Indie studio Double Fine has entered the third party publishing game with the release of puzzle platformer Escape Goat 2.
The original Escape Goat was launched in 2011. Its sequel only started life as a high-res art experiment.
The game, a follow up to 2011’s Escape Goat, originally started life as developer Ian Stocker of MagicalTimeBean was experimenting to see how the first game would look with higher resolution art.
’I never imagined it would come this far, launching along with a nod of approval and publishing support from Double Fine,’
The Escape Goat series pits players in the hooves of a goat imprisoned in a dungeon for witchcraft and needing to escape.
The last part of the game’s development was completed from the Double Fine offices in San Francisco where MagicalTimeBean was allowed in to use the studio’s resources during the Indie Omega Jam.
‘It’s super rad to be surrounded by other independent developers who are making cool stuff and are passionate about what they are doing,’
said Double Fine senior publishing manager Greg Rice. ’I’m really glad we could help them out and hope we can do this with more developers in the future!’
Double Fine closes the announcement by offering a contact email address for other indie developers to get in touch with the studio and talk about other potential publishing partnerships.
Escape Goat 2 is currently available on Steam, The Humbe Store and Good Old Games with a 10% discount for its launch week. The title is compatible with Windows, Mac and Linux systems.