Space Hulk: Deathwing to get Enhanced Edition console release

Space Hulk: Deathwing to get Enhanced Edition console release

Streum On Studio has announced that the console release of Space Hulk: Deathwing will be an Enhanced Edition, with PC gamers getting all additional content added free of charge.

Space Hulk: Deathwing developer Streum On Studio has announced that it is bringing an 'Enhanced Edition' of its first-person shooter to consoles later this year and promises that all the content added to the game will be made available to PC gamers free of charge.

Set in the grimdark Warhammer 40K universe and based on the tabletop game of the same name, Space Hulk: Deathwing has not been an unalloyed success for developer Streum On Studio or publisher Focus Home Interactive, largely thanks to technical issues and imprecise controls. For fans of the genre, though, it's a means of stepping into the oversized Terminator armour of the Adeptus Astartes.

In the run-up to Christmas, Streum On has announced, Space Hulk: Deathwing will finally see its delayed console release but in a new Enhanced Edition format featuring, among other things: 'full multiplayer progression system with loot and class customisation; new multiplayer class; new weapon and skills; [and] new enemies.' All of this content will also be made available on the PC version in a series of free updates, starting this week with a patch to add a new game mode - Special Missions, which starts a chapter with a randomised sequence of missions and spawn points - to the game's multiplayer mode.

Focus Home Interactive has not announced a formal launch date for the console release bar a rough 'Q4 2017', but has indicated the Enhanced Edition features will trickle out to PC gamers between now and then in a series of updates.


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Wakka 4th May 2017, 12:11 Quote
Hoping this buttons up some of the holes and fills some of the gaps - the potential for a good game is definitely in there.

Also needs some SERIOUS performance optimisations, to run as bad as it did on a 1080/i7 combo was pretty dire, especially when it never quite looked as good in motion as it did in the press release stills (though I think a large part of that was the absolutely horrid grain filter they use...).

Fingers crossed, ya?
Mauler 10th May 2017, 14:15 Quote
Great news, for someone who started their GW life with the original Space Hulk release this game is basically tailored to suit me. Loved it, except for the ending.
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