Iron Lore studios, developer of Titan Quest, has officially closed down.
Iron Lore studios, the developer behind games such as
Titan Quest and the upcoming
Warhammer 40K: Dawn of War Soulstorm expansion, has officially shut down and ceased operations.
The announcement made on
the official site was posted on the 27th of February, but indicates that the company closed down on the 19th.
"
We would like to extend our thanks to everyone who has helped us in the last seven years – our team who moved mountains to create such great games, our publisher THQ who has been a great partner through three product development cycles, and most of all our customers and fans. We owe all of the success we’ve had to you, and our greatest satisfaction has come from creating games that have given enjoyment to the community," says the announcement.
The company hasn't said explicitly why the company has shut up shop, but says that it was because of several unrelated reasons.
Iron Lore studios also lists an email address for anybody wishing to employ the remnants of the team and says that the company is still hoping to license out it's engine and toolsets.
The company's last game, the
Soulstorm expansion, goes on sale later this week.
Were you a big
Titan Quest fan? Are you hoping to get a job in the games industry? Either way we might be able to help - check out James Silva's column about
how he got started as an independent developer, or
consider applying to work for Introversion. Let us know if there's anything else we can do via
the forums.
EDIT: Bought the game off steam...and it won't launch
That said, I personally didn't care for Titan Quest.
Remember, that the games market has been around for decades now. I don't buy new games so often, as I'm replaying titles from the past, that I've paid for! Acclaims Constructor, Bull Frogs Theme Hospital, Micropose's Transport Tycoon! All these ancient classics still get prime time on my screen, next to modern classics such as Homeworld 2 and Giants: Citizen Kabooto. That's when I'm not playing the latest and greatest, TF2, SupCom Vanilla & FA, Trackmania, RCT3... the list goes on and on of really awesome games.
It might pay if game developers start facilitating more towards the modding community. Make a small simple game that won't be a budget blow out, yet have all the features, buzzes and whistles that anyone can pick up and mod into the best game ever. An example would be Homeworld 2. The game itself is long gone dead in the community, but take a look at the modding community buzzing around it, specifically this Complex 6 mod. Absolutely stunning, the amount of work that's gone into this project, and best of all, it's free! Pick up a copy of HW2 in the bargin bin at any major retailer, and then download this mod, and you've got one of the best real time strategies ever made.
I completely understand Micheal Fitch's post, but would like to remind him that it's not all bad out there in the world of PC gaming. It's just to me, I see too many people re-inventing the wheel. Keep it simple stupid, and never take off your originality cap.