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Valve delays Steam Controller to 2015

Valve delays Steam Controller to 2015

Valve has officially announced that its innovative Steam Controller is undergoing yet more design revisions, with the result that the launch has been pushed back to some time next year.

Valve has warned that its Steam Controller prototype has undergone yet another design revision, with the result that the launch of the device - and by extension the official Valve Steam Machine PC-based console itself - will be shifted to some time next year.

While Valve's Steam Machines - including its homebrew designs and those of licensed third-party manufacturers - are at heart little more than PC components in a compact box, the Steam Controller is the project's true special sauce. Although some of its more innovative features, such as a central touch-screen control area, have been scrapped, the peripheral's design still includes a pair of touch-sensitive concave surfaces where the thumbsticks of a normal controller would be found. Using these, Valve has claimed, it's possible to control any game designed for a keyboard and mouse without difficulty - and, crucially, without putting yourself at a distinct competitive disadvantage.

Since the original design was unveiled, Valve has been tweaking away - and its most recent tweaks come with the disappointing news that there's been a schedule slip. 'We're now using wireless prototype controllers to conduct live playtests, with everyone from industry professionals to die-hard gamers to casual gamers. It's generating a ton of useful feedback, and it means we'll be able to make the controller a lot better,' the company explained in a statement to fans this week. 'Of course, it's also keeping us pretty busy making all those improvements. Realistically, we're now looking at a release window of 2015, not 2014.'

That delay will affect both the Steam Controller itself and Valve's official Steam Machine, although is not thought to impact the release of third-party Steam Machine launches - although these will, naturally, ship without Valve's innovative controller.

7 Comments

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ChaosDefinesOrder 28th May 2014, 12:24 Quote
Taking the time to respond to feedback to produce a better controller is of course a good thing, but still disappointing how long it will take!
schmidtbag 28th May 2014, 14:11 Quote
Quote:
Originally Posted by ChaosDefinesOrder
Taking the time to respond to feedback to produce a better controller is of course a good thing, but still disappointing how long it will take!

Same here. I think Valve knows very well how much rushing into things causes issues. If they're taking this long just for a simple gamepad, I trust it'll be a good product.
GeorgeStorm 28th May 2014, 14:15 Quote
Not too bothered about it being pushed back, as the xbox 360 controller does what I want it for right now really, however I may pick one up when they are eventually released (assuming they're actually any good!)

Don't think it will do the whole SteamOS/Steam Machines platform idea any favours though.
[USRF]Obiwan 28th May 2014, 17:24 Quote
Its HL3 all over again....
XXAOSICXX 28th May 2014, 17:52 Quote
Quote:
Originally Posted by ChaosDefinesOrder
Taking the time to respond to feedback to produce a better controller is of course a good thing, but still disappointing how long it will take!

Unless it pushes the R&D budget into the realms of "we'll never make this back" and the whole thing gets written off instead of throwing good money after bad.
SexyHyde 29th May 2014, 00:01 Quote
Quote:
Originally Posted by XXAOSICXX
Unless it pushes the R&D budget into the realms of "we'll never make this back" and the whole thing gets written off instead of throwing good money after bad.

I think Valve have a different outlook and aren't controlled by beancounters nearly as much as other companies. Thats why we have Valve game droughts, the game comes out when it's done and they don't rush to release in a financial window.

I'm not to fussed, pleasantly surprised with streaming when I tried it out on the weekend, can't wait to try it out on Linux and SteamOS. Perfectly happy with the 360 pads atm, but will be all over the Valve controller upon release. Next year is probably better anyway, looking at the bigger picture, as Valve won't be fighting the marketing budgets of Microsoft and Sony as much.

HL3?
Star*Dagger 29th May 2014, 04:06 Quote
Valve is beyond criticism, and will lead Gaming to a New Grand Age!
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