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CI Games delays Sniper: Ghost Warrior 3 again

CI Games delays Sniper: Ghost Warrior 3 again

CI Games has announced it is delaying Sniper: Ghost Warrior 3 once again, pushing its launch back to late April following feedback from the open beta last month.

City Interactive (CI) Games has announced that it is delaying the launch of its upcoming Sniper: Ghost Warrior 3 open-world shooter once again, following feedback from the game's beta test community.

The first in the franchise to feature a truly open world, Sniper: Ghost Warrior 3 was announced by Polish studio CI Games back in 2014 with a planned launch date of the first half of 2016. The game is set in modern-day Eastern Europe, and notable for CI Games having poached senior producer Steve Hart from rival Rebellion's Sniper Elite franchise to help develop the open-world sniping experience. Sadly, its development has not been entirely smooth: in mid-2016 CI Games confirmed the title wouldn't be hitting the market until late January 2017, and by October 2016 it had revised the launch date once again to early April 2017.

Things appeared to be back on track when CI Games launched an open beta for the title in February, but the players' feedback has led to a last-minute delay for spit and polish. 'We've worked tirelessly creating a whole new Sniper Ghost Warrior experience set in an ambitiously crafted open world new to the series,' claimed Marek Tyminski, CI Games' chief executive, in his announcement of the delay to press. 'While it’s an unfortunate decision to delay the game one last time, we believe these final changes will result in a better experience for players worldwide on day one. Thank you for your patience – we know the wait will be worth it.'

The game is now scheduled to launch on Windows, PlayStation 4, and Xbox One on April 25th, providing there are no more last-minute scheduled slips.

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perplekks45 8th March 2017, 09:20 Quote
I have not been following the development or the beta, but if this means they will release a less buggy and/or more stable game I welcome the decision. I grew up in a world where patching games after release was very hard and thus developers had to try to release something that wouldn't need too much after-sales care. Sometimes I feel games today are released in a state that could at best be considered beta status. I completely understand that bugs and glitches can always happen in any game but the state at release of games like Division, Fifa 17 or that Batman desaster... those should never have seen the light of day.
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