Ken Levine: "I wish PC gaming was more successful"

Written by Joe Martin

December 4, 2008 | 11:50

Tags: #bioshock #levine #pc-market

Companies: #2k-games

In an interview with Forbes, lead designer of BioShock and ex Looking Glass Studios alum Ken Levine said that although he is definitely a fan of PC games over console games he does wish that the PC gaming market was more successful.

Levine however reckons that the PC market has many challenges ahead of it and that while digital distribution and so forth do provide new avenues and strengths for the platform, learning to make the most of them will take publishers and developers a fair bit of time.

"I'm a real believer in industrial Darwinism," said Levine when asked by Forbes what he thinks the industry's biggest mistake is. "It's hard for an industry to make a mistake because the market tends to be self-correcting...but I wish the industry could find a way to make PC gaming more broadly successful."

"There are so many challenges for PC gaming—the complications from systems specifications to the drivers—most people look at PC games and say, "What are you talking about?" It's a shame because as a gamer, I am never more comfortable than I am sitting with a mouse and keyboard two inches away from my monitor."

Levine, who is a founding member and creative director of 2K Games' Boston studio is currently working with 2K Marin on BioShock 2, as well as some other more secret titles - one of which is rumoured to be a X-com game.

Do you think the PC games market can hold its own in the years to come or are consoles the future? Let us know your thoughts in the forums.
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