 07:59 Quote
I liked the whole art and graphics part of bioshock, if Deus Ex 3 copies a bit from that I won't complain, but if they copy the repeative gameplay or the vita chamber bs or the boring "hacking" I certainly will not consider Deus Ex 3.
However, if they make it close to the original Deus Ex, enhanced with todays technology (graphics quality like in crysis, destructable and interactive environment, physics and so on) and the art of bioshock, then it could end up as the best game ever.
CardJoe 3rd February 2009, 08:28 Quote
The reason they haven't done the game the way gamers want it yet is because a lot of the stuff that made Deus Ex great is thought to have come from Warren Spector and his team of designers, who've since all flown the coop.

Spector's said in fact that he doesn't care about Deus Ex anymore, that games in that style are of limited appeal and that he wants to make games now that the majority can finish and appreciate. He's working for Disney now, rumoured to be making a remake of Castle of Illusion - which is what he always wanted to do apparently.
Bauul 13th February 2009, 11:45 Quote
Quote:
Originally Posted by CardJoe
He's working for Disney now, rumoured to be making a remake of Castle of Illusion - which is what he always wanted to do apparently.

NO ****ING WAY!!!

*does a funky Micky Mouse dance*

I LOVE that game!!!
CardJoe 13th February 2009, 12:04 Quote
Quote:
Originally Posted by Bauul
NO ****ING WAY!!!

*does a funky Micky Mouse dance*

I LOVE that game!!!

I swear I've told you that before - I make sure to mention it whenever I talk about Spector.
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