bit-gamer.net

Listen to: The Unlimited Hyperbole Podcast

Posted on 28th May 2012 at 09:33 by Joe Martin with 77 comments

Joe Martin
Believe it or not, I'm not someone who's usually all that comfortable talking about themselves or pushing their ideas on to others. I'd much rather be left alone with a bottle of wine and a new computer game. So, you'll understand why I want to keep it brief when I say: listen to my new podcast. It's called Unlimited Hyperbole.

While it's a podcast, Unlimited Hyperbole is unlike most other shows in that it is short and intensively edited. It pulls on exclusive interviews with special guests and each episode culls more than an hour of conversation into just 15 minutes of finely honed discussion. Even the topic is controlled, being decided in advance for a season of five episodes.

This first season uses "My Favourite Game" as a topic, with the first episode featuring Dear Esther designer Dan Pinchbeck as my special guest. He talks about his favourite game, STALKER, and how it affected his PHD, his views on game design and more.



As it's only just launched I'm obviously eager to push the show into as many earballs as possible. More than that though, because Bit-tech is where I consider myself to have cut my teeth in journalism, I wanted to see what this readership especially thought of the show.

It'd be really great if any of you who listen to the show would share your thoughts, either in the comments here or on my blog.

To be clear, Unlimited Hyperbole isn't attached to Bit-tech or Custom PC Magazine directly - Simon was merely gracious enough to let me tell you all about it. Thanks, Simon!

77 Comments

Discuss in the forums Reply
sandys 24th May 2012, 17:44 Quote
Excellent, I was missing the podcasts from here, so will add this to my listen.
BLC 24th May 2012, 18:04 Quote
Excellent. I'll add that to my feed and check it out.
longweight 24th May 2012, 18:06 Quote
Sweet I shall give it a listen tonight :)
sparkyboy22 24th May 2012, 18:11 Quote
Let us know when its on itunes. I'm too lazy to add it manually but will give it a listen then.
CardJoe 25th May 2012, 10:38 Quote
It's now on iTunes!
Blademrk 25th May 2012, 11:44 Quote
great stuff, will download through iTunes when I get home tonight ;)
CardJoe 25th May 2012, 15:20 Quote
Excellent! If you've liked the first episode of Unlimited Hyperbole then please be sure to give it a good review on iTunes - it really helps!
Ljs 25th May 2012, 16:44 Quote
Well done that man alttough I have to say, I quite enjoyed the waffling from Harry!
Mankz 25th May 2012, 16:55 Quote
As did I! Still good, but needs more cowbell... Sorry, Harry.
sandys 25th May 2012, 17:06 Quote
It was alright, quite short compared to most of my podcasts.
John_T 28th May 2012, 13:28 Quote
Just downloaded it - I'll have a listen tonight...
EdwardTeach 29th May 2012, 11:08 Quote
Great podcast joe. Pleased to see you back doing podcasts, I miss the old bit tech hardware + gaming podcasts. That was the biggest loss for me since the shake up of this site.
DystopianDream 29th May 2012, 22:44 Quote
that was brilliant, I love the Idle Thumbs style of cast as well but this is something completely different and awesome. Great bite sized chunk of intelligent game analysis. I Love CoP and more recently DayZ for those exact reasons of being able to make me feel scared and alone like no other medium. MOAR PLOX
CardJoe 30th May 2012, 09:56 Quote
Thanks! And don't worry - new episodes weekly, plus at least one familiar face per season.
Parge 30th May 2012, 10:47 Quote
Joe, can I ask why the old podcasts have stopped? We used to very much enjoy them!
CardJoe 30th May 2012, 18:00 Quote
Well, when the back end stuff for the site was restructured and the majority of staff moved to a freelance basis we basically lost the facility to congregate regularly and easily in one place. Some of us got other jobs, while some of us no longer work regular hours and we don't all live in London.

Paul, Clive and I did look at relaunching the podcast in some regard, but there was a disagreement on creative vision and who would do the editing, hosting etc - and, at the same time, nobody was paying us to do it.

