773 million credentials leaked in Collection #1 database
Troy Hunt adds to HIBP.
Troy Hunt adds to HIBP.
Confirms a 'Netflix for games' target.
Will ignore hardware encryption unless forced.
'We named it "the PC Classic" as a self-aware joke, but it's a real piece of hardware with a ton of real value.'
Will extend the beta period.
Too close to launch to change now.
Depends on Bard's Tale IV sales, though.
Fingers crossed for a new Battlechess.
First in a planned series of fixes.
Year-old leak spookily accurate so far.
inXile's long-awaited sequel is a sturdy if unspectacular RPG.
Interplay has re-formed Black Isle Studios, but without the original staff.
Filmmaker Wade Savage has announced plans to create a fan film investigating the origins of Legate Lanius.
Tim Schafer's Double Fine Adventure has closed its funding at a whopping $3.3 million
Is New Vegas all old hat? We take a look at Obsidian's entry in the Fallout saga.
Bethesda has revealed the PC requirements for Fallout: New Vegas.
Interplay has confirmed Fallout: Online and started recruiting beta testers.
Bethesda has been revealed to have a new MMO project up it's sleeve according to court documents from the Interplay lawsuit.
ATI's latest GPU targets the lucrative mainstream market, bringing Direct X 11 to a sub £80 price point. With no need for a PCI-Express power connector, is the Radeon HD 5670 the ideal hassle free upgrade? We find out.
Bethesda has failed to get an injunction against Interplay regarding older Fallout games.
Bethesda is suing Interplay over trademark infringement of the Fallout games.
id Software founder and Daikatana developer John Romero has said he is disgusted and shocked by the sale of id Software to Zenimax media.
Zenimax Media, the parent company of Bethesda, has bought out id Software and brought the Doom and Fallout franchises under one roof.
Bethesda apparently considered an iPhone version of Fallout 3, though it has yet to find a format of gameplay that works well.
Bethesda Softworks has applied for trademarks protecting a Fallout TV series and movie.
We've got the low down on the new Radeon HD 4890 and GeForce GTX 275 cards from ATI and Nvidia, so you know what upgrade to get. Do you grab either of the latest bad boys or are the older cards a better punt for your pound? Read on to find out.
Can Dawn of War II take a chainsword to Football Manager? We take a look at the retail PC games chart in the UK, as well as the Steam download chart.
We interview one of Bethesda's top men, Pete Hines, and get the low-down on Bethesda's post apocalyptic FPS RPG. If you want to know why the game is leading on the Xbox 360 or what the plans are for downloadable content, then you've come to the right place.
In an interview late last week, Pete Hines revealed that Fallout 4 was something that Bethesda had plans to explore.
We've just been hands-on with the latest version of Fallout 3 and have tried our hands at everything from cannibalism to gentle diplomacy in this post-apocalypse wasteland sandbox. Want to know our thoughts on Bethesda's latest opus? Discover them within!
CD Projekt, the developer behind The Witcher, has launched a new on-demand games platform that will focus on older, smaller games.
Bethesda's Pete Hines has revealed that there is no chance of a Fallout 3 demo being released. Ever. He says that it's simply impossible to cut the game down into a demo.
Interplay, the presumed long dead darling of the RPG genre, is back from the grave and has a boatload of sequels in tow.
Todd Howard of Bethesda has let slip a few more details about Fallout 3, revealing that the game will have over 200 endings.
2007 is over, so we look at some of the most exciting games of the year ahead, just to show that even though 2007 was good, 2008 could be even better. It doesn't matter if you're a hardcore rocker or a casual sim-lover, 2008 has something for you!
Interplay, makers of the original Fallout games, are officially back in business and are hard at work on the Fallout 3 MMO at the new internal studio, allegedly.
In a recent interview Ken Levine has admitted that the multiple endings to BioShock weren't his idea and that he didn't want to do them. So, just what did he have in mind?