Only time will tell if Stardock's Impulse service can ever rival Valve's Steam platform.
Publisher Stardock has just announced that it has launched it's new digital distribution platform today, titling the new download service as '
Impulse'.
Impulse has already got a notable selection of games on offer, including
Sins of a Solar Empire,
Galactic Civilizations and
Unreal Tournament 3. Unlike many new start-up rivals to Steam, Impulse already has a decent list of supporters on board including Epic, THQ, AVG, Gas Powered Games, Hothead Games and Ironclad Games.
Most interesting of all these details though is the news that Impulse is designed to allow companies and individuals to replicate the platform and distribute their own branded versions by mid-august. The idea according to the press release is that "
every time a user creates an account with an affiliated distributor, that distributor will receive a percentage of the gross revenue of any future purchases.”
Which sounds pretty clever if you ask us.
“
Impulse is a platform first, a store second,” said Brad Wardell, president and CEO of Stardock Corp. “
Our primary objective with Impulse is to address the issues users have with their Windows experience today. That includes being able to boot up a new PC, install Impulse, and then be able to press a button and have it install all of your software and games with one click.”
How cool does that sound to you? Enough to get you
downloading? Let us know in
the forums.
I'm not against other following steam, it's always a good thing to have some competition but allowing companies to brand up their own versions just seems stupid! I don't want a THQ, EA, T2, (etc etc) versions of all these programs cluttering up my computer. It defeats their purpose.
Aside from the fact that by default, the ALL HAVE TO BE RUNNING, ALL THE TIME.
As far as we the consumers go, this is definitely a good thing, so you might have to have another program running in the background, oh noes, what does it give us? A decent competitor for steam, competition means lower prices, for way too long steam have gotten away with high prices for old games, this might change things.
This isn't just another EA downloader, stardock central had a lot of low budget indie games available just like steam (except probably more so), and impulse now has the backing of several big developers. This isn't going to be a platform for releasing their own games only. From what I gather from the companies branded versions, Epic can make an Epic impulse, this is just the regular impulse with an epic skin, all the games available on impulse will be listed, and whenever someone buys a game not produced by Epic, they'll get commission. Kind of like if they put a play-asia box on their web site.
Still i own all the games i want from there on disk so im not going to bother with it just yet.
I always used to use quick launch as my desktop shortcut bit but I might have to switch.
Nice find !
Another competitor in the digital distribution arena.
:)
Stardock? Never even heard of it before, it cant be very big.
If you can't transfer licences, I'm not interested - nor will many other people. Should we be backed into a corner, such that *all* games are solely available through these restricted channels, then I can see a marked increase in piracy on the horizon.
I don't imagine ebay will be big fans either, for obvious reasons.
Also what does it actually offer? Automatic updates? We know from Steam that this isn't always a blessing, but regardless, it doesn't really offer anything new or original.
now why on earth would they let you sell games? its not some cheap game stop lol besides most of the games now and days you cant sell due to one time activation type lic. and so on so I dont think that would be a real factor that they would bother to even look into.
So far I think your the only person I have really seen say these kind of things and also I doubt a company like eBay will really care lol they dont just sell games you know ;)
and last of course its not offering anything new its just a competitor lol look at how many things in life that are just a copy of something else, its simply to spur competition and pricing and what not. ;)
Clearly, I don't want to be able to sell games through Impulse, but I want to be able to transfer my games elsewhere.
In practice, this means I want to be able to sell games here and on ebay, or perhaps give them to my nephew - things that I, and many others, frequently do.
Name one (apart from Steam titles).
Bioshock, Crysis, Mass Effect (etc) were all slated for their 'crippling' DRM, yet I've bought, played and then sold all of these. In fact I used the proceeds from each to pay for the next one.
I've also sold and given away Steam titles, but in order to do this, I actually install each new game against a different account, and then the account is passed on to the next person.
I imagine ebay will be sweating a little. Imagine if this is the thin end of the wedge. Imagine Ford preventing resale of their cars. Imagine Sony preventing resale of their products. Imagine the day when we can't pass on/sell CDs and DVDs.
[quote]and last of course its not offering anything new its just a competitor lol look at how many things in life that are just a copy of something else, its simply to spur competition and pricing and what not.[/QUOTE]
What do you think would provide better price competition: a second hand games market or two cartels offering identical services for identical sums of money?
Now if they charge £1/$2 for a change of ownership, it would be a reasonable compromise... but from the little I can see, it is Steam2. More of the same.
Okay someone is a bit paranoid. ~_~
Not paranoid, but I understand your point. It was an extreme scenario. Nevertheless it was made to demonstrate a point.
Everybody moans about DRM (and how it serves publishers right when their IP is pirated) and then they go out and buy games from Steam and music from iTunes.
If we really are unhappy about the 'fair use' restrictions through invasive DRM then you should be fighting systems such as Impulse which promote it.
Unlike other DRM systems, steam/impulse isn't too intrusive, and it's actually quite a handy piece of software. I don't just disagree with DRM completely, there is a need for a company to protect it's IP. But intrusive and damaging DRM I disagree with.
I thought it was still against the EULA on PC games to resell them anyway?
I'm fine with any DRM that stops more than one person having 'ownership' of a copy at any given time, but not when it impinges on fair use. In theory, you couldn't backup a CD and use it instead of the real disk, but it was allowed through various fair use laws/clauses. But companies are trying to close down on such privileges and I think it is immoral. As for whether it is illegal to sell games, I can only assume that it is - since ebay (and others) allow it - if there was any doubt, they wouldn't allow it.
If I buy virtually anything else in life, I can give it away or sell it on. They are trying to improve sales by restricting this, but I would suggest they are encouraging piracy.
see if you could "give" someone a game you bought that you didnt care for to someone else then I see big issues with that as thats all people would do, one game copy would just jump from hands to hands so if they were to do something like that then maybe make it where it can be transfered only once from the original buyer to prevent such things from happening.
Say person A buys the game from Impulse...
4 months later, he wants to give it to someone (or sell it on e-bay)
Person B creates an account on Impulse, and on Person As account, they type in Person B and "give" them the game.
Now the game is removed from Person As library, and instead in Person B's Library.
real freaking easy, and I'd bet Stardock would be more likely to do it than steam (err Valve).
The issue with that, is like HourBeforeDawn said. Games could just keep switching hands, for this to be of any benifit to steam/impulse there would have to be a small tranfer charge. Otherwise groups of friends could just share games.
Why is that a problem though? If it's a multiplayer game and you want to play together both parties would have to buy it, but the other one could try it first. If it's a single player game, then I see it as the right of the original owner to transfer ownership (even though I know that's not how it legally works). Like when I was a kid, me and my friend would alternate on which big 1st party Nintendo games to buy, because they were mostly single player, and $100 a game is a LOT when you're a kid. Occasionally, if one was good enough, we would both buy it.
I really don't think companies would lose any sales if transfer of ownership was allowed. Besides, you can always just trade login details to play each others games, a more formal method would just be nicer.
They're offering full refunds on games that you don't like (I don't think its operational quite yet but will be). Then, you're allowed to buy games for friends (one of the options under Checkout is "This purchase is for a friend") and you can give the game to somebody else. So, although its not just transfering from you to your friend, it's still the idea that you paid for it, then get all your money back, then re-buy it and send it to a friend... a slight hassle but it still works :-)
You can read the full release at the link below, which lists many more benefits of Impulse.
http://www.stardock.com/about/newsitem.asp?id=1059
:)