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London Game Career Fair Dates Announced

London Game Career Fair Dates Announced

The London Career Fair will be held from October 23rd to October 24th, with free entrance.

The computer games industry isn't like it used to be. Chatting to Dave Grossman recently for an upcoming feature (a sequel to this, actually), he told me how he broke into the field and got himself working at Lucasarts on some of the best adventure games ever made.

Turns out he just answered a job in a newspaper, interviewed and was put to work.

Now though it isn't that simple and even if you just want to write about games professionally then it can take a fair amount of determination and effort before you get anywhere. Getting a job in the industry is made even harder if you actually want to develop games, with many hopefuls unsure of where to start, what courses to take, where to learn or even where to look for help.

Well, if you are a budding developer or games journalist and can get to London quickly then you're in luck - the London Game Career Fair has now been confirmed, with a list of exhibitors and a location all finalised.

The event is to be held at London’s Old Truman Brewery in Brick Lane, from October 23rd to 24th. Entrance will be free for all attendees.

The fair will be attended by professionals from the games industry, recent graduates and representatives from film, games, animation and graphics companies.

Exhibitor stands and speaker sessions are also planned - with publishers and developers including Electronic Arts, LucasArts, THQ, NCsoft, Rare, Evolution Studios and Team17 already confirmed. Several universities will also be announcing participation closer to the event, so for more information why not check out the event website?

If you've got an idea for an article, or if you want to come and do work experience with us here at bit-tech HQ then why not let us know? Drop us a PM, email or phone call. Or you can just post in the forums and check to see if any other readers are going.

8 Comments

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will. 4th September 2007, 11:07 Quote
I have a couple of friends who will be interested in this!
DeX 4th September 2007, 11:15 Quote
I was at the fair last year. It's definitely useful but the most important thing I learned was that if you want to get in the games industry, you either have to know C++ very well or you have to work for Jagex. Also if you have written some good games already then you've got a much better chance of being taken seriously.
naokaji 4th September 2007, 11:22 Quote
i'm just not too sure if i would even want to work in the gaming industry anymore... i mean with all the threats of games becoming illegal...
will. 4th September 2007, 11:24 Quote
Quote:
Originally Posted by naokaji
i'm just not too sure if i would even want to work in the gaming industry anymore... i mean with all the threats of games becoming illegal...

That's the right attitude! ;)
naokaji 4th September 2007, 11:30 Quote
Quote:
Originally Posted by will.
That's the right attitude! ;)

i know its not... (my sarcasm detector is still working)....

i know we gamers should stand up and fight... but these days you cant even admit in public that you own any games..
Jamie 4th September 2007, 12:11 Quote
Being a games developer must be pretty stressful, you work your ass off for a few years on a game and then some snot nosed journalist who may be having a bad day decides you game is not worth the plastic it comes in. Please don't buy it, the marketing fails and you're company folds.
CardJoe 4th September 2007, 12:29 Quote
Quote:
Originally Posted by Jamie
Being a games developer must be pretty stressful, you work your ass off for a few years on a game and then some snot nosed journalist who may be having a bad day decides you game is not worth the plastic it comes in. Please don't buy it, the marketing fails and you're company folds.

Good thing I take my job seriously then and fully acknowledge that responsibility.

Anyone who's read Masters of Doom, which tells the story of id Software, will know how hard the job can be. You spend ages working in semi-shitty conditions (Carmack wrote half of Doom while using a wooden sawhorse for a chair, in a shitty rented house they all shared) and have to work impossible hours in 'crunch mode' as its called.

Then you get a brief glimmer of glory if you are lucky, but more likely your work falls by the wayside unacknowledged. You get a few weeks holiday, then you do it all again and, unless you work to a high standard/at a good company or get promoted, you get very little actual creative input. It's why people like Ken Levine, David Doak and Pete Hines are so revered - their enthusiasm and ability makes it all a lot easier for developers from what I hear.

On the other hand though, it's a great industry to work in and the perks are fantastic.
tzang 4th September 2007, 16:39 Quote
Ooo, didn't know a games career fair existed in the UK... and about a 5 minute drive from home. I've been considering a career change to the games industry for quite a while, thanks for the heads up :)

Lets hope the working environment is as luxurious as Ion Storm Austin or Google :p
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