Sid Meier's Civilization: Beyond Earth gets October launch

Sid Meier's Civilization: Beyond Earth gets October launch

2K Games has confirmed that Sid Meier's Civilization: Beyond Earth is to launch in October, with an Exoplanet Map Pack for pre-order customers.

Sid Meier's Civilization: Beyond Earth, the first in the franchise to leave the confines of our home planet, has an official launch date: the 24th of October 2014.

Announced back in April, the game is a spiritual successor to Meier's space-based Alpha Centauri. Released in 1999, the game allowed players to colonise the planet Chiron in orbit around the eponymous star. The plot was largely a follow-on from a space victory in Meier's Civilization games, but Alpha Centauri was not an official part of that franchise which remained studiously Earth-based. Civilization: Beyond Earth, then, is to be the first space-based title to form an official part of the franchise - and one which its creators and publishers undoubtedly hope will do considerably better than its critically-acclaimed but poor-selling predecessor.

The title is to launch world-wide on the 24th of October, and will come with an Exoplanets Map Pack for pre-order customers. This pack, its publisher 2K Games has explained, is based on real-life research into potentially habitable planets outside our own solar system and allows players the chance to colonise Kepler 186f, Rigel Khantoris Bb, Tau Ceti d, Mu Arae f, 82 Eridani e, and Eta Vulpeculae b, each of which will have unique features that will require different tactics.

The company has also released a video offering an inside look at the title narrated by lead designers Will Miller and David McDonough, including gameplay footage and details on the personalities that the player will encounter during the course of the game, reproduced below.


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GuilleAcoustic 4th July 2014, 12:56 Quote
I'm telling you, that's not good. Not good at all! This is gonna ruin my nights :D (played Civ5 'til almost 4AM last night lol).
XXAOSICXX 4th July 2014, 13:40 Quote
Since they've clearly used the Civ V engine for this I'm half disappointed, because I wanted to see even better looking and more detailed units/worlds. However, when Civ V came out the multiplayer was utterly unplayable after 240 turns because of horrendous memory leaks in the game and poor AI. Since that was fixed (about a year after launch) the engine has been as smooth as butter, so perhaps it's a good thing that they've stuck with it after all!
GuilleAcoustic 4th July 2014, 13:50 Quote
If it uses Civ V engine, maybe we'll see it under Linux since day zero.
exceededgoku 4th July 2014, 16:18 Quote
Still play AC to this day, absolutely incredible game that from what I'm hearing didn't do too well.

Here's to hoping this is a worthy successor!
XXAOSICXX 4th July 2014, 17:44 Quote
Originally Posted by GuilleAcoustic
If it uses Civ V engine, maybe we'll see it under Linux since day zero.

I reckon so :)
Aterius Gmork 4th July 2014, 18:20 Quote
Fully animated units in multiplayer games this time around please. :)
Corky42 4th July 2014, 19:43 Quote
Not having to wait years for bugs to be patched please.
blinkieleblind 4th July 2014, 23:08 Quote
AC was incredible. why didn't it do well?

the modular units were the the best thing.. i was surprised it wasn't adopted by future installations of Civ
gosh 5th July 2014, 01:46 Quote
not kept up with more recent civ's (i.e. from 2 onwards) but sank hundreds of hours into alpha centauri - loved that game, it's unit upgrade system, it's tech tree, it's story and all the different policies and endings.

i'm curious/worried about this pre-order DLC as you could always customise your sandbox games parameters, plus terraforming let you alter the landscape at will - hope DLC is more tiles/different palates more than limiting map editor.
Panos 5th July 2014, 19:57 Quote
Originally Posted by GuilleAcoustic
If it uses Civ V engine, maybe we'll see it under Linux since day zero.

According to the April announcement, it will run on Steam OS (so in extend Linux), while supports Mantle also.
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