The Havok Physics Engine became massively well known for powering the gravity gun of Half-Life 2.
Havok Physics has announced that it will be releasing the complete version of it's new and improved toolset for free this May.
Havok became pretty much a household name with gamers after the release of Half-Life 2
, which used the middleware to power the elaborate physics used throughout the game. Since then, Havok has remained the most prominent middleware developer in it's field and has offered constant improvements on the Havok Physics Engine - like the new addition of cloth physics, as announced at GDC this year.
Now though, the company is taking an even bigger step by announcing the planned release of the Havok Complete Toolset for free later this year.
To be released this May, the Complete Toolset comes packaged with everything developers will need to create their own physics and animations in games.
The freeware toolset is great news for both professional studios and indie developers who stand to benefit from unrestricted access to the Havok Toolset.
Previously the Havok Toolset was something developers needed to pay for, but now it joins the likes of the freeware Newton Physics Engine used to power indie games like Penumbra: Black Plague
Will you be having a little tinker with Havok or do you think physics is little more than a buzzword for modern games? Let us know in the forums