I did put myself forward to take on certain tasks at that point and was able to provide equipment, but wanted to take things in a different direction to the old "Us round a microphone talking about the news but not really doing it very well approach". I wanted to do something tighter, original and curated.

So, I separated my intent into another project - which became Unlimited Hyperbole - and made it clear that I'd still be up for being a voice on the other podcast and could still provide some equipment if the plan came together and they wanted to move it forward. It never did.
Griffter 1st June 2012, 09:28 Quote
*** !st Post ever ***

It has just occured to me that i have been visiting this site daily for the past 3yrs and not once registered with all the times i even wanted to comment. ai gary ai...

so here i am, my fav site out there, and well written articles.

<warning> prepare for my rants! :-) </warning>
Bloody_Pete 1st June 2012, 13:16 Quote
Anyway I can listen to this on my android phone? As I used to be able to lusten to it in browser, but now I can't...
Blademrk 1st June 2012, 14:42 Quote
download through iTunes and copy the file to the android phone?
BLC 1st June 2012, 15:08 Quote
Quote:
Originally Posted by Bloody_Pete
Anyway I can listen to this on my android phone? As I used to be able to lusten to it in browser, but now I can't...

Easy - grab Google Listen: https://play.google.com/store/apps/details?id=com.google.android.apps.listen&hl=en (that should open Google Play Store if opening on the phone), then add a new subscription and use this feed address http://feeds.feedburner.com/UnlimitedHyperbole

Sorted ;)
John_T 1st June 2012, 18:37 Quote
I liked it, it was interesting.

I did like the old group ones, as even though they were often shambolic they did have an informal charm about them, which I think was part of their appeal. This more professional approach is still good though - and the shorter length makes it easier to find time for.

In the absence of an official bit-tech podcast, I take it we can expect to see this linked to each week for every new episode?
CardJoe 2nd June 2012, 01:59 Quote
Quote:
Originally Posted by Bloody_Pete
Anyway I can listen to this on my android phone? As I used to be able to lusten to it in browser, but now I can't...

You can download the file directly through Soundcloud, either at the full site (http://soundcloud.com/cardjoe) or at the admittedly squished widget above. You can then transfer the file to your phone and listen how you please.

Alternately, you can plug the RSS feed (http://feeds.feedburner.com/UnlimitedHyperbole) into the reader of your choice, such as Google Listen. It should also be coming soon to the Doubletwist Podcast Store on Android.
CardJoe 2nd June 2012, 02:02 Quote
Quote:
Originally Posted by John_T
I liked it, it was interesting.

I did like the old group ones, as even though they were often shambolic they did have an informal charm about them, which I think was part of their appeal. This more professional approach is still good though - and the shorter length makes it easier to find time for.

In the absence of an official bit-tech podcast, I take it we can expect to see this linked to each week for every new episode?

Certainly I like the old ones too - I'd love to bring those back, if we could find a feasible way.

Not sure if I'll be linking to every episode, but you can keep up with the show though iTunes, RSS, Soundcloud or my blog, certainly. If Simon's amenable and I feel I can write enough to justify each post, I may link them here too - but I'm anxious that this is something I'm doing that's separate from my Bit-tech and Custom work.
Fordy 2nd June 2012, 13:02 Quote
Is there any chance of hardware podcasts coming back? The group or otherwise.

Or even better, a mix between the two. I often used to think that hardware wise there could be not much to say other than what's in an article - and I'm by no means a massive gamer. So a healthy balance would be my ideal :)
CardJoe 3rd June 2012, 01:17 Quote
Whether an official Bit-tech podcast comes back - in any form, hardware or gaming - is completely up to Simon. I'd love to be involved, but it's not my place to promise such things and I'm not knowledgeable enough on the hardware front to start my own hardware podcast separate from bit-tech.

I am with games though, obviously.
John_T 3rd June 2012, 23:05 Quote
Quote:
Originally Posted by CardJoe

Not sure if I'll be linking to every episode, but you can keep up with the show though iTunes, RSS, Soundcloud or my blog, certainly. If Simon's amenable and I feel I can write enough to justify each post, I may link them here too - but I'm anxious that this is something I'm doing that's separate from my Bit-tech and Custom work.

