Sony still has no plans to charge users for the PlayStation Network service.
At
bit-tech we occasionally give Sony a little bit of
stick and it's no secret that the company has had a fair bit of
bad luck lately, but one thing we do constantly admire about Sony is its ongoing commitment to the freely available PlayStation Network.
The only problem is, what with
Metal Gear Solid 4 helping to shift more PlayStation 3s than ever before, more people are signing on to that free service. More people equals increased costs for Sony - more servers, more bandwidth, more updates and so on. There's inevitably going to come a point when Sony has to ask people to start paying, right?
Apparently not. In a recent interview with
Next-Gen.biz, PSN boss Eric Lempel said that Sony has no plans to charge for the PSN service.
"
We’re happy with what we’re doing right now and we’re going to stick with it. I think being free is always an advantage. The fact that it’s free is nice for consumers who want to try out the online experience, those who may be new to it and may not be ready to commit to spending dollars, and that’s a really good message for us."
Hah, take
that Xbox Live! Do you use PSN regularly? What would you change if you could? Let us know in
the forums.
No thanks, I'll stick to Steam and Battle.net. What's that, they're free you say? Work perfectly fine you say?
Oops. Maybe PCs aren't dead after all.
Steam's great... but it just can't beat the ease of use of LIVE.. and not every PC game uses it... in fact, only Valve ones do at the moment.. Of course soon there'll be more non-Valve games putting it to use, but I think you get it.
Try using steam since 1999?
Steam has plenty of non valve games on its service such as, bioshock, the whole collection of ID games, Prey, max payne series, audiosurf and many more:
http://steampowered.com/v/index.php
The problem with the pc platform is that for the average joe they wont know how to fix any problems that might arise or even getting their microphone detected. This is the one area where consoles are better being just plug and play if something goes wrong turn off and turn back on.
http://blog.us.playstation.com/2008/06/03/introducing-qore-taking-you-behind-the-curtain-with-playstation/
That's not what I meant, though, is it? I meant all of the Steam Community features which are what make it in any way comparable to LIVE. The friends, the achievements, the messaging system.. chatting with friends in-game..
That's because in the PC world we have such fantastic things as competition, open platforms, modifiable games, complete digital distribution..
Heck, every feature the current generation of consoles have that they're touting, we've had for years, sometimes even decades before they had them. 'HD gaming'? Given that Sony's definition of that is 720p and sometimes less, we've had that since the 90's, thank you.
Stop being so patronising and talking to me as though I'm some lowly Console gamer who thinks "PC gaming is too fiddly"...
I am a PC Gamer, but the LIVE platform is just so well thought out, it's perfectly simple.. I love it. The fact is that there are SO many platforms on PC that you can rarely find one that all your friends use. Steam is the best, undoubtedly, but the in game chat that is with friends who you are not currently playing with only works with a limited number of Valve games.. automatic updates only apply to Valve games.. It needs further growth before it's as good as LIVE.
Oh ok thought you meant steam as a whole :) but yes the steam community options are limited, so far it only a few games fully supported with steamworks which is where LIVE is set apart as being a fully complete tool for achievements, chatting and friend system for all its games.
LIVE is still ahead of PSN just little things annoy me with the PS3 such as not being able to password my account so say my brother could login as me play as me online or use my saves.
What are the main differences in infrastructure between LIVE and PSN? I've heard that quite a few 360 games actually host the multiplayer on someone's 360 instead of a server - is this the same on PS3, or are the games hosted by the developer/publisher?
£40 a year is bloody peanuts, mate.
And yes, quite a few games (such as Halo 3 and CoD4) do host on someone's 360 as opposed to a dedicated server... It works well, but makes international play considerably more laggy... especially when playing across the pond.
I don't know what your situation is, but £40 a year is a lot of money, especially if you have to pay it all in one go. If you can pay it monthly I bet it's more, too!
As a one off payment, I suppose it is a little steep, and yes.. the monthly plan makes it a little more expensive.. but it's not a bad price for the services you get. I think it's definitely worth it.
