Purported Putin letter the final straw.
STALKER 2 is now in development for multiple platforms.
THQ has announced Metro 2034 as a 3D title.
We're going deeper underground with Metro 2033, a Russian shooter about the survivors of a nuclear holocaust, who live in the metro tunnels beneath Moscow. Developed by former STALKER developers, will Metro 2033 turn out to be out new favourite shooter?
Does the latest STALKER. game tackle some of the critical flaws with the survivalist franchise, such as stability issues and indulgent acronyms? What exactly does DirectX 11 bring to the table? The only way to find the answers to these questions is to check our review!
GSC Game World has released a DirectX 11 benchmark tool for Call of Pripyat.
Metro 2033, 4A Games' new game, has been picked up by THQ.
THQ has formally announced the release date and recommended specs for the PC version of Red Faction: Guerrilla.
GSC Game World has announced a new game in the S.T.A.L.K.E.R series, Call of Pripyat.
We take a look at Red Faction: Guerilla, the latest game in the Volition's super-destructive sci-fi series. With more physics than Carmen Electra on a trampoline and plenty of explosions to boot, we reckon THQ could be on to a winner here.
It's facepalm time. After collecting votes from our readers for the best games of 2008, it's time to look back on the year and see which games came out that didn't live up to expectations. Here's our take on the titles that got destroyed by their own hype and how they could have been saved.
We're in The Zone. Again. Last time we looked at Clear Sky the game was buggy as hell, earning one of the lowest scores we've given this year. Now though, in the interest of fair play, we're going to have a look at the patched game and see if it can redeem itself.
The skies are clearing and we can just about make out another gritty Russian adventure on the horizon. Will Clear Sky be as beautifully broken as the first game though, or is this a wholly better form of PC shooter? We venture into the zone and find out...
It's hard to be a god - but it's even harder to be a games journalist! OK, no, not really - but sometimes it is a little trying. At the end of a long day though we like nothing more than to sit back with a decent RPG based on a story by the authors who inspired S.T.A.L.K.E.R...
A legend before it even hits the shelves, GCS's S.T.A.L.K.E.R. goes on sale this week. Can it possibly live up to the hype and the myth behind its oft-delayed release? Can it take the FPS/RPG genre and do something worth playing?
S.T.A.L.K.E.R.: Shadow of Chernobyl has been in development for an age; after four years of delays, the game is set to hit the shelves at the end of March. We've been playing a near-final build of the game for a week now - is it going to live up to the hype?