World of Warplanes takes off

Written by Edward Chester

November 13, 2013 | 13:29

Tags: #mmo #world-of-tanks #world-of-warplanes

Companies: #wargaming #wargamingnet

WarGaming has finally released its much anticipated free-to-play air-combat MMO, World of Warplanes.

The game, which has seen 4.5 million players sign up for its beta testing phase, follows in the footsteps of the company's hugely successful World of Tanks game that sees players battle it out in mid-20th century style tanks.

Here, though, the combat has taken to the air with the game offering 60 different types of aircraft of German, Soviet, US and Japanese origin.

The principle gameplay will see two teams battle in matches lasting up to 15 minutes, with battles ending when one team's players are eliminated or when one side achieves overall supremacy by destroying more enemy aircraft and ground targets than the other team.

“The release of World of Warplanes marks a great moment for Wargaming, and we are extremely excited to offer players the next great chapter in our gaming universe,” said Victor Kislyi, CEO of Wargaming.

“Just as we did for World of Tanks, we’ll continue to grow and evolve World of Warplanes with new content, nations, aircraft and game modes to keep our players fully engaged and always eager to take to the skies.”

Despite being a free-to-play game, World of Tanks has seen WarGaming make large sums of money from its over 45 million registered users by charging for premium content, such as camouflage, logos and flags.

World of Warplanes will follow a similar business model with equipment, weapons and consumables, clan creation and crew development all available for a fee. Gold subscriptions to access this content will work across both World of Tanks and World of Warplanes.
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