Epic: "PC piracy drove us to consoles"

Written by Joe Martin

May 19, 2010 | 10:50

Tags: #industry #mike-capps #piracy #rein #ue3 #unreal-engine-3

Companies: #epic #unreal

Epic Games president Mike Capps has commented that the company deliberately transformed itself from a PC developer into a console-focused company in reaction to piracy on the PC platform.

Speaking to Edge magazine, Capps said that piracy was a big problem for PC developers.

"If you walked into [Epic's Offices] six years ago, Epic was a PC company," said Capps.

We did one PS2 launch title, and everything else was PC. And now, people are saying ‘why do you hate the PC? You're a console-only company’. It's because the money's on consoles.

We still do PC, we still love the PC, but we already saw the impact of piracy: it killed a lot of great independent developers and completely changed our business model.”

Capps comments echo the concerns of other prominent PC developers who have started moving to consoles, most notable Crytek.

That said, the confession does contradict some of Epic's previous statements about its direction and products, not to mention its membership in the PC Gaming Alliance.

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