Shortly after our hands-on preview, we got a chance to catch up with Thomas Vu, producer for Will Wright's Spore, to put all sorts of questions to him. Find out what Thomas thinks of DirectX 10, creationism, the girl market and, um...probing.
February 14, 2008 | 07:57Following on from our BioShock review, we dive deep into Rapture for a look at the gameplay differences between the PC and X360 versions. We then look at the game's graphics under DX9 and DX10 before evaluating performance on a range of graphics cards and CPUs.
August 30, 2007 | 12:36Last week, we had the chance to sit down with Roy Taylor, Nvidia's Vice President of Content Relations. We talked about the The Way It's Meant To Be Played developer relations programme, DirectX 10 and some of the games coming out very soon.
June 26, 2007 | 15:45November 22 2019 | 13:00