Live's integration with the multiplayer aspect of games is better than PSN.
PSN is free... Xbox is cheaper...
It's pretty much neck and neck.
From my (limited) experience with PSN store.. I would say that it is better than XBL Marketplace.. BUT, the downloads from the PSN Store took FOREVER!! It was stupidly slow.. It may have been my brother-in-law's router, or internet connection but Jesus Christ.. it was like running on a 14.4k modem or something..
Lol QFT
Yea, it is slow. But so is the 360 which we have connected to the same router. It's weird because both PC's have nice fast net.
But for me, most of my friends have a 360 so I'll play on Live. I will be getting a PS3 in a few weeks hopefully so I'll be able to play with you PS3 peoples.
yeah, so more people are using it, but how are they using it? after purchasing a game, they play it online, or buying games from the store?
seems like these "increased costs" can - if not already, be included in the cost of the increased userbase. I mean, if you get more people online because more people are buying more ps3s and more games - it just seems obvious the cost of operating the service should be pretty easy to subsidise, doncha think?
heres another thing I want to say. where do these people get the nerve to charge us for - basically - internet access. PC games have offered downloads, trailers, demos, updates, and yes even full games for years. have we as pc games been levied with a universal charge for 'accessing the internet' - NO. where does microsoft get off charging us for that access, idiots.
Im happy sony arent going to charge for the service, but i'll tell you what - if they did, I'd ditch my ps3, its expensive enough as is. theres a point you get when you feel like your being taken advantage of - charging for basic services that increase their profit, is it. and im pointing the finger at you microsoft, you stingy gits.
Well that PSN thread helped us connect with those at Bit at least. There there Will :p
I don't really have any personal preference over Live or PSN either. Both do their jobs well, and each one has its pros and cons.
Just get Xfire and you will be great.
Whoa, whoa, whoa, they charge you 40£ a year for Xbox Live? That's pretty lame when you consider that it's only 50$ over here. I'm not really an expert in exchange rates or anything but isn't 40£ somewhere in the region of 80+$? Why on earth would they charge nearly twice as much for it?
Anyways, the distributed serving model that Xbox Live seems to me the best way to be able to run some sort of matchmaking system (like CoD4 and Halo 2/3). I guess the percentage of laggy games you'd see directly relates to the distance you live from the majority of that game's population, which unlike having servers set up in fixed locations, is technically subject to change depending on what time of the day it is I suppose. Wouldn't international play still be poor for you if the servers were located in North America and the majority of the player base was located here as well?
I'd like to see if someone develops kind of a hybrid solution, using both player-served games at times with servers supporting that for territories with lower player populations. I don't know if something like that is even possible but I do think that the current options can create discrepancies in the gameplay experience depending on your location which is mighty unfair I think.
Seriously PSN needs to have a way to mute those bloody kids who leave their BT Mic open and spam all game long... arh!
I completely agree. PSN is good, infact the ony thing that xbox live has on it now is game invites.
achievements
ingame chat
playing games with friends
news and events
arcade
movies
of all those features, Only 1 intrests me playing games with friends. Ingame chat is very of putting. News and events is the never read section. Arcade is mostly overpriced nonesence but there is some good games in there. Movies fails due to lack of hard disk space. Quality is also not HD on the movies.
Sony does all the above, Even including ingame chat. Playing with friends is harder work on ps3 sure. but for a system that is 2years old its still pretty decent. Xbox live has been out for nearly 6 years. And its never really been improved in 6 years. Just more people are seeing it. Microsoft charge you for everything.
Can't we all just agree that both services have their advantages and drawbacks without the need to claim that either one flat-out sucks?
I, personally, don't see what XBL will offer over PSN though once Sony implements cross-game invites/chat (especially at $50/yr)
If it wasn't free I wouldn't use it, no sense paying several times to use what you bought. I can always play online for free on my PC.
If ps3 will add music support to all games, like xbox I will be truly thrilled with my purchase.
When is 2.40 going to be ready?
Oh my last comment wasn't directed at you, it was just directed at the discussion in general.