That's fair enough - I've got your site bookmarked, so it's just a question of remembering to look!

I can't see why Simon wouldn't want them to be linked here though - considering how popular the podcasts were and how much people wanted them to keep going, I should say you're the one doing bit-tech a favour by producing them gratis!

Just saying... :)
CardJoe 3rd June 2012, 23:44 Quote
Bindibadgi 4th June 2012, 04:07 Quote
DONE!

WHERE'S EPISODE 3?

*shakes*
CardJoe 4th June 2012, 10:35 Quote
Quote:
Originally Posted by Bindibadgi
DONE!

WHERE'S EPISODE 3?

*shakes*

You can have it when you tell everyone you know about Episodes One and Two :P
CardJoe 11th June 2012, 09:40 Quote
Episode 3 is released!

Atom Zombie Smasher developer Brendon Chung talks about his favourite game ever, Thief: The Dark Project.

http://joemartinwords.com/2012/06/11/unlimited-hyperbole-3/
Shirty 11th June 2012, 16:23 Quote
Thanks Joe, this has become my (nearly) weekly book at bedtime :)
CardJoe 22nd June 2012, 09:48 Quote
Glad you like it!

Here's Episode 4!
http://joemartinwords.com/2012/06/18/unlimited-hyperbole-4/

Harriet and I are currently working on Season 2 now, so any feedback anyone wants - especially when it comes to guests and topics - is very appreciated.
CardJoe 25th June 2012, 10:07 Quote
Here's the final episode of Season One, in which I talk to Bit-tech blogger and Me Stalker, Ben Mansell about Doom and storytelling in games.

http://joemartinwords.com/2012/06/25/unlimited-hyperbole-5/
loftie 9th July 2012, 12:50 Quote
How did I miss this....

Edit: My Opera Speed Dial has pulled a picture of a guy wearing a black tie, I assume that's you Joe?
Parge 9th July 2012, 12:52 Quote
Wow, didn't expect Season Two so soon! Awesome news!

*Curses broken headphones*
CardJoe 9th July 2012, 16:34 Quote
Quote:
Originally Posted by loftie
How did I miss this....

Edit: My Opera Speed Dial has pulled a picture of a guy wearing a black tie, I assume that's you Joe?

Yep - it must be pulling it from my blog. Enjoy my face!
loftie 9th July 2012, 20:04 Quote
It should be showing a screenshot of the webpage. It obviously likes you!
CardJoe 10th July 2012, 00:02 Quote
I hate that picture. It looks like I'm smug at having eaten a rotten oyster.
CardJoe 16th July 2012, 09:27 Quote
New episode uploaded! It's 10 minutes long! It's Richard! Cobbett! Talking about spiders!

http://joemartinwords.com/2012/07/16/unlimited-hyperbole-7/
NethLyn 16th July 2012, 14:27 Quote
Given what happened with the CPC casts I've downloaded the lot all over again so I can chain them in one set and stay up to date, looking forward to a quality hour or so!
Parge 16th July 2012, 14:58 Quote
Quote:
Originally Posted by CardJoe
New episode uploaded! It's 10 minutes long! It's Richard! Cobbett! Talking about spiders!

http://joemartinwords.com/2012/07/16/unlimited-hyperbole-7/

Cool. Good work dude. Have you thought about asking Andy Kelly from PC Gamer on for a chat about DayZ? He's very passionate about it, and as its flavour of the month, will surely net you a few new listeners.
CardJoe 18th July 2012, 10:12 Quote
Quote:
Originally Posted by Parge
Cool. Good work dude. Have you thought about asking Andy Kelly from PC Gamer on for a chat about DayZ? He's very passionate about it, and as its flavour of the month, will surely net you a few new listeners.

Not a bad idea, but the seasons get planned pretty far in advance - maybe next Season though! Andy's a good guy.
CardJoe 23rd July 2012, 09:38 Quote
New Episode!

