VR bods partner for VirtualLink cable spec
Everything via USB Type-C.
Details of Sapphire's upcoming Radeon X1800GTO² has appeared on the web. It's based on the now discontinued R520 graphics processing unit with a 512MB frame buffer.
ATI has ended the life of the Radeon X1800XT after less than six months in the company's product stack. Bargains ahoy!
ATI's new flagship could now be called Radeon X1900 when released in late January. We talk specification, and NVIDIA's response, the G71.
The X1800 XT OC is the latest weapon in the NVIDIA / ATI war of attrition. A little slower than the 7800 GTX 512MB, it is at least (at last?) available to buy.
According to reports, there will be some new additions to ATI's product lineup in the first quarter of 2006. We have the details inside.
On the 5th October, ATI announced its new Radeon X1000 series of video cards. Today, Tim Smalley has a look at Sapphire's X1800XL implementation and also chews on the technology behind R520. We compare the card with three different GeForce 7800 GT's in a variety of real-world gaming scenarios.
It seems that ATI's current generation hardware can do some form of transparency Anti-Aliasing too...
We've had a play with reference boards for ATI's CrossFire platform. We take a look at the technology, perform some initial performance evaluations, and give you our take on the technology as it stands both today, and over the next couple of weeks.
The roadmaps are uncovered, and ATI's R5xx plans sure as heck look interesting...
NVIDIA's GeForce 7800 GTX has been a success so far, while ATI have been in a spot of bother with several products in free fall. How long will it be before we see a competitor for NVIDIA's current flagship part?
Stupified by shaders? Finding pixels perculiar and vertices vexing? Check out our guide to shaders, which will explain all the complex details in a nice and simple manner.
Xbox 360 developers have Xenos chips in their kits, and R520 cores have finally started to yield properly. Crossfire is still MIA, however.
ATI Taiwan says that R520 is on course to start shipping in September, and will be accompanied by R530 and RV515. Full analysis inside.
Despite wide speculation, Valve have confirmed this morning that Half Life 2: Lost Coast has not been delayed to wait for ATI's R520 GPU, and are hoping to release it in July.
Recent rumours suggested that Microsoft were about to release an updated version of Shader Model 3.0. Microsoft confirmed that they have no plans to update DirectX 9.0c with an extension for the rumoured Shader Model 3.0a.
Anandtech snaps photos of the G70. Also, R520 will have 32 pipes - details inside.
The expansion pack for Half-Life 2 will ship in September, and is due to land on retail shelves as well as Steam.
In today's column, I examine how the technology behind the newly-announced Xbox 360 - the processor, graphics unit and system architecture - could have an impact on the PCs that we enthusiasts see on our desktops over the next couple of years.
NVIDIA is expected to unveil its new graphics processor at Computex. Is it fed up of waiting for R520?
Reports suggest that the G70, Nvidia's next graphics part, runs cooler than its current GeForce 6800 Ultra.