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Oculus VR picks up Google Glass engineer

Oculus VR picks up Google Glass engineer

The Oculus Rift still does not have a release date for its consumer version but it has proved a hit with developers so far.

Google Glass lead electrical engineer Adrian Wong has been snapped up by Oculus VR.

Wong will be working on the Oculus Rift as an engineer and will be involved in ‘Building the Metaverse’ according to his LinkedIn profile. This is most likely a reference to the virtual reality MMO that Oculus VR was talking about earlier this month.

His previous position at Google is listed as ‘Professional Daydreamer’ and he was with the company for three and a half years working on both the explorer and consumer versions of Google Glass .

The Oculus team has been attracting a lot of development talent in recent months. Following on from legendary developer John Carmack joining the company as its chief technology officer last August, several other experienced Id Software developers have followed to join the team and earlier this month, former art director and founding member of 343 Industries, Kenneth Scott joined Oculus VR as its art director.

Oculus VR has also acquired some team members from Valve with studio veterans Aaron Nicholls and Michael Abrash joining to work under Atman Binstock, Valve’s former lead engineer on its own virtual reality project.

A release date for the consumer version of the Oculus Rift has still not been announced, although an upgraded version of the developer’s kit is expected to ship in July. The Google Glass project is also in a similar position and is currently in an open beta stage with US citizens able to sign up to to try it out with a full release expected later this year.

Earlier this year, Facebook surprised the gaming press by putting down $2bn to buy Oculus VR. The virtual reality device drew the attention of Facebook chief executive Mark Zuckerberg because he sees the potential in it for becoming a communication device. Despite this, Zuckerberg was careful to emphasise that they have no intention of taking the device away from its intended gaming application.

6 Comments

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Corky42 19th May 2014, 11:53 Quote
With the amount of talent they have on-board now it would take a major screw up for the Oculus Rift not to be a success story.
schmidtbag 19th May 2014, 15:55 Quote
Quote:
Originally Posted by Corky42
With the amount of talent they have on-board now it would take a major screw up for the Oculus Rift not to be a success story.

The talent, the basically infinite money going into it, and the very high interest in consumers basically ensures it will be a successful product. I don't see any stopping it at this point.
rainbowbridge 19th May 2014, 15:57 Quote
Well I know the Cisco video conference team are working with one because when I sold my one on eBay in late march it was snapped up by Cisco Systems Technology VC department.

Got good feedback for it too :-)
dstarr3 19th May 2014, 20:23 Quote
I was nervous when Facebook bought this however long ago, but I guess it's Facebook's money that's paying all the talents' salaries now, so... good on them!
brave758 21st May 2014, 13:39 Quote
I'm thinking the England team.... over paid prima donna's who can't string any passes together.....
schmidtbag 21st May 2014, 15:57 Quote
Quote:
Originally Posted by dstarr3
I was nervous when Facebook bought this however long ago, but I guess it's Facebook's money that's paying all the talents' salaries now, so... good on them!

Well as stated before, Facebook made it very clear they are going to continue to pursue the gaming goal of the Rift. Besides, as long as technology for the Rift doesn't get taken away and as long as the price remains reasonable, what's really stopping people from using it as a gaming device anyway? Facebook has yet to show any signs of ruining it as a product. Remember, in the end, it's really just a fancy monitor you wear on your head with some motion tracking sensors.

I think kinect is another good example of this, except sort of a reverse scenario - MS wanted it strictly for Xbox gaming, but people managed to create their own drivers and use it for non-gaming purposes in relatively very little time. Considering the Rift has a much greater hype than Kinect, there is absolutely no stopping the community from hacking the Rift to do what they want - facebook has no power over what consumers will do to the Rift.
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