PC Gamer's Chris Thursten and I talk about being scared of innocuous games, such as Sonic 2, as well as BioShock, HP Lovecraft and the root of anxiety!

LISTEN: http://joemartinwords.com/2012/07/23/unlimited-hyperbole-8/
NethLyn 23rd July 2012, 13:43 Quote
Cool, will go and get. Last post I actually had all of them to listen to on a single bus journey, concentration on a single subject actually makes them even more replayable and talking about a single subject somehow hypnotic :) especially Cobbett on Spiders.

I take it the scripts are fully written out for the monologues to be so long though? And now there's a few days where it's soundcloud only before I can download for my MP3 player?
CardJoe 24th July 2012, 20:58 Quote
Quote:
Originally Posted by NethLyn
Cool, will go and get. Last post I actually had all of them to listen to on a single bus journey, concentration on a single subject actually makes them even more replayable and talking about a single subject somehow hypnotic :) especially Cobbett on Spiders.

I take it the scripts are fully written out for the monologues to be so long though? And now there's a few days where it's soundcloud only before I can download for my MP3 player?

No scripts. Harriet and I interview the guest, then afterwards discuss talking points and what we'd like to hone in on. The only scripts are my interstitial links, which I usually flesh out as I'm editing.

The interviews themselves therefore end up a lot longer than the podcasts - even the shortest one, with Kieron, was still over an hour of chat - and the topics tend to go a lot more diverse.

As for uploads, they get uploaded to Soundcloud every Monday morning and iTunes tends to ping very shortly after that - but Android and RSS stuff can vary, yeah. I'd fix it, but it's not something I can control to my knowledge; just a matter of when the software calls checks Soundcloud for an updated version.
CardJoe 30th July 2012, 11:51 Quote
New episode! BioShock, System Shock 2 and resource management!

http://joemartinwords.com/2012/07/30/unlimited-hyperbole-9/
Lenderz 3rd August 2012, 20:54 Quote
Loving these, thanks Joe.
CardJoe 6th August 2012, 09:10 Quote
Then hopefully you'll like the final episode of the second season - Penumbra and FTL writer Tom Jubert talks about why worlds are better than words.

http://joemartinwords.com/2012/08/06/unlimited-hyperbole-10/

We're now looking at suggestions for Season Three, which will take the theme of 'A Matter of Character' - if you have any ideas, get in touch!
Elton 6th August 2012, 09:17 Quote
I keep telling myself to listen to these. I gotta get on it.

Edit: Just started listening. Fantastic podcasts. joe You've really outdone yourself. Loving the differing opinions and the exploration of different aspects within games.

Plus, anyone who reps STALKER in any form is awesome by default.
CardJoe 10th August 2012, 22:10 Quote
Thanks, really glad you like them!
Elton 10th August 2012, 22:15 Quote
The theme of characterization can be explored quite well actually. I mean in the first podcast, (i forgot his name but you were talking about STALKER) he mentioned briefly the differences in main charaters between eastern european games and Western Games.

Also the sound effects during the Skyrim tidbit were a nice addition.
CardJoe 2nd October 2012, 17:37 Quote
Unlimited Hyperbole would appreciate your support in the Best Produced and Gaming categories here http://www.podcastawards.com/

The URL to submit is www.joemartinwords.com/podcast
CardJoe 9th October 2012, 16:47 Quote
Unlimited Hyperbole now has a Facebook page, should want to follow it there. https://www.facebook.com/UnlimitedHyperbole
CardJoe 16th October 2012, 12:33 Quote
Unlimited Hyperbole news!

It's now going to be released on Wednesdays. Season Three starts tomorrow at joemartinwords.com/podcast
Parge 16th October 2012, 12:44 Quote
Quote:
Originally Posted by CardJoe
Unlimited Hyperbole news!

It's now going to be released on Wednesdays. Season Three starts tomorrow at joemartinwords.com/podcast

Sa-wheet.

Gonna give us a sneak preview of the topic?
CardJoe 17th October 2012, 10:18 Quote
Well, the topic for the third season is the ever-vague 'Matters of Character' and will see me talking with some really cool, really good guests.

