Lemmings is a classic example of how British games used to lead the market. Something sadly no longer true.
Remember the good old days? Days of the BBC Micro,
Lemmings and
Cannon Fodder? Days later filled with
Theme Hospital and
Dungeon Keeper and other decent British games?
Well, you can forget about all that now.
It's not really surprising news, but it's finally been made official; the UK games development scene just isn't what it used to be.
According to recent rankings, the UK has fallen from being the third most prominent games developing nation to the fourth most prominent. Or, to put it bluntly, we now make even less games than Canada does.
It's a crying shame that the only definitely recent British games which crop straight to our minds are those from indie developer
Introversion. It's also something which has been previously lamented by David Doak of Free Radical, makers of
Timesplitters and the upcoming
Haze.
In a previous interview at
GamesIndustry.biz, David said;
"The UK Government needs to do something more useful than just criticizing violent content in video games. They love the British film industry and stuff and are prepared to give it money [...] yet they'll stand around watching video game developers losing staff."
This sentiment has been echoed by the UKs Minister for Creative Industries, who has called a second time for a a games academy to be founded within the UK. Speaking to
MCV, Shaun Woodward said;
"Video games have become an incredibly important industry, but our superiority in this sector cannot be taken for granted. In the last six months the UK has slipped from the third largest manufacturer to the fourth - behind Canada. We need a games academy for graduate studies. We need to attract the right talent and fund and support the industry."
Should the government do more to encourage the continuation of the British games industry, or should developers take responsibility themselves? What was it that made British games so great anyway? Drop your opinions off
in the forums.
moneystudents into the course. It was basically programming with the occasional unit in 3d modelling/animation thrown in. Apart from that there was a distinct lack of creative anything until the third year. I pulled out because of it.H.B.
Well, you guys do house one of my favourite developers of all time: Codemasters.
I'm from Denmark and at least we have IO interactive and Hitman.. although I guess that is now a part of Eidos
I love the game, I think its awesome, but there is no doubting that they have definitely done a lot of things that are purely aimed at appealing to the American market. You would have at least thought that they might have used an English accent for the co-driver.
It a bag of crap. Serious lack of funding, lack of management and a lack of decent staff (all but 1 of the good ones quit)
*laugh* Well that's only because the Quebec government offers crazy subsidies, to video game out fits to relocate to that province. Your/Mine tax dollars hard at work subsidizing video game makers profits...... I'd much rather be 4th on the list than bail out millionaires.
sadly just about all the major UK games companies have folded, or been bought
I think lionhead studios is one of the biggest left, but their last game was a disaster (B&W2)
to be honest, its something id really like to do, but I'd rather go start a career in technology inside financial services, at least i know they will look after me...