Halo Reach is a solid PC port and remains a decent shooter, although it has dated more than we expected.
Triple-fan cooler, mild overclock, basic RGB - worth it over Founders?
Who do you think deserves the crown for 2019?
Alex is going to bring the Toreador clan from Bloodlines 2 to life - in case mod form!
Still aiming for some time in 2020.
Wholly novel IP, apparently.
Promises a 'direct pipeline' for modders.
New 'Mechs, new biome, 'short story' missions.
'Creative differences' cited after just six months.
Company hints at a renewed TBS focus.
Stellaris is an interesting refinement on the Paradox formula, but it lacks the nuance of Crusader Kings.
The Vampires live again.
Rick braves the darkened streets of downtown to bring you a verdict on Skylines' first expansion.
Colossal Order's city-builder cheekily adopts SimCity's template and fixes all the problems.
Ships just got real, says Paradox of its new 'ubiquitous' multiplayer game.
'Fight to the death or die trying' say the creators of Magicka in their new game.
Joe reports from GamesCom on (both) Paradox's retort's to Dungeon Keeper.
Twice the cities! Twice the motion!
What sort of impact does Paradox's Krater have on us? Find out in our review.
An RTS and third person shooter hybrid built by one man - but is it any good?
Joe explores what possibilities Paradox's new sandbox RPG might accommodate.
War of the Roses is Paradox Interactive's new mass-scale medieval combat game. We take a look.
King Arthur has fallen. Can he get back up? We take a look.
Want to win a copy of King Arthur: Fallen Champions? Now's your chance!
Read ARRR review of Paradox Interactive's take on the pirate sim.
Paradox Interactive has confirmed that it is developing a new title set in the Majesty universe.
November 22 2019 | 13:00