First up, James Swallow - the New York Bestselling author behind the Horus Heresy novels and writer for Deus Ex: Human Revolution.

http://joemartinwords.com/2012/10/17/unlimited-hyperbole-11/

James talks about the characters in Deus Ex, the role of the writer and how his role on Human Revolution defined more than just the dialog, but the character of the whole world too.
BLC 17th October 2012, 12:56 Quote
Sweet, been looking forward to this.

In amongst my science, astonomy and skeptic stuff, I don't have many gaming podcasts - only this and the Eurogamer podcast (and the last Eurogamer podcast is well worth a listen; it was a recorded panel session at the Eurogamer expo discussing review scores - really interesting stuff).
Parge 17th October 2012, 14:25 Quote
Just listened! Very good (best yet maybe). Really like the idea of exploring the game development process!
CardJoe 17th October 2012, 17:08 Quote
Quote:
Originally Posted by Parge
Just listened! Very good (best yet maybe). Really like the idea of exploring the game development process!

You'll like the next episode even better then - it touches on a much more unknown role in game development :)
CardJoe 24th October 2012, 10:10 Quote
...And here is that new episode. Rob Briscoe, the environment artist from Mirror's Edge and Dear Esther, talks about his job and how he builds the character of a world.

http://joemartinwords.com/2012/10/24/unlimited-hyperbole-12/
BLC 26th October 2012, 20:54 Quote
Really enjoying this podcast... Between just the last two episodes I've learned a hell of a lot. And if Rob Briscoe ever gets that project released, it should be pretty interesting - Dear Esther was stunning.

Content aside however, do you mind a more banal question? What microphone rig do you use to record the voiceovers? The audio comes through quite clearly (aside from the odd blip now and then, thanks to the limitations of compression codecs)... I'm looking to upgrade from using a crappy webcam mic to record voiceovers for video, and the microphone options are staggering: from headsets to dynamic mics, right up to condensers on desk mounted boom arms with pop filters. Most podcast recording setups I've seen usually look quite "pro", but I'm wondering if you really need all that to get good quality voiceover audio. I don't want to spend a fortune if I don't have to.

Of course you can tell me to shove it ;)
CardJoe 28th October 2012, 17:01 Quote
Quote:
Originally Posted by BLC
Really enjoying this podcast... Between just the last two episodes I've learned a hell of a lot. And if Rob Briscoe ever gets that project released, it should be pretty interesting - Dear Esther was stunning.

Content aside however, do you mind a more banal question? What microphone rig do you use to record the voiceovers? The audio comes through quite clearly (aside from the odd blip now and then, thanks to the limitations of compression codecs)... I'm looking to upgrade from using a crappy webcam mic to record voiceovers for video, and the microphone options are staggering: from headsets to dynamic mics, right up to condensers on desk mounted boom arms with pop filters. Most podcast recording setups I've seen usually look quite "pro", but I'm wondering if you really need all that to get good quality voiceover audio. I don't want to spend a fortune if I don't have to.

Of course you can tell me to shove it ;)

Glad you like it! The audio tends to vary with each episode, but I try my best to get it clear.

Basically, I record the interviews either in person or over Skype. If I'm over Skype then I'm just using a crappy headset mic and editing myself out later - and I try to make sure that the guest is as clear as possible. If I'm in person then I use my post-production microphone, which is a Blue Yeti.

Getting a good microphone can be important, but you often need not go overboard - managing the situation to cut out background noise is just as important.
MrDomRocks 28th October 2012, 17:32 Quote
I listened to the first podcast for the first time today, quite enjoyed it and will continue to listen to the others over the next few days.

I always thought you/joe would be much grumpier sounding. Like the tweets xD
BLC 29th October 2012, 15:15 Quote
Quote:
Originally Posted by CardJoe
Glad you like it! The audio tends to vary with each episode, but I try my best to get it clear.

Basically, I record the interviews either in person or over Skype. If I'm over Skype then I'm just using a crappy headset mic and editing myself out later - and I try to make sure that the guest is as clear as possible. If I'm in person then I use my post-production microphone, which is a Blue Yeti.

