BioShock 360 broken by update?

Written by Joe Martin

September 7, 2007 | 11:02

Tags: #360 #bioshock #crash #kotaku #live #ue3 #update #xbl

So, everyone here has had a chance to play at least a little bit of BioShock now, right?

Good, because anybody who hasn't will be hunted down and mercilessly mocked for the utter n00b they are. Then we'll get all those n00bs together and will physically force them to play the game.

Of course, we'll have to get them all to play the PC version of the game because it turns out that the Xbox 360 version has been broken just a little bit by a new update on Xbox Live.

The new update apparently tries to fix an issue with autosaving, as well as a handful of AI problems. What it actually does though is cause the game to crash an awful lot.

Kotaku has apparently been receiving "tons" of emails from readers who have complained about the recent update and 2K Games has pledged to fix the problem as soon as possible. Until then the only way to get around it is to clear the 360's cache by holding both bumper buttons as the game boots up. Don't let go of the bumpers until you see the 2K logo, at which point it should all be cool and the gang.

The update has been a bit of a dissappointment for some, who had hoped that it would contain some new content or plasmids. Rumours of new plasmids and powers started after some curious coders poked around in BioShock's files and found some hints about new downloadable content. Supposedly the new content would include four plasmids - called Machine Buster, Vending Expert, Sonic Boom and EVE Saver.

Have you been having any problems with the Xbox 360 version of the game, or are you smugly playing the PC version still? Let us know in the forums.
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