The SteelSeries Sensei has a 32-bit ARM processor and a palette of 16.8 million colours for its lighting.
SteelSeries will launch its latest gaming peripheral at GamesCom next week, but rather than harp on about over 9,000dpi sensor technology, it’s the processor that sits behind the sensor that takes the headlines. The new Sensei mouse will use a 32-bit ARM processor, which sounds overkill for a pointing device.
SteelSeries says that the Sensei is ‘
the most customisable mouse to ever hit the competitive gaming industry’, which is quite the claim given the array of customisation that a modern gaming mouse benefits from.
Furthermore, the Sensei’s ‘
32 bit ARM processor allows for the advanced SteelSeries ExactTech calculations to be done directly on the mouse and allows for easy configurations via its LCD screen.’ This isn’t the first SteelSeries mouse to have on-board customisation via an LCD – the
SteelSeries Ikari had a basic example back in 2008.
Unfortunately, we haven’t seen an image of the Sensei’s screen, so can’t comment on how big or detailed it is. It has got a big logo light toward the rear of the upper shell though, which is nice. The wheel and the sensitivity indicator also light up.
SteelSeries says the lighting supports 16.8 million colours, so you can tweak your mouse to match your clan’s colour scheme. The Sensei is also said to have ‘
an ambidextrous design with a metal, non-slip grip coating’ that’s comfortable no matter your grip style, and eight buttons.
Bruce Hawver, CEO of SteelSeries, says ‘
The Sensei is really the culmination of thousands of hours of research and testing with competitive players that combines a distinctive aesthetic design with the access to superior functionality for all levels of players.’
This ‘superior functionality’ includes a sensitivity range of 1-5,700cpi (SteelSeries doesn’t believe in dpi, preferring Counts Per Inch rather than Dots Per Inch as a measurement), with a Double CPI feature that increases the range to 11,400cpi – this is recommended for multiple monitor use. It also has the ExactSens, ExactAccel and ExactAim customisation options of SteelSeries’ ExactTech technology. The laser sensor ‘
boasts 10.8 megapixel image correlation at up to 12,000 frames per second and the ability to handle tracking movements of up to 150 inches per second.’
The
SteelSeries Sensei will be available in September for around $90 or €90, no UK pricing has been confirmed.
Do like the look of the new mouse, or do you not like ambidextrous mice or millions of features? Let us know in
the forum.
Check our GamesCom 2011 news hub for all the information from Cologne this year.
28 Comments
Discuss in the forums Replyhttp://cdn-web.steelseries.com/wp-content/uploads/sensei_display.png
Screen looks poor. Pointless including it if it's so subpar.
TSB
Just because we can. Does not mean we should.
Looks like the Ikari screen, bit disappointing given that was launched three years ago.
I do prefer a heavy mouse.
Can it run Crysis II with the DX11 patch?
So do I ... but a Microprocessor inside a wireless mouse ...
At least it will keep your hand warm during long winter LANs
The sensor data (a load of images) needs to be interpreted into cursor-position data (by comparing the distance moved from one image to the next) to be fed to the PC, so there does need to be some kind of processor in a mouse. How powerful and capable that processor needs to be is the question here.
A screen? Really..
What will this screen tell you anyway? And why would you want to have one on a mouse which is NOT a static object. You should be moving the mouse around instead of looking at the millions of slightly different colours on that stupid logo. WHICH YOU CANT SEE during use.
A Screen on a keyboard MIGHT be useful since a keyboard stays in one place, so you can actually see what the screen says, but this will be too small and the resolution too low to be of any use. It is unashamed willywaving.
And the worst thing is that Steelseries tries to cover it up with marketing tripe like" a distinctive aesthetic design with the access to superior functionality for all levels of players"
Your so called 'Willy Waving' is the reason this site exists pal, you need to head on over to responsibleconsumerelectronics.com
...and as for the 'just because because we can doesn't mean we should' comment. That sort of sense would see the human race still living in caves.
LOL. There's innovation with some sensible practical applications to them and then there's the attitude which would put 5 000 hp jet engine on a baking oven just to outdo competing products on a marketing brochure.
Seriously, shall we water cool that one, just in case?
No thanks
Forever alone.
Well it's common knowledge that every dev/producer of hw do some things better than other.
From my thousands of pounds of experience when it comes to gaming peripherals (not trying to sound like a douche there, I've just been gaming for about 13 years and that sums up to a lot of money after a while) SS do mice and keyboards very well.
I can not understand how or what caused you to break yours, but I cant do anything other than suspect foul play if were talking kb/mice. If you're talking about headsets then yes they don't really make any good ones, Logitech, Corsair, Sennheiser and TB do however.
As for the LCD screen on the bottom and the programmable feats (that also exist on my Xai) it's very handy, and there's no point in having it visible all the time. An example for my use I've got a cod profile, a bf profile (for bf2 not bc2, don't be ridiculus..) and a RTS profile each with very different sens etc on them, and you can just turn it, swap on the fly, and continue gaming.