Getting a good microphone can be important, but you often need not go overboard - managing the situation to cut out background noise is just as important.

Cheers for the reply.

That was basically my conclusion: a decent microphone - i.e. an actual microphone designed for live or vocal use and not a headset designed for skype/gaming - is important, but I probably don't need to go crazy.

I'll probably take a look at dynamic mics, as they're by far the easiest to interface to my current PC hardware; I won't need esoteric hardware such as a 48v phantom power supply, just a simple XLR to RCA cable. I already have a USB 2-in/2-out audio interface, which has already proven itself with live recordings. Some condensers may be designed for use with a computer and only need USB power - such as the Blue Yeti or Samson Meteor - but condensers are a bit of a jump in terms of cost.

Hopefully background noise shouldn't be a problem; although we're rather close to the city centre, my "man cave" (her words, not mine!) is on the opposite side of the property to the main roads. The only issue I may have is reverb, but even something as simple as a blanket slung up on the wall behind the desk should help deaden reverb. Of course I might have to shoot the cat if she keeps interfering noisily....! ;)

<tangent>Though I'm not even sure I'm going to carry on with my intended project, as I'm not sure I have the time these days... One recent 3.5 minute machinima video took around 6-8 hours of recording & editing!</tangent>
CardJoe 30th October 2012, 11:18 Quote
Quote:
Originally Posted by BLC
Quote:
Originally Posted by CardJoe
Glad you like it! The audio tends to vary with each episode, but I try my best to get it clear.

Basically, I record the interviews either in person or over Skype. If I'm over Skype then I'm just using a crappy headset mic and editing myself out later - and I try to make sure that the guest is as clear as possible. If I'm in person then I use my post-production microphone, which is a Blue Yeti.

Getting a good microphone can be important, but you often need not go overboard - managing the situation to cut out background noise is just as important.

Cheers for the reply.

That was basically my conclusion: a decent microphone - i.e. an actual microphone designed for live or vocal use and not a headset designed for skype/gaming - is important, but I probably don't need to go crazy.

I'll probably take a look at dynamic mics, as they're by far the easiest to interface to my current PC hardware; I won't need esoteric hardware such as a 48v phantom power supply, just a simple XLR to RCA cable. I already have a USB 2-in/2-out audio interface, which has already proven itself with live recordings. Some condensers may be designed for use with a computer and only need USB power - such as the Blue Yeti or Samson Meteor - but condensers are a bit of a jump in terms of cost.

Hopefully background noise shouldn't be a problem; although we're rather close to the city centre, my "man cave" (her words, not mine!) is on the opposite side of the property to the main roads. The only issue I may have is reverb, but even something as simple as a blanket slung up on the wall behind the desk should help deaden reverb. Of course I might have to shoot the cat if she keeps interfering noisily....! ;)

<tangent>Though I'm not even sure I'm going to carry on with my intended project, as I'm not sure I have the time these days... One recent 3.5 minute machinima video took around 6-8 hours of recording & editing!</tangent>

Yeah, blankets and some basic noise reduction editing are your friends. I'm basically recording and editing in my house too, so...

As for editing. *Sigh*. Yes, it can take ages. This latest episode of Unlimited Hyperbole is only ten minutes long but took about 12 hours of editing and recording to finish. The average interview I record is about 90 minutes long on its own!
Parge 30th October 2012, 11:29 Quote
Quote:
Originally Posted by CardJoe
Yeah, blankets and some basic noise reduction editing are your friends. I'm basically recording and editing in my house too, so...

As for editing. *Sigh*. Yes, it can take ages. This latest episode of Unlimited Hyperbole is only ten minutes long but took about 12 hours of editing and recording to finish. The average interview I record is about 90 minutes long on its own!

You thought about making them longer? I'd happily listen for the 25 minutes or so I'm underground on my commute.
CardJoe 30th October 2012, 14:42 Quote
Quote:
Originally Posted by Parge
Quote:
Originally Posted by CardJoe
Yeah, blankets and some basic noise reduction editing are your friends. I'm basically recording and editing in my house too, so...

