Flappy Bird shot down by creator

Flappy Bird shot down by creator

Flappy Bird has been criticised for its derivative art style, but loved for its punishing difficulty.

The notorious and punishing endless-runner mobile game Flappy Bird has been removed from the Apple App Store and Google Play by its creator.

Developer Dong Nguyen took the title down after taking exception to the sheer amount of press and general discussion the game has collected over its recent rise to notoriety.

Launched in May 2013, Flappy Bird has recently become the most popular download on iTunes rising to fame around December. At its peak, the free download was raking in approximately $50,000 a day from in-app advertising. Nguyen announced his decision to cull the title over Twitter.

'I cannot take this anymore,'[i] said Nguyen. [i]'It is not anything related to legal issues. I just cannot keep it anymore.'

He also clarified that his decision to take the game down was not related to criticisms of the game's art style, which appears to have been heavily inspired by the SNES era Super Mario titles.

Previously, the game's creator had railed against press coverage given to the game stating that he just wanted to make games in peace and that the industry was over-rating the success of his games and that this level of attention was never something that he wanted.

In reaction to Flappy Bird's demise, a Twitter account petitioning for the game to be saved, @SaveFlappyBird, appeared and posted a direct message exchange showing Nguyen agreeing to consider keeping the game on the app store if the account could prove that people enjoy the game by getting 100,000 retweets.


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nightblade628 10th February 2014, 09:47 Quote
That game was inspired by the Devil himself. The only reason Nguyen removed it was because his hand kept spontaneously igniting every time he clicked his online banking login.
David 10th February 2014, 10:45 Quote
It's a fun little game, albeit quite frustrating.

I'm not very good at it - 30 is my highest - but the important thing is that none of my kids have managed to beat me. :D
SAimNE 10th February 2014, 12:44 Quote
the game wasnt really anything new or special, and was just an easy time waster. broke 40 within 5 minutes of downloading the application after hearing how hard it was and wanting to give it a try. was extremely disappointing for me, both on the lack of a hard game and on humanities definition of a hard game.

i think i can understand why he removed it. dude made a simple time waster, and everyone got their panties in a wad over it.
ya93sin 10th February 2014, 21:55 Quote
The mechanics were messy.

Playing it on an iPad, the game moves faster yet the bird was easier to control. However on a HTC One, the game moves slower but the bird was harder to control.
Teelzebub 10th February 2014, 22:19 Quote
The best way to make people want something is to take it away from them ;)
Gunsmith 10th February 2014, 23:19 Quote
The mobile sector is a joke anyway. I cant say I noticed this "thing" or event care about it disappearing
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