It's been a long time coming but Season Three of my ultra-short and ultra-edited games podcast, Unlimited Hyperbole, has now launched. In keeping with tradition, Simon's been kind enough to let me tell you about the first episode and force the show onto your earballs.
As those of you who've listened previously will know, Unlimited Hyperbole takes a different approach to most other podcasts. It uses a pre-determined theme to guide discussion with a new special guest for each episode, then edits those discussions down to a focused 15 minute show. [break]
This season the topic is 'Matters of Character' and the first guest is James Swallow - the New York Times best-selling author and writer behind such games as Deus Ex: Human Revolution, Killzone 2 and Fable: The Journey.
Focusing mainly on Deus Ex: Human Revolution, this episode sees James talk about the process of writing for videogames and how he thinks characters can work best in interactive fiction. He also touches on a number of ideas which were ultimately cut from the finished release of Human Revolution - such as Adam Jensen's obsession with the films of Stanley Kubrick.
While I hope you'll let us know your thoughts on the show using the comments below, it should be said that Unlimited Hyperbole is a personal project and isn't directly associated with Bit-tech in any official capacity.
You can listen to the first episodes of Season One
and Season Two
here on Bit-tech, but I won't be putting the rest of Season Three on here. You're best off subscribing to the feed or bookmarking the homepage
if you want to keep up to date.