As for editing. *Sigh*. Yes, it can take ages. This latest episode of Unlimited Hyperbole is only ten minutes long but took about 12 hours of editing and recording to finish. The average interview I record is about 90 minutes long on its own!

You thought about making them longer? I'd happily listen for the 25 minutes or so I'm underground on my commute.

I've thought about it, but there's only been a handful of times when I've felt I had to cut out something that was REALLY worth bending the rules for.

By rules, by the way, I mean just that. Unlimited Hyperbole is guided by a series of rules I have to control the format - things like: "No repeat guests" and "One guest at a time". The first one is "No episode longer than 15 minutes".

Partly that comes down to a stylistic choice, but it's also positioned to oppose other game podcasts which I feel aren't worthwhile.

It's possible that some of the cut footage will get released in the future, but it's not on the cards for the moment.
BLC 30th October 2012, 14:52 Quote
I think the current format works pretty well: it's short, to the point and doesn't waffle. Although with 90 minute interviews, I really don't envy the task of editing it!
CardJoe 31st October 2012, 10:54 Quote
Holy hell! It's a new episode!

With Duke Nukem!

http://joemartinwords.com/2012/10/31/unlimited-hyperbole-13/
WildThing 1st November 2012, 14:21 Quote
Awesome episode, really good to hear Jon St. John's true opinions. Violence in games is another interesting topic, do you think you will expand on this in a later episode? Also, I find anything to do with voice acting very interesting, so thanks Joe.

Keep up the good work.
CardJoe 2nd November 2012, 00:45 Quote
Quote:
Originally Posted by WildThing
Awesome episode, really good to hear Jon St. John's true opinions. Violence in games is another interesting topic, do you think you will expand on this in a later episode? Also, I find anything to do with voice acting very interesting, so thanks Joe.

Keep up the good work.

Well, the rest of this season is already done - and doesn't explore the violence angle much, to be honest. I am currently looking at what the fourth season might be about though, if we do one (which is currently up in the air).

The leading suggestion at the moment is something like: "Politics and My Philosophy" but other ideas Harriet and I have discussed have included "What The Problem Is", "The One That Got Away" and "My Hero"

These are all very rough ideas at the moment, but we're eager to know your thoughts, obviously.
CardJoe 7th November 2012, 11:12 Quote
New episode!

We spoke to Devine Lu Linvega, better known as the musician Aliceffkt, about FRACT OSC -

http://joemartinwords.com/2012/11/07/unlimited-hyperbole-14/
Parge 7th November 2012, 11:39 Quote
Quote:
Originally Posted by CardJoe
New episode!

We spoke to Devine Lu Linvega, better known as the musician Aliceffkt, about FRACT OSC -

http://joemartinwords.com/2012/11/07/unlimited-hyperbole-14/

Just listened to the last two! Sweet. Very interesting to hear from Jon St John!

Also, when the mirrors edge guy was talking about how most people just speed by and don't see his work I couldn't help thinking about the poor level/environmental designers in games like Burnout.
Bindibadgi 7th November 2012, 13:27 Quote
Quote:
Originally Posted by CardJoe
New episode!

We spoke to Devine Lu Linvega, better known as the musician Aliceffkt, about FRACT OSC -

http://joemartinwords.com/2012/11/07/unlimited-hyperbole-14/

I'm now so envious of his immense talent I have to hate him. :(
CardJoe 8th November 2012, 19:11 Quote
Quote:
Originally Posted by Parge

Also, when the mirrors edge guy was talking about how most people just speed by and don't see his work I couldn't help thinking about the poor level/environmental designers in games like Burnout.

Oh man, now I wish I'd spoken to one of those guys.
CardJoe 14th November 2012, 11:53 Quote
And here's the final episode of this season - indie dev Darren Daley talks about Sonic, Super Meat Boy and why God of War has a better story than Braid -

http://joemartinwords.com/2012/11/14/unlimited-hyperbole-15/
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