id Software has been a fan of the iPhone ever since the platform was first announced, with John Carmack lauding the potential of the mobile phone as a gaming device at QuakeCon last year and saying that the company already had two secret projects
in development - one of which would be a "graphical tour de force
Now though, thanks to an interview with Joystiq
, those games are secrets no longer.
The first game that id Software is hoping to release Apple's iPhone is a simple port of the successful Wolfenstein RPG
game that the company had previously published on other mobile handsets. Carmack previously described the game as a pretty conventional mobile game and the idea of a turn-based RPG would seem to mesh well with the iPhone's limited inputs.
The other and much more exciting project though has been revealed as a port of Quake 3: Arena
- the same game that id Software currently has running in browsers as the free-to-play Quake Live
In the coming interview Carmack described Quake 3
for iPhones as a bit of a "internal hack-around project...it needs a significant amount of time to get a framerate worth of the game.
" He did however mention that, although id Software was very bullish on iPhone development, it wasn't decided yet if Quake 3
would make a viable iPhone product.
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